I may have 5 ping and u have 50 but u have 200 fps and I have 20
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things 5 ping players do
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TF2 General Discussion
Brimstonehttps://puu.sh/tzfpD/c1f69ec31e.png
https://puu.sh/qiEPq/2ccb759bf2.png
Brimstone u have 5 ping WTF is wrong with you
[quote=Brimstone][img]https://puu.sh/tzfpD/c1f69ec31e.png[/img]
[img]https://puu.sh/qiEPq/2ccb759bf2.png[/img][/quote]
Brimstone u have 5 ping WTF is wrong with you
[img]https://puu.sh/qiEPq/2ccb759bf2.png[/img][/quote]
Brimstone u have 5 ping WTF is wrong with you
Controversial Opinion: why isn't this in the dumpster yet?
Controversial Opinion: why isn't this in the dumpster yet?
Brimstonehttps://puu.sh/tzfpD/c1f69ec31e.png
Probably unwanted explaination:
TF2 counts basically anything that's sub 20ms ping as "5 ping" on the scoreboard. LAN ping would literally be server tick rate + sub 1ms or ~16ms delay with 0 jitter and 0 loss you also have the advantage of having a significantly better server that isn't glutted with several other game servers. Having say 19ms ping would add a obvious delay especially on a server that's likely has less dedicated resources while also taking on network traffic from more sources for other servers.
Forgot who said it (probably corsa though) "if I had 5 ping I would've dodged that"
[quote=Brimstone][img]https://puu.sh/tzfpD/c1f69ec31e.png[/img]
[/quote]
Probably unwanted explaination:
TF2 counts basically anything that's sub 20ms ping as "5 ping" on the scoreboard. LAN ping would literally be server tick rate + sub 1ms or ~16ms delay with 0 jitter and 0 loss you also have the advantage of having a significantly better server that isn't glutted with several other game servers. Having say 19ms ping would add a obvious delay especially on a server that's likely has less dedicated resources while also taking on network traffic from more sources for other servers.
Forgot who said it (probably corsa though) "if I had 5 ping I would've dodged that"
[/quote]
Probably unwanted explaination:
TF2 counts basically anything that's sub 20ms ping as "5 ping" on the scoreboard. LAN ping would literally be server tick rate + sub 1ms or ~16ms delay with 0 jitter and 0 loss you also have the advantage of having a significantly better server that isn't glutted with several other game servers. Having say 19ms ping would add a obvious delay especially on a server that's likely has less dedicated resources while also taking on network traffic from more sources for other servers.
Forgot who said it (probably corsa though) "if I had 5 ping I would've dodged that"
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