sandwich
Account Details | |
---|---|
SteamID64 | 76561198010000471 |
SteamID3 | [U:1:49734743] |
SteamID32 | STEAM_0:1:24867371 |
Country | United States |
Signed Up | July 24, 2012 |
Last Posted | May 28, 2018 at 4:26 PM |
Posts | 51 (0 per day) |
Game Settings | |
---|---|
In-game Sensitivity | |
Windows Sensitivity | |
Raw Input | |
DPI |
|
Resolution |
|
Refresh Rate |
Hardware Peripherals | |
---|---|
Mouse | |
Keyboard | |
Mousepad | |
Headphones | |
Monitor |
I hope y'all come back. Good luck to the future!
Sailahttps://clips.twitch.tv/TamePhilanthropicDoveKappaPride
https://clips.twitch.tv/FinePlumpHerbsTinyFace
I sense a trend
Sailahttps://clips.twitch.tv/TamePhilanthropicDoveKappaPride
He was fully buffed lmao
Its sad that twitch put this on the front page. Why would new players want to play competitive after this grand finals?
pyrotechnicRafffThis first to 5 ruleset is so bad....
30 minute timelimit is worse
B4nny's ego is worse
I might be interested
http://i.imgur.com/L9A86Mr.png[img]
I prefer Rktman.
BreadGaming
Twitch: https://www.twitch.tv/breadgaming
Country: USA
I surf and play pugs. I most play medic and I played a couple of seasons for UGC.
HypnotizeAlright I fixed the crosshairs animations file (Forgot to add the quotes my bad :() should work now!
Also:
- Changed the targets to use the old placements by default
- Added fosters Scoreboard as an option
- Probably other fixes but who cares.
Show Content
YOU ARE THE BEST!!!
HypnotizejahpalHELP how can i animate my crosshair , like when i hit somebody flash a different color. thank you
i try looking in HudAnimations_m0re.txt file but i din't see anything under (event damaged) unless i'm blind.
thank you...
A bit late but I added it! If you now open the HudAnimations_Crosshairs file you can animate every crosshair.
Also added the transparent black bg for the healthcross.
I tried to animate my crosshair, but its not working.
This is what i put for my scripts/HudAnimations_Crosshairs.txt:
/////////////////////////////////////////////////////////INSTRUCTIONS/////////////////////////////////////////////////////////
//
// Uncomment the crosshair you want to animate (removing the "//")
//
////////////////////////////////////////////////////////CUSTOMIZATION/////////////////////////////////////////////////////////
//
// The first fgcolor is the damage flash color (is red by default)
// The second fgcolor is the normal crosshair color, be sure to set the color to match the one on "hudlayout-crosshairs.res"
//
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
event DamagedPlayer
{
Animate Thick Cross FgColor "255 0 0 255" Linear 0.0 0.00001
Animate Thick Cross FgColor "255 255 0 255" Linear 0.20 0.20001
}
This is my scripts/Crosshairs.rex:
"Thick Cross"
{
"visible" "1"
"xpos" "c-25"
"ypos" "c-25"
"wide" "50"
"tall" "50"
"fgcolor" "255 255 0 255"
"labelText" "d"
"font" "size: 16, outline: on"
"controlName" "CExLabel"
"fieldName" "Thick Cross"
"textAlignment" "center"
"enabled" "1"
"zpos" "1"
}
Please tell me this is true. I am about to explode.