Is there somewhere I can find this modification? If not what file do I need to edit
Update: I just made it so that the "report bug" button brings up the console, so my problem is solved for now.
Update: I just made it so that the "report bug" button brings up the console, so my problem is solved for now.
adv. options => enable developer's console. default is ~ I believe
you can also put -console in your launch options and have it open by default
you can also put -console in your launch options and have it open by default
Azazel-adv. options => enable developer's console. default is ~ I believe
you can also put -console in your launch options and have it open by default
I phrased it badly, I meant editing in a new button on the main menu that, once clicked, makes the console pop up since binds don't always work on the main menu
you can also put -console in your launch options and have it open by default[/quote]
I phrased it badly, I meant editing in a new button on the main menu that, once clicked, makes the console pop up since binds don't always work on the main menu
taken from : https://github.com/bakkerthehacker/BSPlusHUD
"ConsoleButton"
{
"ControlName" "CExImageButton"
"fieldName" "ConsoleButton"
"xpos" "c326"
"ypos" "437"
"zpos" "1"
"wide" "75"
"tall" "25"
"autoResize" "0"
"pinCorner" "3"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"labelText" "Console"
"font" "HudFontSmallBold"
"textAlignment" "west"
"textinsetx" "15"
"dulltext" "0"
"brighttext" "0"
"default" "1"
"Command" "engine con_enable 1;toggleconsole"
"navUp" "Notifications_Panel"
"navLeft" "SettingsButton"
"sound_depressed" "UI/buttonclick.wav"
"sound_released" "UI/buttonclickrelease.wav"
"image_drawcolor" "235 226 202 255"
}
[code]"ConsoleButton"
{
"ControlName" "CExImageButton"
"fieldName" "ConsoleButton"
"xpos" "c326"
"ypos" "437"
"zpos" "1"
"wide" "75"
"tall" "25"
"autoResize" "0"
"pinCorner" "3"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"labelText" "Console"
"font" "HudFontSmallBold"
"textAlignment" "west"
"textinsetx" "15"
"dulltext" "0"
"brighttext" "0"
"default" "1"
"Command" "engine con_enable 1;toggleconsole"
"navUp" "Notifications_Panel"
"navLeft" "SettingsButton"
"sound_depressed" "UI/buttonclick.wav"
"sound_released" "UI/buttonclickrelease.wav"
"image_drawcolor" "235 226 202 255"
}[/code]
Scoutmantaken from : https://github.com/bakkerthehacker/BSPlusHUD"ConsoleButton" { "ControlName" "CExImageButton" "fieldName" "ConsoleButton" "xpos" "c326" "ypos" "437" "zpos" "1" "wide" "75" "tall" "25" "autoResize" "0" "pinCorner" "3" "visible" "1" "enabled" "1" "tabPosition" "0" "labelText" "Console" "font" "HudFontSmallBold" "textAlignment" "west" "textinsetx" "15" "dulltext" "0" "brighttext" "0" "default" "1" "Command" "engine con_enable 1;toggleconsole" "navUp" "Notifications_Panel" "navLeft" "SettingsButton" "sound_depressed" "UI/buttonclick.wav" "sound_released" "UI/buttonclickrelease.wav" "image_drawcolor" "235 226 202 255" }
Thank you, this goes in "mainmenuoverrides" right?
[code]"ConsoleButton"
{
"ControlName" "CExImageButton"
"fieldName" "ConsoleButton"
"xpos" "c326"
"ypos" "437"
"zpos" "1"
"wide" "75"
"tall" "25"
"autoResize" "0"
"pinCorner" "3"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"labelText" "Console"
"font" "HudFontSmallBold"
"textAlignment" "west"
"textinsetx" "15"
"dulltext" "0"
"brighttext" "0"
"default" "1"
"Command" "engine con_enable 1;toggleconsole"
"navUp" "Notifications_Panel"
"navLeft" "SettingsButton"
"sound_depressed" "UI/buttonclick.wav"
"sound_released" "UI/buttonclickrelease.wav"
"image_drawcolor" "235 226 202 255"
}[/code][/quote]
Thank you, this goes in "mainmenuoverrides" right?
ZeRo5Thank you, this goes in "mainmenuoverrides" right?
yes
yes
ScoutmanZeRo5Thank you, this goes in "mainmenuoverrides" right?
yes
Unfortunately it doesn't really work with the current default hud
yes[/quote]
Unfortunately it doesn't really work with the current default hud
you could theoretically change a button you don't use to open console instead.
head to your gamemenu.res file and look around for something you don't use, like the streams button or the in-game store (who uses either of those) and hijack it for the console
change the command to something like "engine con_enable 1;toggleconsole" and it should work pretty easily
head to your gamemenu.res file and look around for something you don't use, like the streams button or the in-game store (who uses either of those) and hijack it for the console
change the command to something like "engine con_enable 1;toggleconsole" and it should work pretty easily
antlersyou could theoretically change a button you don't use to open console instead.
head to your gamemenu.res file and look around for something you don't use, like the streams button or the in-game store (who uses either of those) and hijack it for the console
change the command to something like "engine con_enable 1;toggleconsole" and it should work pretty easily
I just did that, thank you for the suggestion.
head to your gamemenu.res file and look around for something you don't use, like the streams button or the in-game store (who uses either of those) and hijack it for the console
change the command to something like "engine con_enable 1;toggleconsole" and it should work pretty easily[/quote]
I just did that, thank you for the suggestion.
it perfectly work with me, but glad you found another solution
Scoutmanit perfectly work with me, but glad you found another solution
Thank you for the suggestion, I must have messed up somewhere but I think I'll go with the other solution for now
Thank you for the suggestion, I must have messed up somewhere but I think I'll go with the other solution for now