Can we have a plugin that stops snipers from completely stopping a jumping soldier midair with just bodyshots?
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SteamID64 | 76561197993806126 |
SteamID3 | [U:1:33540398] |
SteamID32 | STEAM_0:0:16770199 |
Country | Germany |
Signed Up | September 18, 2015 |
Last Posted | August 18, 2024 at 6:04 PM |
Posts | 366 (0.1 per day) |
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YeeHawIf they only made decisions that the majority agreed with then no new maps would ever be played
But that is the case?
LupusI was told you get banned for saying Pingas when Wiethoof was in the tftv streams. With disbilief I spammed PINGAS over and over again a grand total of 5 times ( each time getting a timeout) before I was perma banned on TFTV and Kritzcast for saying the flithy word. I whispered Wiet the nword on twitch, than a genie apeared and said he'd grant me 3 wishes.
Some of what I said didn't actually happen, can you guess what it was?
Shut up, only terrorists use the p-word
Thank you, just saw this - however:
I can't get the program to work properly, so I'm assuming I'm doing it wrong. Just a quick instruction would be much appreciated!
ireso etf2l linked these results under prem feedback
https://etf2l.org/wp-content/uploads/2020/09/2020-09-13-20_23_18-Window.png
Where the options seem to be whether or not to *test* the plugin, so the test is yeah just throw it on for a season?
Regardless of your actual opinion of the changes, that seems really odd to me, although i may have just missed something.
So going by this graph, how was the medic attach speed removal approved?
mustardoverlordstuff
I think after this post we should consider banning burgers from tftv
MakAlso it's probably unfun as fuck to play against specifically as Scout, and yeah "haha scout class in 2020 is OP"
Personally, from my time playing both classes, I can say that it can be annoying on Scout sometimes but its even worse on Soldier because that -100 HP just makes you stop existing in a fight. Not to mention the rollers that basically explode next to you near instantly if the Demoman happens to actually miss the pipes somehow.
Voxibecause better positioning in fights is often more important than the pistol dmg.
People underestimate how strong the pistol actually is. Contrary to popular belief the pistol is extremely easy to use on anything except other scouts. The scout secondary is a pick-your-poison scenario for other classes. For Scouts, it is a preference thing - I'm almost certain that in NA the majority of scouts use the default pistol, whereas in EU it feels like the Winger is more popular.
In my opinion the problem with the scout class stems from other things: it is the Medic-Scout-Speed and the issue that six bullets in the scattergun clip are extremely forgiving, especially because the reload speed is also incredibly high and that scouts dont sacrifice ammo for mobility, like soldiers do. I'm all up for banning Winger if the other stuff gets banned aswell, but unless changes happen to either the clip size or the reload speed of the scattergun, Scout will still remain the strongest class in the game.
Makhttps://whitelist.tf/11150
These r like the only unlocks that add more to the game than they take away, and even then some of them are contentious. Iron Bomber should probably straight out be banned now that it's confirmed straight upgrade (I'll forever hold the L for telling people it was just placebo for the past 2/3 years lmfao).
I think from the current whitelist, only these should be banned for being a straight upgrade to their stock counterpart
Can we nuke the thread and pretend the last 4 pages never happened?
I did some more troubleshooting, and I'm pretty sure the issue is that the demos in question try and load up metalworks regardless of what map was actually played. Older POVs load their map normally. I don't really have any custom files apart from my masterconfig, HUD and hitsound. The hitsound is the most recent change, however I tried loading demos from before I changed the hitsound and it still gives me the same error.
So basically, according to console, the game is trying to load the wrong map for these demos. I tried renaming metalworks to gullywash, unfortunately that didn't fix the issue and now I ran out of ideas. Any suggestions are appreciated.
I doubt it, I have been using the same config for a long time now. I suspect it has something to do with me playing around with 6s maps in hammer editor, however I did replace those maps with files from fakkelbrigade just in case but the issue is still persistent.
For like a week now, I can't load recent POV demos. It gives me a "bad inline model number 75" error and I have found out that the game is, no matter what map the POV was on, trying to load cp_metalworks. This is however as far as I'm getting with fixing this problem. I googled but I haven't really found a fix for this. Any advice?