Gaz
Account Details
SteamID64 76561197993806126
SteamID3 [U:1:33540398]
SteamID32 STEAM_0:0:16770199
Country Germany
Signed Up September 18, 2015
Last Posted March 30, 2025 at 8:44 AM
Posts 367 (0.1 per day)
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#8117 Frag Clips Thread in Videos

https://www.youtube.com/watch?v=iGtO6yRHhs4

posted about 4 years ago
#7 Where can I actually play the game? in TF2 General Discussion
Stylaxwhy is pugchamp dying?

This guy called Nubbi got the highest ELO by a mile and then decided to kill it so he can keep the #1 spot

posted about 4 years ago
#35 Favourite TF2 player quote? in TF2 General Discussion

https://i.imgur.com/xMaPXyN.png

posted about 4 years ago
#3 prem player wishing my death in TF2 General Discussion

Any ELOers in here?

posted about 4 years ago
#3 Who voted metalworks in Map Discussion

I agree on the clearcut part, I disagree on the reckoner part because that map and metal don't have any discernible features that distinguish them from one another gameplay wise. That being said, I absolutely cannot wait to scrim a different gamemode just to play it a whopping two times out of 14 maps.

posted about 4 years ago
#179 Free Game Megathread in Other Games

Metro 2033 is free on steam until the 15th of march. Very atmospheric game series

posted about 4 years ago
#18 Dear PugChamp, in The Dumpster
Theanonymousguy12that was really bad man find something else

My man take your own advice

posted about 4 years ago
#16 Dear PugChamp, in The Dumpster
Theanonymousguy12think 2 times or 3 times :D

My man take your own advice

posted about 4 years ago
#7 ETF2L Season 38 and Preseason Cup announced in News

While we are talking about bans:
Can we ban the fucking jag already?

posted about 4 years ago
#3 racism in tf3 3 in The Dumpster

https://i.imgur.com/iZxLdAL.jpg

posted about 4 years ago
#17 Racism in tf2 in TF2 General Discussion

https://i.imgur.com/0Id6nLa.jpg

posted about 4 years ago
#28 Closing thoughts on S37's plugins in TF2 General Discussion
MakOk I may have exaggerated here, the bottom line is that I do not think the Scout/Soldier matchup before the plugin was imbalanced.

Oh it was.From a flank perspective, pushing a soldier was ridiculously one-sided in favor of the scout. If you pushed a door and hit only one meatshot you pretty much guaranteed a trade, sometimes even a pick because the soldier killed himself and you survived. And these are stalemate scenarios. Open fights were usually won by the scout unless the soldier pulled 2 magic rockets out of the hat but you can not expect them to do this every time.

StylaxMake full charge bodyshots do 149.

There is no need. If a medic dies to one it is his fault for walking into the sightline. Instead, snipers should not be able to cancel momentum with bodyshots. There is really no reason why a 100 damage bodyshot should completely deny a soldier.

posted about 4 years ago
#7941 Frag Clips Thread in Videos

https://youtu.be/F5ohRp3qHTg

posted about 4 years ago
#4 Closing thoughts on S37's plugins in TF2 General Discussion

-Process
Personally, I didn't notice much of a difference but it probably is a major QOL improvement for soldiers considering all the splashbugs before.

-Winger
I still think it is way too easy to abuse winger. I'd consider a different approach such as a cooldown after two jumps for example. The only thing this plugin fixed is that people with a script had to grow 2 working fingers in order to press their quick switch key.

-Solemn Vow
I think it is completely fine. I remember the only arguments against it were that it is a straight upgrade and that it lowers the skill ceiling but we already have a weapon like that for another class so those points don't matter.

charle only problem i have with solemn vow is that if one med runs it the other med almost has to for it to be balanced

This is the same for the ubersaw.

-Scout speed
This noticeably nerfed the majority of pocket scouts. Personally I barely felt a difference except that medics were actually catchable after a won fight and that my team could rarely ever follow up on my flanks. I don't really care if it stays or not

- Gunboats always apply
I still think this is way too overtuned but there is no other logical solution I could think of. Ironically, soldiers now do what they always complained about when it happened to them. Despite how overpowered this plugin is I think it should stay, maybe try out some small adjustments to the damage reduction.

posted about 4 years ago
#3 etf2l season 38 in TF2 General Discussion

Good thread YeeHaw.

posted about 4 years ago
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