frenzy_dont cross screwb
Account Details | |
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SteamID64 | 76561198093829623 |
SteamID3 | [U:1:133563895] |
SteamID32 | STEAM_0:1:66781947 |
Country | Canada |
Signed Up | May 17, 2015 |
Last Posted | April 14, 2025 at 12:04 PM |
Posts | 2616 (0.7 per day) |
Game Settings | |
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In-game Sensitivity | 3.25 |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
DPI |
800, 6.3 inches/360 |
Resolution |
1920x1080 |
Refresh Rate |
360Hz |
Hardware Peripherals | |
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Mouse | Glorious Model D Wireless |
Keyboard | Durgod Taurus K320, silent reds |
Mousepad | Vaxee PA Black |
Headphones | Audio-technica ATH-AD500X |
Monitor | Dell Alienware aw2523hf |
hi i might be taking another crack at leading a team next season, not sure though. hmu if you're interested
screwb service announcement part 3
unfortunately, i failed to connect to your server a few times so i couldn't see exactly what was changed but i will give feedback on something that i know doesnt need to be tested.
NealKenneth ...and locking the mid point for a bit so that every class has a chance to get there for the opening fight.
this isn't necessary. whether or not a team caps the point before anyone else arrives to mid is completely irrelevant. you'll notice in any 6s match that teams dont actually start to play point during a midfight until the other team is leaving the fight or has wiped. and capping the point 3 seconds later because the other team capped it 20% before your team turned the tides on the midfight has minuscule impact on the rest of the round
once again, I haven't actually tested this because i couldn't connect to the server, so if this somehow would be altered by things you have changed then feel free to prove me wrong
edit: neat that you're trying to problem solve though, but as it stands the 6s format doesnt need to be flipped on its head, we just need the classes and unlocks to be balanced nicely
"alright apparently i live in a mexican neighbourhood because everyone here speaks mexican" -hedge
saw this video from one of my favourite hockey boys Steve Dangle who works for Sportsnet.
thoughts?
Sherwoodfanaaaaaaaand demo quits the team right after rosters lock
gg guys fun season fun forfeits
2 days and 17 hours according to ESEA
Unicorn_Wizardhe literally has 5 ping what do you want from me
alright mr "I'm gonna snapchat Grape Juice and tell him that my new sub emote is 5ping"
tatuwahif u want to see waht happened thje last 2 minutes of the game tune in now LMAO
https://www.twitch.tv/tatuwah1
i've been watching "this has to have been when i fucked unicorn" "no it wasnt" for like 7 mins now pls help
TailorTFGrapeJuiceIIINot very related to the variance but i think fall damage should be calculated by time in the air rather than speed if it’s even possible. it would eliminate being cratered by rockets and by people just landing on you as you’re falling.Lmao lets completely fuck up the idea of pogoing and ramp slides.
https://static-cdn.jtvnw.net/emoticons/v1/64138/1.0
oops im retarded