I've used minimized viewmodels for the past 4 months playing the game, mainly doing jump maps. I just switched yesterday to the regular viewmodels and I swear that the rocket comes out higher for the stock rocket launcher with the default viewmodel than the minimized viewmodel. I especially notice this when doing wall jumps or wall climbs.
Is this actually a thing or am I going crazy, cause I can't find anybody else thats mentioned this.
I've used minimized viewmodels for the past 4 months playing the game, mainly doing jump maps. I just switched yesterday to the regular viewmodels and I swear that the rocket comes out higher for the stock rocket launcher with the default viewmodel than the minimized viewmodel. I especially notice this when doing wall jumps or wall climbs.
Is this actually a thing or am I going crazy, cause I can't find anybody else thats mentioned this.
go onto a local server and test it
edit: fuck it ill do it
edit2: it does nothing (shocking)
https://youtu.be/P7NydyU6Ep4
go onto a local server and test it
edit: fuck it ill do it
edit2: it does nothing (shocking)
[youtube]https://youtu.be/P7NydyU6Ep4[/youtube]
Viewmodels are dumb. Don't use them.
Viewmodels are dumb. Don't use them.
Viewmodels make a difference when it is between the original/stock/mangler, but minimal enough so most of your jumps shouldn't differ too much.
Changing it to minimized makes no difference
Viewmodels make a difference when it is between the original/stock/mangler, but minimal enough so most of your jumps shouldn't differ too much.
Changing it to minimized makes no difference
Klutz__Viewmodels make a difference when it is between the original/stock/mangler, but minimal enough so most of your jumps shouldn't differ too much.
thats not a viewmodel thing, those 3 weapons fire from different angles
[quote=Klutz__]Viewmodels make a difference when it is between the original/stock/mangler, but minimal enough so most of your jumps shouldn't differ too much. [/quote]
thats not a viewmodel thing, those 3 weapons fire from different angles
how does mangler shoot from different angle
how does mangler shoot from different angle
the mangler angle is between the original + stock angles
the mangler angle is between the original + stock angles
breaking news r_drawviewmodel 0 = ghost rockets
breaking news r_drawviewmodel 0 = ghost rockets
probably feels weird because you've been using the model as a point of reference for aiming. i couldn't get used to min viewmodels.
probably feels weird because you've been using the model as a point of reference for aiming. i couldn't get used to min viewmodels.
Tell b4nny to tell valve to make a version of the rocket jumper that shoots from the middle like the original does.
Tell b4nny to tell valve to make a version of the rocket jumper that shoots from the middle like the original does.