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Environments 2 Talent Recruitment
posted in Projects
1
#1
0 Frags +

Hello!

We have began the initial stages of work on Environments 2, another TF2 edit that will feature custom maps. Due to the increased scope of this second project, it will require the work of multiple talented people to deliver. We already have some incredible people interested, and if you would like to work with us to make this happen, please get in touch!

Our team so far:
cyanic - editor
Uil - editor
nick - colourist
Mould - mapper
skaz - mapper
rockz - mapper
DubThink - mapper
kevin gator - mapper
Pretzel - sound designer

What we're looking for:

We are mainly looking for talented mappers to create either unique scenes or re-imaginings of classic maps for the frags selected by our editors to be placed on. You will be given a very high amount of creative freedom to build whatever you'd like, but it goes without saying that you'll need a fair amount of experience with Hammer for this role.

Aside from mappers, we are open to anybody that believes they may have something of value to bring to the project (for example, we could make use of SFM/Blender animators) so please get in touch if you want to help in any way.

Please contact me on Discord if you are interested at cyanic#2799

Hello!

We have began the initial stages of work on Environments 2, another TF2 edit that will feature custom maps. Due to the increased scope of this second project, it will require the work of multiple talented people to deliver. We already have some incredible people interested, and if you would like to work with us to make this happen, please get in touch!

[u][b]Our team so far:[/b][/u]
cyanic - editor
Uil - editor
nick - colourist
Mould - mapper
skaz - mapper
rockz - mapper
DubThink - mapper
kevin gator - mapper
Pretzel - sound designer

[u][b]What we're looking for:[/b][/u]

We are mainly looking for talented mappers to create either unique scenes or re-imaginings of classic maps for the frags selected by our editors to be placed on. You will be given a very high amount of creative freedom to build whatever you'd like, but it goes without saying that you'll need a fair amount of experience with Hammer for this role.

Aside from mappers, we are open to anybody that believes they may have something of value to bring to the project (for example, we could make use of SFM/Blender animators) so please get in touch if you want to help in any way.

Please contact me on Discord if you are interested at cyanic#2799
2
#2
4 Frags +

hopefully you pick a few good gamers up since the first one was a joy to watch

hopefully you pick a few good gamers up since the first one was a joy to watch
3
#3
1 Frags +

if i already cum whenever I watch Environments i cannot imagine a second part
good luck

if i already cum whenever I watch Environments i cannot imagine a second part
good luck
4
#4
8 Frags +

good luck with this first one was sick

good luck with this first one was sick
5
#5
3 Frags +

was fun to work on first time and cyanic has some good ideas for this next one too, all the best

was fun to work on first time and cyanic has some good ideas for this next one too, all the best
6
#6
2 Frags +

Thank you to everyone we've brought on board so far for offering your services, I'm really excited about this project now that we have some incredible people on it.

That said we're still looking for more mappers and anyone that can offer value, so please let me know if you're interested!

Thank you to everyone we've brought on board so far for offering your services, I'm really excited about this project now that we have some incredible people on it.

That said we're still looking for more mappers and anyone that can offer value, so please let me know if you're interested!
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