Hi everyone it's me, grape juice, coming back at you with another frag video pet peeves + fixes thread.
It's no secret that every time Valve updates their favourite map, cp_snakewater_final1, they do not update the suffix at the end of the name. this results in different assets attempting to be loaded when playing demo files where the version of snakewater in the tf/maps folder does not match the version that was played on during the time of the demo, and in return an epic tf2 moment happen where random assets kinda appear in random areas of the map.
to fix this, all you need to do is put in the OLD version of the map, with the same name (cp_snakewater_final1), and it will work like a charm. if you accidentally put in the wrong version, you can just swap in what you think might be the correct version, and try again. you dont need to worry about restarting your game
I have compiled a list of all previous versions of cp_snakewater_final1 dating back to the one before the 2018 map update (which i think goes back to like May or June of 2016, when they turned the trains on 2nd from boxes into logs)
you can find the archive HERE, sorted by date when that version of the map became broken.
If you can put in the effort to use a max graphics config for your frag videos, you can put in the effort to swap an old map out for a new one. thats not a request, thats a statement.
thank you for reading the grape juice frag video pet peeves thread