GentlemanJon
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SteamID32 STEAM_0:1:42769115
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Signed Up March 1, 2014
Last Posted October 1, 2019 at 12:14 PM
Posts 1307 (0.3 per day)
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#81 A new team s22 in TF2 General Discussion
hektikExcuse me, but didn't one of those guys get banned for hacking? :/

When the screenshot bug was available, so servers could grab screenshots from the player's client, matnun was caught with a radar on screen. Admirable outed his own team mate in a drama worthy of Shakespeare. Et tu, potato?

posted about 9 years ago
#72 A new team s22 in TF2 General Discussion

Froyotech dodgers, trying to set themselves up as the great EU hope after the inevitable i55 results. There are still tickets available if you boys grow a pair between you in the next few days.

posted about 9 years ago
#77 ESEA S19 UBF – Ascent vs. froyotech in Matches
Kanecoprobably pulled from esea site somehow? do they have an api or something? And yeah they do look sick

You can get pages on the ESEA site in json format by appending &format=json to the end of the url

posted about 9 years ago
#348 Fantasy TF2: Let’s do this! in Projects
droidIt might sound stupid but how do I save the team after I pick all players? Do I need to have a full team or can I have 5 players in 6v6 format?

You've got to have a full 6, you should have the confirm team button above the players

posted about 9 years ago
#345 Fantasy TF2: Let’s do this! in Projects

The ozfortress game between Die and the andy c appreciation society has been added, sorry about the delay.

Don't forget to check your fantasy team for tonight's upper bracket final, transfers have been increased so there's plenty of scope for tactical switching.

posted about 9 years ago
#4 ESEA S19 UBF – Ascent vs. froyotech in Matches
Wholegrainthese embedded stats are sick and I have absolutely no idea how you do it

I'm going to assume it's based off the stream ones

It's not

posted about 9 years ago
#344 Fantasy TF2: Let’s do this! in Projects

ESEA Playoffs results have been updated. Because teams are getting knocked out now and the risk of games overlapping is much reduced, I've also increased the number of transfers players can make at any time. Each team should have 12 transfers in a 7 day period leaving teams plenty of room to get out of a heavily Street Hoops backing position, player changes between maps are encouraged.

posted about 9 years ago
#47 Deep Dreams TF2 Players in Off Topic

Our EU overlord

http://i.imgur.com/PRgDWRH.jpg

http://i.imgur.com/dKk71lW.jpg

posted about 9 years ago
#37 Deep Dreams TF2 Players in Off Topic
Citrousthe first few seemed pretty mellow, with the exception of yuki, but after darn i started to get really confused

There are different settings that access different levels of the image classification. The more mellow ones at the beginning are low level identifying lines and contours, the basics of shape recognition, but the others are done with settings that access higher levels of object recognition where it starts to think that it sees real things.

posted about 9 years ago
#25 Deep Dreams TF2 Players in Off Topic

Stark

http://i.imgur.com/hNP4vwz.jpg

Zappis

http://i.imgur.com/Ycv7PFj.jpg

Numlocked

http://i.imgur.com/EnJYtDL.jpg

War again

http://i.imgur.com/ByoxuNr.jpg

Arie (doesn't deserve this)

http://i.imgur.com/PR3RtjB.jpg

posted about 9 years ago
#20 Deep Dreams TF2 Players in Off Topic

Harbleu

http://i.imgur.com/oxEpSJn.jpg

Platinum

http://i.imgur.com/6Rr0qwn.jpg

Mirelin

http://i.imgur.com/qSZXCZZ.jpg

Lange

http://i.imgur.com/9LqWdBm.jpg

Cyzer

http://i.imgur.com/wHdJKjB.jpg

Termo

http://i.imgur.com/obybOWD.jpg

Shade + Clockwork

http://i.imgur.com/1bQuvzn.jpg

posted about 9 years ago
#7 Deep Dreams TF2 Players in Off Topic
VashTrippy, did you just do this for fun or for something else. Either way pretty sweet.

Just for fun really, will probably do some more.

posted about 9 years ago
#1 Deep Dreams TF2 Players in Off Topic

Warhuryeah

http://i.imgur.com/UDEA4ts.jpg

Sideshow

http://i.imgur.com/dOKSJ4n.jpg

Yuki

http://i.imgur.com/KwDshct.jpg

Darn

http://i.imgur.com/yaEHRIa.jpg

Knoxxx

http://i.imgur.com/jfclT6f.jpg

Michael Anthony Adams

http://i.imgur.com/4YN9pnD.jpg

Kaidus

http://i.imgur.com/dMxmndF.jpg

b4nny

http://i.imgur.com/UxNHF6f.jpg

posted about 9 years ago
#343 Fantasy TF2: Let’s do this! in Projects
16jacobjIs there a reason for why points haven't been updated for the third game between ascent and five dollar?

Shocking and disgusting laziness. Should be updated now, good catch.

posted about 9 years ago
#341 Fantasy TF2: Let’s do this! in Projects
yukiwhat's the deal with fantasy tf2 and mercs/ringers?

In general I think allowing players to earn points from mercing is fine, they're participating in the match so they should get points. Because the scene is pretty casual it's hard to keep track of players who come in and out so it's a tough call on how many potentially inactive reserve type players to include, but ozfortress admins are offering invaluable help in that regard.

It's a tall order expecting fantasy team owners to predict mercs, but there are numerous other factors out of player control like player or team drops, etc, so it just adds something to the mix to take into account, and encourages anyone taking it seriously to keep up with the gossip.

There are some other selection problems that are a bigger problem, I'm working on some improvements to the team selection process to allow changes in class/team to be better enforced, currently people are stuck where they start to avoid invalidating existing teams.

posted about 9 years ago
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