I just tried to use it and at first the window doesn't resize properly, so buttons are cut off and such. Once I open web chat though, everything resizes like it should until I close web chat
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SteamID64 | 76561198034065868 |
SteamID3 | [U:1:73800140] |
SteamID32 | STEAM_0:0:36900070 |
Country | Pirate |
Signed Up | July 23, 2012 |
Last Posted | July 2, 2019 at 2:51 AM |
Posts | 1742 (0.4 per day) |
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DeathanchorW-well you have fun...writing for your less popular division. Invite and Open is where all the gossip is at this season!
http://imageshack.us/a/img526/5386/oiewcajxcpgfnmb.gif
I still get paid regardless :D
DeathanchorAnd this is supposed to be the slightly less popular season being in summer. S15 is going to massive if that trend is correct.
Have fun writing for Open this season, Cal
69 teams registered and paid in Open this season.
ESEA-O Roamer for Black By Association
Will be streaming mostly TF2, but may be streaming CSGO from time to time
You have to change the command line when the server launches (usually not visable with most GSPs). If you do have access to the command line parameters, you simply add -sv_pure to it
If you have all of your custom stuff in 1 folder (HUD, addons, etc.), you need to move the HUD stuff (resource/script folders) into a new custom folder (HUD for example). What you then want to do is move the fonts temporarily outside of the HUD folder into the main custom folder (or anywhere else, it's only temporary). Then drag your HUD folder into the vpk.exe which is located in bin folder in common/Team Fortress 2. Once the VPK is made, remove everything inside the HUD folder, but keep the resource folder and put your fonts back in that folder.
Ever since I packed my HUD files - font files into VPK files, the issues have practically gone away
CHE_if there are 70 teams will there be a 24 team playoff?
32 teams probably
frknso uh
tri hards look pretty good
Are they using blaze this season or big jimmy "right bicep" visitor?
report this to steamrep, this isn't the place for it