http://i.imgur.com/4nM6WOw.jpg Anyone know how to fix this?
edit : mat_mipmaptextures 0 is the fix for this.
Account Details | |
---|---|
SteamID64 | 76561198016106720 |
SteamID3 | [U:1:55840992] |
SteamID32 | STEAM_0:0:27920496 |
Country | United States |
Signed Up | August 24, 2014 |
Last Posted | December 16, 2024 at 5:28 AM |
Posts | 249 (0.1 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 1.7 |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
DPI |
800 |
Resolution |
1920 x 1080 |
Refresh Rate |
160 Hz |
Hardware Peripherals | |
---|---|
Mouse | Razer VIper Ultimate |
Keyboard | Royal Kludge 61 |
Mousepad | |
Headphones | Monoprice Hi-Fi DJ |
Monitor | QNix qx2414 |
http://i.imgur.com/4nM6WOw.jpg Anyone know how to fix this?
edit : mat_mipmaptextures 0 is the fix for this.
http://i.imgur.com/Uv3XOU8.png It even says matchmaking when you try to directly connect.
Maybe Crash can teach me to make not terrible maps.
If you are willing to deal with some sketchy korean brands, the Qnix qx2414 is a 24" 1080p monitor at 144hz. I've overclocked mine to 160hz, I've got it to 200 hz with some async problems. I'm using the DVI only version.
Positives:
It overclocks well
its DVI only, with no scalar so it has very minimal input lag, supposedly comparable to benQ.
VESA mount
Price : 150$ is hard to beat at 144hz.
Cons:
It's a sketchy Korean brand that basically buys the panels that didn't pass QC tests at samsung/benQ and such.
Even the "pixel perfect" monitor can have up to 5 dead pixels.
It has the worst fucking stand ever, you have to VESA mount this thing, and that requires opening it up.
back-light bleed varies, and isn't too hard to fix, but still sucks.
Mild scanlines with overclocked.
Other:
The version I have doesn't have an OSD, so color correction is done through gpu control panel, which has it's problems.
The monitor comes way to bright, drop the gamma from 1 to like .65 or something.
I've got a little experience map making. I'll dick around with it, but someone should get a real map maker on it.