BurnDL
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SteamID32 STEAM_0:0:41592469
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Signed Up September 28, 2012
Last Posted June 18, 2014 at 9:47 PM
Posts 92 (0 per day)
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#108 huh check that out in TF2 General Discussion

Look, ESEA is the only league that will keep TF2. It might suck, but the only thing high invite players drop out accomplish is tell ESEA that they should just drop the TF2 league. TF2 does not make ESEA a lot of money, if any at all, we don't participate in their PUGs/ other community aspect, and we seem to absolutely hate them, when they are the only fucking league that gives even a half a shit about our "E-Sport."

I hate to be be the one voicing the hard truth, but if we decide to boycott ESEA they will drop TF2 and laugh their way to the bank. Do you want a north american LAN event? A league with some credibility (not UGC that is fully community driven or CEVO that is new to the scene)? Do you want anyone outside of the TF2 competitive scene to even know there is a TF2 competitive scene? Well we will have none of that if we boycott the league or a bunch of High players decide to ditch ESEA. Simply put, that would mean the end of TF2 as an E-Sport. Period.

RhetoricalAnarchistAre any third party leagues a possibility at all? Something like MLG? I honestly don't know too much about the eSports scene outside of ESEA.

No, if any outside leagues had any interest in TF2, it would have happened by now.

Honestly, if this trend continues, I would put money on ESEA dropping TF2 by the end of the season.

posted about 11 years ago
#39 How do you guys warm-up? in TF2 General Discussion

Get smashed. Win games.

posted about 11 years ago
#15 ETF2L S16 unlocks in TF2 General Discussion

I love all the rage over there.

Do they realize that the pyro unlocks have been 100% legal over here for seasons, and not killed the game/ made soldiers useless? Lol

posted about 11 years ago
#131 ESEA S15 NA Open Happenings/Predictions in TF2 General Discussion

Isnt TF2 an R rated game?

How dare your parents let you play it :P

posted about 11 years ago
#9 Top 5 TF2 bloopers - July 2013 in TF2 General Discussion

It was a bug. He probably had a gold botkiller sticky launcher for ultra swag, and then when he died it fell out of his pocket...

posted about 11 years ago
#44 Crespi in TF2 General Discussion
crespidingoi had my butthole clenched that entire game, i cant imagine playing medic with those circumstances i feel for you crespi and i'm sorry the season had to end this way
It wasn't as bad as it could have been. To be honest, if it weren't for all of this crap happening before, and up until the last match, we would have been a lot more frustrated and pissed off. We were basically worn down past our last nerve at this point though. But my team never once got angry with me about my connection. We all stayed calm and just pressed on as best we could. Shoutout to my teammates for being awesome and understanding. love you guys.

You played a good game condsidering all the problems.

As I said in stream chat, had I been in this situation, with getting DDOSed to hell two nights in a row and then having personal comp issues, I probably would be telling my team it might just be time to throw in the towel and give the other team the FFW (or if we were talking to the other team, have whoever is winning at that time the FFW).

So I have a lot of respect for both of the teams, who stuck it out despite all the problems and played a good game.

posted about 11 years ago
#2 Marxist in TF2 General Discussion

Same!

posted about 11 years ago
#75 A poll on 6v6 rules in TF2 General Discussion

I...

So much fucking rage in this thread it's insane. Can we get over GPit was fun/GPit is the spawn of the devil battles yet?

Yes I enjoyed GPit, I'll miss it next season, but it has been taken off and I definitely can see why.

posted about 11 years ago
#152 Open to HRG: Legend of Indust in TF2 General Discussion

... What has this community become?

GG AG team, you are officially the most dramatic team ever. And you aren't even sticking around.

posted about 11 years ago
#33 ESEA-IM Grand Finals: Chill to good ratio vs. Knights of Grillz in Events

... We pay for this shit.

posted about 11 years ago
#83 ESEA S15 NA Invite Happenings/Predictions in TF2 General Discussion
thorn_Terywjhttp://steamcommunity.com/id/indust

Jeez.

153.1 hours past 2 weeks

What.

The.

??????

I hope a "real" superteam forms, the teams I am seeing now have about 4 superstar players and then 2 friends of players who are decent. I want a team that will smash the entire scene week after week.

Holy shit.

Superteams are no fun. I enjoy having a top dog team, but I don't want to see some team that can roflstomp everyone else. Why should I watch/care about a match if I know who is going to win ahead of time?

posted about 11 years ago
#279 ESEA Quick Fix Ruling in TF2 General Discussion
SneakyPolarBearHey just run a heavy and kritz on second and don't go to mid. Problem solved.

So, I guess there is no midfight.

Just go QF, auto mid win.

posted about 11 years ago
#395 i49 in TF2 General Discussion

Welp, there goes our chances :P

Serious though: Awesome match. Best fucking match ive seen in a while!

posted about 11 years ago
#67 ESEA S15 NA Invite Happenings/Predictions in TF2 General Discussion
marioPredictions? Ruwin and Pyyyour invite S15's cutest couple.

HRG
Mix Up
Tri's Team
New Team

posted about 11 years ago
#238 ESEA Quick Fix Ruling in TF2 General Discussion
TheManWithNoNameTerywjThere was never a previous LAN where Heavy was used to this extent. No one ever said "Hey we should run Heavy a lot" when Quick Fix was irrelevant (or they were just massive douchebags).
so what was the reason for the stalemates?

...the quick fix?
...the map?
...the HWG?
...the fact that there was a ton of real money on the line?

or was it potentially a combination of all of the above?

It was a combonation of the above.

Gullywash has always favored the heavy during last pushes, on both sides. You could push last without one, or hold last without one, but having a heavy helped you a lot! You saw this in previous LANs, teams want to win when there is money on the table, so they will play in the way most likely to be successful. It might not be enjoyable, but so what?

What the quickfix does is make the heavy viable outside of last. One of the few real counters to quickfix is... Get this, the heavy (a class that is slow, boring and borderline broken itself), AND the Heavy is one of the best QF "uber" targets. The massive amount of health the heavy has to begin with, when you add overheal and the rapid healing of the QF "uber" makes the heavy quite the force to be reckoned with.

So of course, when there is something on the line, the strongest lineup to have includes a qf and heavy. The opposing team then has to run heavy as well, and likely quickfix.

Now why is this bad? Robin Walker just scolded you comp guys for not being flexible enough? Because TF2 should be a fast game in any competitive setting. Those of you who actually play 6 v 6 probably know just how boring it is stalemating at one point for long periods of time. The heavy is likely the class that slows the game down the most, possibly behind the engie. To use a heavy means that it takes longer to get from Point A to Point B, which leads to people waiting for extreme adventages before pushing (to ensure that they all can push out without getting split up). A weapon that seems to encourage the use of heavy outside situational plays slows the game down, plain and simple.

The way I see it, there are 2 ways to fix this problem: ban heavy as a class, or ban the quickfix. I don't care which one we go for, but something had to be done.

What we have is a weapon that is fun and interesting, that sadly was overbuffed and favors the use of the heavy, which slows down the game. It's not just one game, its the entire lan, minus maybe 1 or 2 maps. The game seemed slower then past LANs, and just did not seem enjoyable to the spectator, or most of the players. It got to the point where I refused to watch the final live, it wasn't worth my time. Since then, I went back and watched the VOD, and it s comparably better. Part of that might be because Viaduct was in it (which is less stalematy then most 5 cp), and part might be because it seemed there was less use of the QF/heavy strat.

I would also like to see Gully replaced, but that is another story...

posted about 11 years ago
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