Eric
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SteamID64 76561198008063381
SteamID3 [U:1:47797653]
SteamID32 STEAM_0:1:23898826
Country United States
Signed Up December 9, 2012
Last Posted February 19, 2021 at 10:11 AM
Posts 520 (0.1 per day)
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#14 PUG groups that are active? in TF2 General Discussion

I joined Blazedarkbringer's PUGs a short while ago based on the recommendations in the previous PUG group thread. A couple days later I got 21(!) Steam notifications filled with this:

mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598 mumble-us.cleanvoice.ru port 52598

Aside from this shitty announcement spam, it took probably 20-30 minutes to get the PUG started, and that's only counting after there were 12+ players in mumble and the server. The PUG itself was pretty decent, with most players being around low-mid Open level as expected, although there were definitely some UGC caliber players. I played a couple maps and left, and I haven't been back.

As for PUG groups that I do recommend, there's always Party PUGs, which actually work quickly in a sensible manner and have a solid base of low-mid Open players and the occasional IM+ players. GoodGaming PUGs are practically the same and even share some of the same core players. Note that they both have certain restrictions on off-classing.

(In the middle of writing this post, Blazedarkbringer's PUGs spammed 5 identical announcements:

ANY O YALL WANNA GET DESE DANK PUGS?

173.208.211.220:64738 
173.208.211.220:64738 
173.208.211.220:64738 
173.208.211.220:64738 
173.208.211.220:64738

memes)

posted about 9 years ago
#18 Boyos LFT roamer/pocket high-open in Recruitment (looking for team)

Really solid roamer, has great bombs and sharp gamesense. Definitely deserves a high open team.

posted about 9 years ago
#13 LazyPurple lft Scout Open in Recruitment (looking for team)

I was skeptical of lazy when I teamed with him, but he surprised me with his impressive scout DM. He was more than competent playing at a low-open level in his debut 6s season and has only improved since then, plus he has a really great attitude (all laughs, no shittalk, open to criticism, etc). He would not at all be out of place playing on a mid-open team this season.

posted about 9 years ago
#3 A good backpack manager? in Q/A Help
DrJeremyYou can just get an interactive backpack like this, where you can hover over a page number to switch to it, or click and drag an item and use A or D to move pages.

TF2HudPlus has it in backpackpanel.res

I think the most crucial feature Alex may be looking for is batch moving, which afaik is not possible in the standard TF2 client.

posted about 9 years ago
#14 Eric (erktle) LFT Open Demo in Recruitment (looking for team)

bump, ty for more tryouts!

posted about 9 years ago
#86 KaiThePhaux LFT Open Scout in Recruitment (looking for team)

http://i.imgur.com/2hHYUlo.png

that alias tho

posted about 9 years ago
#15 LFT pocket/roamer in Recruitment (looking for team)

He's never been anything less than pleasant and friendly from my experience playing with him for the past month or so. Would hate to see him without a team for long!

posted about 9 years ago
#6 Custom Fullscreen Resolutions? in Q/A Help

It worked (even for my integrated Intel GPU, which is kinda suprising)! Thanks guys, you're amazing.

glissin your launch options you can try -w 654 -h 480

Didn't work, just defaulted to 640x480. Not to mention it wouldn't have been much of a difference anyways. Nice idea though.

stabbyHave you checked with benchmarks to verify that that resolution is actually helping your FPS?

Yes I have, although the results of the benchmarks show a pretty insignificant difference (~5 average FPS). I have, however, also noticed overheating when using 1280x720 resolution, whereas I have not had that happen with 800x600 resolution using the same 66 FPS cap in both scenarios.

posted about 9 years ago
#1 Custom Fullscreen Resolutions? in Q/A Help

I use 800x600 fullscreen resolution to help boost my framerate. While I don't mind the scaling, I dislike being limited to a 4:3 aspect ratio. Ideally I would like to play at a 16:9 aspect ratio, which is the aspect ratio of my monitor (native resolution 1600x900).

There are several resolutions for 16:9 aspect ratios within the in-game options, but all of them are too large and cause a noticeable impact on my framerate (the smallest option being 1280x600). I know that I can set virtually any resolution in windowed mode, but it will not fill the screen and would cause lower performance than fullscreen mode.

Is there a way to either A) have a custom fullscreen resolution (e.g. 854x480) or B) stretch windowed mode to fill the screen?

posted about 9 years ago
#2 LF - Mid-High Open Scouts in Recruitment (looking for players)

Definitely worth trying out for this mid-Open team. M seems very dedicated to building a team that is committed to improvement inside and out. To top it off, they are also a very nice and chill bunch.

posted about 9 years ago
#3 LFT scout in Recruitment (looking for team)

lives off gamer-salt and hackusations, smashes pubs, plays confidently

posted about 9 years ago
#10 Eric (erktle) LFT Open Demo in Recruitment (looking for team)

bump, ty for tryouts

posted about 9 years ago
#8 The current state of newbie mixes in TF2 General Discussion

To your point about the group size, you should be wary of the number of total group members. I would assume many members are former newbies who are no longer fit to play in newbie mixes but also aren't able/willing to coach, and have simply neglected to remove the group from their list.

posted about 9 years ago
#26 TF2 update for 10/29/14 (10/30/14 UTC) in TF2 General Discussion
sevennncan u make the health in the targetid.res huge so you can see health from like across the map clearly??

The health doesn't scale based on distance, it is actually drawn on the HUD and not in-game but it does stay more or less directly above the playermodel unlike the rest of the target ID.

posted about 9 years ago
#21 TF2 update for 10/29/14 (10/30/14 UTC) in TF2 General Discussion
Red_So is it the new TargetIDs or is the hud broken when the health appears a good bit above his head?

It's new target IDs. The cool thing, I guess, is that the health and the rest of the target ID move independently, with the health sticking above the player model and the rest being static on the HUD. One unfortunate aspect is that the health and the rest of the target ID cannot overlap.

posted about 9 years ago
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