I was experimenting with mat_phong 0, and found that my hud's playermodel had the shadows/lighting that was normal to phong 0
On the other hand, all in-game character models have almost no harsh shadows that phong 0 gives.
Is there any way to "re-enable" these shadows, similar to my playermodel in hud?
edit: dx 95, windows 10, config
edit 2: solved. r_worldlights was set to 0, setting to 1 or higher fixes it
I was experimenting with mat_phong 0, and found that my hud's playermodel had the shadows/lighting that was normal to phong 0
On the other hand, all in-game character models have [url=https://i.imgur.com/CodxRC8.jpg]almost no harsh shadows[/url] that phong 0 gives.
Is there any way to "re-enable" these shadows, similar to my playermodel in hud?
edit: dx 95, windows 10, [url=https://pastebin.com/RRs5WYDF]config[/url]
edit 2: solved. r_worldlights was set to 0, setting to 1 or higher fixes it