Arie
Account Details
SteamID64 76561197960497430
SteamID3 [U:1:231702]
SteamID32 STEAM_0:0:115851
Country Netherlands
Signed Up October 13, 2012
Last Posted June 23, 2025 at 8:46 AM
Posts 733 (0.2 per day)
Game Settings
In-game Sensitivity
Windows Sensitivity
Raw Input  
DPI
 
Resolution
 
Refresh Rate
 
Hardware Peripherals
Mouse  
Keyboard  
Mousepad  
Headphones  
Monitor  
1 ⋅⋅ 8 9 10 11 12 13 14 ⋅⋅ 49
#204 TFTrue in Projects
AnAkkkReleased an update to fix the auto updater.

<3

posted about 4 years ago
#3 unplayable ping spikes in Q/A Help

Try with a wire first.

posted about 4 years ago
#5 good internet router in Hardware

If possible, retest with a wire, because those are some 90s speeds you're getting currently.

posted about 4 years ago
#3 good internet router in Hardware

Explain why you think a different router will fix the described problem.

I could suggest some high speed OpenWRT router with proper SQM support, but if your internet line is shit, it won't help a bit.

Is your measured speed truly 8.5 megabytes down and 0.4 megabits up?

To get the best advice, please fully describe how you are connected to the internet. Starting at the wall, connection type, modem, router, switches, cables, powerline adapters, etc.

posted about 4 years ago
#9 Is there a way to disable Macbook mouse accel? in Hardware
turbochad69ArieMade by Chris, of chrisconfig fame: https://github.com/cdown/mac-celThis probably won't work on recent osx versions since that IOHIDLib stuff was deprecated in 10.11 or 10.12 (4-ish years ago)

I've last used it in 10.13 when there were still proper nvidia drivers for OS/X

posted about 4 years ago
#5 Is there a way to disable Macbook mouse accel? in Hardware

Made by Chris, of chrisconfig fame: https://github.com/cdown/mac-cel

posted about 4 years ago
#10 Proper Performance Guide on TF2. [UNFINISHED] in Customization
AimIsADickThe mastercomfig documentation leaves out some tips like chaning DNS servers...

I'd hope so, cause he knows what he's talking about.

posted about 4 years ago
#16 voice.tf - free mumble channels in Projects

eu.voice.tf isn't the actual mumble server address I guess? Because that hostname currently resolves to 23.227.167.56 in Dallas and pings like you'd expect from EU.

If it is expected, I can provide you an actual EU server to use instead for this project.

posted about 4 years ago
#5 rahThread: An honest discussion in Off Topic

Sometimes, when certain things become self-aware, they need to be incinerated. Like printers, old stuff from the fridge and shitposters.

posted about 4 years ago
#3 The Duke of Edinburgh is dead. in Off Topic

I think we'll manage

posted about 4 years ago
#4 Bad internet routing to serveme.tf servers in TF2 General Discussion

First of all, the tool that suggests you're being routed through US/BR is using geoip information that seems to be incorrect (also you'd ping much higher than 100ms). But you are suffering from poor routes through Sweden and Poland, which is not ideal if you're from Croatia.

Your Dutch/i3D route (Bolus/KroketBrigade) looks alright:

Zagreb->Vienna->Munchen->Frankfurt->Amsterdam->Rotterdam.

Pretty much what you can expect, mostly a direct route.

Your German/Hetzner route goes via Stockholm adding 2x1200KM to the route:

Zagreb->Vienna->Stockholm->Frankfurt->Nuernberg

Your French/OVH route goes:

Zagreb->Vienna->Bratislava->Warsaw->Amsterdam->Gravelines

This is beyond dumb.

The three German machines are located with two different datacenters. DusselBrigade is myloc.de, Fakkel/NewBrigade are at Hetzner. The two Dutch machines are located at i3D in Rotterdam. Baguette/PhoenixBrigade are with OVH in France. We purposefully use a bunch of different datacenters, so there's always one that pings/routes well.

tl;dr your ISP saved a buck or two on routing

posted about 4 years ago
#26 prem player wishing my death in TF2 General Discussion

https://i.imgur.com/DE9Gu9O.png

L 03/17/2021 - 20:31:42: "Zucch1n1<6><[U:1:928918444]><Blue>" say "he is prem"
L 03/17/2021 - 20:31:56: "Zucch1n1<6><[U:1:928918444]><Blue>" say "we can create some drama"
L 03/17/2021 - 20:32:57: "Zucch1n1<6><[U:1:928918444]><Blue>" say "I should probably post this somewhere"
L 03/17/2021 - 20:34:11: "SynciNG<4><[U:1:31914324]><Blue>" say "yeah"
L 03/17/2021 - 20:34:17: "SynciNG<4><[U:1:31914324]><Blue>" say "let's that bitch cry more"

Big brain alts

posted about 4 years ago
#137 serveme.tf - free server reservations in Projects

Well....for the first time in 20 years of hosting gameservers, one actually burned to a crisp xD

We have a major incident on SBG2. The fire declared in the building. Firefighters were immediately on the scene but could not control the fire in SBG2. The whole site has been isolated which impacts all services in SGB1-4. We recommend to activate your Disaster Recovery Plan.Update 5:20pm. Everybody is safe.
Fire destroyed SBG2. A part of SBG1 is destroyed. Firefighters are protecting SBG3. no impact SBG4.

https://twitter.com/olesovhcom/status/1369504527544705025

RIP CroissantBrigade

Update: Welcome PhoenixBrigade, 10 gameservers to replace the ones that are now a puddle of molten metal.

posted about 4 years ago
#2 Awful Ghosting Effects on ASUS VG24VQE Monitor in Hardware

It's a VA panel, most of those have lots of black smearing. The VG248QE you're used to is a TN panel. Get an IPS or TN panel instead (or a Samsung Odyssey VA panel).

posted about 4 years ago
#6 About higher than 66 tickrate experiment in TF2 General Discussion

100 tick wasn't tested at the time, no, at least on serveme.tf. It should be easier to run, still I'd plan for 50% higher CPU usage, which might be an issue on some machines and VPS-es. Server CPUs are typically many cores at lower clocks, and with HLDS/TF2-server being very single threaded that's an issue for (at least) HL matches at these higher tickrates.

Most people didn't feel 133 tick was a huge improvement, so I expect 100 tick to be at least equally underwhelming. Also, the bugs you describe are the same as for the 133 tick experiment, so the other ones are probably also still there, which I expect to be a deal breaker for the competitive community and leagues.

If you're looking to revive that experiment, I'd just aim for 133 tick instead. Let me know if you'd like a server set up for that in one of the serveme.tf / na.serveme.tf locations, that way you could try and organize some scrims to test it.

posted about 4 years ago
1 ⋅⋅ 8 9 10 11 12 13 14 ⋅⋅ 49