How would i go about making my invis watch show when im not cloaked? I've seen a ton of older videos show casing this look, here are some examples https://www.youtube.com/watch?v=FczgmxonlB0 What im talking about is at 40 seconds. I've tried making my FOV really high but it seems that after im done cloaking, the invis watch viewmodel disappears
Showing invis watch while not cloaked
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Customization
How would i go about making my invis watch show when im not cloaked? I've seen a ton of older videos show casing this look, here are some examples https://www.youtube.com/watch?v=FczgmxonlB0 What im talking about is at 40 seconds. I've tried making my FOV really high but it seems that after im done cloaking, the invis watch viewmodel disappears
afaik this is a bug with demos and there isnt a way of showing the invis watch
afaik this is a bug with demos and there isnt a way of showing the invis watch
Pretty sure it's not possible. I moved the left arm up but there's no watch.
https://www.youtube.com/watch?v=sLxfWRaC5sc
When you clock, the game loads another arm model and plays the cloaking animation on the new arm. In the video you can see that it's the same arm and animation but the watch is only on the that one arm.
I tried merging the watch's model and skeleton to the knife's and it sorta worked. It only showed up in properly in the HLMV but not in-game.
Pretty sure it's not possible. I moved the left arm up but there's no watch.
[youtube]https://www.youtube.com/watch?v=sLxfWRaC5sc[/youtube]
When you clock, the game loads another arm model and plays the cloaking animation on the new arm. In the video you can see that it's the same arm and animation but the watch is only on the that one arm.
I tried merging the watch's model and skeleton to the knife's and it sorta worked. It only showed up in properly in the HLMV but not in-game.
[youtube]https://www.youtube.com/watch?v=sLxfWRaC5sc[/youtube]
When you clock, the game loads another arm model and plays the cloaking animation on the new arm. In the video you can see that it's the same arm and animation but the watch is only on the that one arm.
I tried merging the watch's model and skeleton to the knife's and it sorta worked. It only showed up in properly in the HLMV but not in-game.
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