Dunno why they'd send this on 4/1, but it seems sincere. Emphasis is mine.
Hello!
Here is the expected schedule for the conversion of Source engine games to SteamPipe:
Day of Defeat: Source: already happened
Half-life 2: Deathmatch: Wednesday, April 3 (DAY AFTER TOMORROW)
Counter-Strike: Source: Tuesday, April 16
Team Fortress 2: Tuesday, April 23
Our goal is to repeat the process that we used with the Day of Defeat: Source switchover last week. The “beta” dedicated server (The SteamPipe version of the dedicated server) is actually the exact same server installation that will host the clients after the switchover. We will try to avoid releasing a dedicated server update near the time of the client switchover, so that SteamPipe dedicated servers can be up and ready, and as clients switchover to SteamPipe, those dedicated servers will be ready to host them.
One note concerning the TF2 beta. As you probably know, it’s currently a separate app. (The TF2 beta client is App ID 520 and the TF2 beta dedicated server is AppID 229830.) About a week before the TF2 switchover, we’ll initiate a beta process identical to the one used for the other games. We’ll release the Steampipe version of the official dedicated server (App ID 232250) and an opt-in client beta available from the “betas” tab for the regular “Team Fortress 2” application (App ID 440). This beta client will have all the same content as the regular game, will talk to the same item server as the regular client, and will have all the same items in your backpack. It will be running App ID 440, not 520. The only difference is that it will be using the new file system with VPK files, it will have a different PatchVersion in the steam.inf file, and will only be able to connect to SteamPipe servers. To avoid confusion between the two different types of TF2 betas, at that time we will deactivate the beta client app 520 and dedicated server app 229830. We’ll have further details on this process when we release the official dedicated server.
If you have questions that are not answered by this FAQ, now is the time to ask!
https://support.steampowered.com/kb_article.php?ref=7388-QPFN-2491
Thanks,
Fletch
Dunno why they'd send this on 4/1, but it seems sincere. Emphasis is mine.
[quote]Hello!
Here is the expected schedule for the conversion of Source engine games to SteamPipe:
Day of Defeat: Source: already happened
Half-life 2: Deathmatch: Wednesday, April 3 (DAY AFTER TOMORROW)
Counter-Strike: Source: Tuesday, April 16
[b]Team Fortress 2: Tuesday, April 23[/b]
Our goal is to repeat the process that we used with the Day of Defeat: Source switchover last week. The “beta” dedicated server (The SteamPipe version of the dedicated server) is actually the exact same server installation that will host the clients after the switchover. [b]We will try to avoid releasing a dedicated server update near the time of the client switchover[/b], so that SteamPipe dedicated servers can be up and ready, and as clients switchover to SteamPipe, those dedicated servers will be ready to host them.
One note concerning the TF2 beta. As you probably know, it’s currently a separate app. (The TF2 beta client is App ID 520 and the TF2 beta dedicated server is AppID 229830.) [b]About a week before the TF2 switchover, we’ll initiate a beta process identical to the one used for the other games.[/b] We’ll release the Steampipe version of the official dedicated server (App ID 232250) and an opt-in client beta available from the “betas” tab for the regular “Team Fortress 2” application (App ID 440). This beta client will have all the same content as the regular game, will talk to the same item server as the regular client, and will have all the same items in your backpack. It will be running App ID 440, not 520. The only difference is that it will be using the new file system with VPK files, it will have a different PatchVersion in the steam.inf file, and will only be able to connect to SteamPipe servers. To avoid confusion between the two different types of TF2 betas, at that time [b]we will deactivate the beta client app 520 and dedicated server app 229830[/b]. We’ll have further details on this process when we release the official dedicated server.
If you have questions that are not answered by this FAQ, now is the time to ask!
https://support.steampowered.com/kb_article.php?ref=7388-QPFN-2491
Thanks,
Fletch[/quote]
thank god it takes place after LAN
thank god it takes place after LAN
What are the benefits of SteamPipe again?
I'm assuming it will help engine stability and reduce the amount of cache verifications you have to go through
What are the benefits of SteamPipe again?
I'm assuming it will help engine stability and reduce the amount of cache verifications you have to go through
TaggerungWhat are the benefits of SteamPipe again?
I'm assuming it will help engine stability and reduce the amount of cache verifications you have to go through
Decreased load times with mechanical hdd's, if i remember correctly from a valve dev on spuf. And possibly a smaller TF2 install.
Edit: found it
http://forums.steampowered.com/forums/showthread.php?t=3085842
[quote=Taggerung]What are the benefits of SteamPipe again?
I'm assuming it will help engine stability and reduce the amount of cache verifications you have to go through[/quote]
Decreased load times with [s]mechanical[/s] hdd's, if i remember correctly from a valve dev on spuf. And [i]possibly[/i] a smaller TF2 install.
Edit: found it
http://forums.steampowered.com/forums/showthread.php?t=3085842
i think its converting all of our files to vpk's like l4d2. so all the huds will have to be stacked into a vpk, so hud makers will have to repackage them and update links i think.
edit: or its april fools joke :], or maybe the april fools joke is that its actually on the 20th and not the 23rd
i think its converting all of our files to vpk's like l4d2. so all the huds will have to be stacked into a vpk, so hud makers will have to repackage them and update links i think.
edit: or its april fools joke :], or maybe the april fools joke is that its actually on the 20th and not the 23rd
Leaky hit the bullseye, also if I remember, it will have 2 copies of TF2 on your hard drive at the same time. So if you don't have enough room for the update, I think best suggestion is to uninstall it before the update comes, and reinstall TF2 sometime afterwards.
EDIT: Also yes, it should decrease the amount of size of TF2, if I remember, they said it should decrease by 1GB at least. Also I think in one of the updates past few weeks, they said something along the lines of "Deleted GB of duplicated content. Whoops!" For the TF2 Beta update which might have also been in TF2 possibly? Either way funny to me. :P
Leaky hit the bullseye, also if I remember, it will have 2 copies of TF2 on your hard drive at the same time. So if you don't have enough room for the update, I think best suggestion is to uninstall it before the update comes, and reinstall TF2 sometime afterwards.
EDIT: Also yes, it should decrease the amount of size of TF2, if I remember, they said it should decrease by 1GB at least. Also I think in one of the updates past few weeks, they said something along the lines of "Deleted GB of duplicated content. Whoops!" For the TF2 Beta update which might have also been in TF2 possibly? Either way funny to me. :P
leakyi think its converting all of our files to vpk's like l4d2. so all the huds will have to be stacked into a vpk, so hud makers will have to repackage them and update links i think.
edit: or its april fools joke :], or maybe the april fools joke is that its actually on the 20th and not the 23rd
Partially true. Read the FAQ, most notably the customization section.
For the lazy: https://support.steampowered.com/kb_article.php?ref=7388-QPFN-2491
[quote=leaky]i think its converting all of our files to vpk's like l4d2. so all the huds will have to be stacked into a vpk, so hud makers will have to repackage them and update links i think.
edit: or its april fools joke :], or maybe the april fools joke is that its actually on the 20th and not the 23rd[/quote]Partially true. Read the FAQ, most notably the customization section.
For the lazy: https://support.steampowered.com/kb_article.php?ref=7388-QPFN-2491