http://steamcommunity.com/groups/KinevoNetwork#announcements/detail/876327792589890717
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SteamID64 | 76561198062136410 |
SteamID3 | [U:1:101870682] |
SteamID32 | STEAM_0:0:50935341 |
Country | United Kingdom |
Signed Up | March 27, 2014 |
Last Posted | June 1, 2016 at 8:52 AM |
Posts | 29 (0 per day) |
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Hi guys,
I popped into this thread to see what was happening, As far as I am aware there is no specifically wrong with Hudas with MM itself just that it doesn't have a update for the main menu and there obviously has been no work into how it looks etc..
To be clear Hudas isn't dead I will plan on working on the project perhaps next month but what I didn't directly mention was the reason why I had stopped. I've taken a break because I'm currently trying to deal with a personal loss of a family member that happened a couple of weeks ago and I'm sure you'll be able to sympathize that does not create the ideal environment to work on a project such as Hudas.
I am committed to the project 100% so all I ask is you give me sometime to get my head around things and I should be back as I say next month. I just didn't want to leave you guys in limbo between am I or aren't I working on it.
Thanks for your support guys!
Hey guys for those of you aren't in the group or haven't seen I've put up an announcement for feature requests/talk in general if you want to check it out or have any ideas head over to: http://steamcommunity.com/groups/KinevoNetwork#announcements/detail/922476375011229548
FramaFramaWhen you download the .zip, there is a customization folder and you can add the 3D playermodel.Well, actually when I downloaded the .zip [v. 1.5.4] there wasn't any customization folder.
Yes, This is correct as Astrin_ mentioned it is available in the 1.5.3 extras, I will make a full release for it soon the reason I didn't do it on day 1 was because of some of the extras using clientscheme.res I haven't rechecked to compare how much they differ compared to the fully updated one. Do use at your own risk/experimentation but I think most of the extras do work, Labels are buggy and I'm not really sure on how to fix those if anyone wants to help out with that I'd appreciate it. I'll probably end up doing a full release for the next update depending on when that is or within next couple of weeks whichever is sooner.
Thanks all, Keep the questions coming :)
Hi sorry guys for not replying to a couple of questions. I've taken a break from working on Hudas since my desktop died :/ However in reply to some of your questions;
Q. Hi, could you please add the training option on the main menu? Thankyou very much
A. The menu is due an overhaul of both the original and an update/new style I was going to do.
Q. Has this HUD been updated to the recent Gun Mettle, Invasion and such ?
A. Yes the Hudas has been updated to around the Halloween update/Last Major (Last Commit 29th Oct)
Q. Is there a version of this hud without the class coloured bar under the health?
A. Nope, It's simple to remove just edit playerhealth.res I believe is the file you're looking for. It's thin-shaded bar or something.
Hope it helps ;)
Hi Scruffington, I did update the HUD when the update came out to fix this make sure you're apart of the Steam Group to get the latest news and updates. Sorry for not getting back to you about MvM but basically MvM is a whole different area that needs updating as a whole so it will get looked at but I can't promise a fix anytime soon.
Hey guys thanks for the feedback. Yeah it's true there hasn't been a lot of development on the 4:3 ratio for the HUD it has just been a case of the 16:9 working. If you are able to or want to could you make a new thread here and I'll try and look into when I can.
TeakboyDrFallenOk but do you think you can add these as extras?(like the tf2 styled menu)TeakboyHudas Iscoriote is my favorite HUD the only things i would like to see added is
1. A " -Avatar- Welcome Back, "Username", Where the credits are currently"(Not to disregard the creators it just would look better)
2. The class player model on class selection screen.( With the extra space on the class selection screen It would just feel right) But hey that's just my opinion.
Thanks for the feedback Teakboy, At this point we aren't currently looking at modifying the main menu at this point. The class selection is supposed to be minimalistic so I doubt we'll add the avatar in as it would take up to much screen space.
Possibly in the future ;)
TeakboyHudas Iscoriote is my favorite HUD the only things i would like to see added is
1. A " -Avatar- Welcome Back, "Username", Where the credits are currently"(Not to disregard the creators it just would look better)
2. The class player model on class selection screen.( With the extra space on the class selection screen It would just feel right) But hey that's just my opinion.
Thanks for the feedback Teakboy, At this point we aren't currently looking at modifying the main menu at this point. The class selection is supposed to be minimalistic so I doubt we'll add the avatar in as it would take up to much screen space.
We've released a new version of the HUD (1.5.3) it is available via our website or via this Download link.
Hi guys just to let you know that Valve has fixed the tournament scoreboard in the most recent update (23/07/15) I've confirmed this with the 1.5.2Q version.
Thanks Red, I'll add the override to the main release as well as the quickplay version asap.
Edit: Downloads are now available for both versions that include the override as standard for both.
Onen
The fix worked for me. I don't really understand what you mean "by breaking the borders completely after scrolling on the new skinned weapons".
I also had this problem, which I fixed. The thing is, this only happens after I add some of the extras on the hud foler. : http://imgur.com/BSDspcV
Hmm interesting, Are you using either 1.5.2 or 1.5.2Q that shouldn't be happening. Best way to explain what I mean by the broken borders glitch is with this brief clip from someone who had a similar issue; https://dl.dropboxusercontent.com/u/15086908/ShareX/2015/07/1436248226_e7E3d.webm but again this was fixed in the 1.5.2 main update.
I'll try and catch up ok so;
@TheChosenGun Did you any chance ask this on the group? No worries either way but as far as I know there is no way to pre set the hud to have to two colours in teams of team colours. I'd assume that's why border is only able to be team colored.
@boat_ Hmm this may of been an oversight but you can enable this yourself just in the tf2 backpack. There is a dropdown to enable colour borders.
@Onen Thanks for looking into it. Unfortunately your fix will end up breaking the borders in the backup completely after scrolling on the new skinned weapons. I'd like to know what else you fixed.
Yes I believe that the quickplay extra may need to be reconfigured to match the update as the clientscheme.res was a file that was updated.
Contracts were added as part of the 1.5.2 update. As you can see here they are next to the menu buttons. Hope this helps.