lexsget a SSD first
That isn't going to fix his fps problems as much as other upgrades would.
Account Details | |
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SteamID64 | 76561198053237832 |
SteamID3 | [U:1:92972104] |
SteamID32 | STEAM_0:0:46486052 |
Country | Barbados |
Signed Up | July 6, 2013 |
Last Posted | August 25, 2016 at 11:25 PM |
Posts | 907 (0.2 per day) |
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In-game Sensitivity | 1 |
Windows Sensitivity | 2 |
Raw Input | |
DPI |
6000 |
Resolution |
800x600 |
Refresh Rate |
45 hz |
Hardware Peripherals | |
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Mouse | Microsoft Wireless Mouse 1000, Black |
Keyboard | Commodore 64 |
Mousepad | Frosted Flakes Box |
Headphones | Apple Earbuds |
Monitor | Macbook |
lexsget a SSD first
That isn't going to fix his fps problems as much as other upgrades would.
Red_I'm gonna be honest here. I think yukon is a terrible map.
It would be a great map if pushing last didn't suck so hard.
MOOSE_Pyro's not op
learn to aim
balanced
No one thinks pyro is op. It is just extremely frustrating to play against and the mechanics of the class are gimmicky and stupid.
I can just imagine Killing's response to this...
Killing- "no sorry"
4812622@smakers
The Flare Gun is incredibly unreliable at long range because you have to hit them twice in a row with a projectile that has no splash, and if they leave and get a health kit after the first one, you have to hit them twice again. The Detonator is very good at inflicting afterburn, which does 6 DPS, which is slightly better than poking someone across the map for 3 damage with the shotgun. The Axtinguisher does 88 damage, which means it's basically always better to just keep your flamethrower out (110 DPS vs the degreaser's 139, and it's far more unreliable). And nobody uses primaries that aren't the Degreaser, the Backburner is gimmicky and outclassed.
In close range, it's not really significantly better than Scout or Soldier? Degreaser does 139 theoretical DPS, which is basically impossible to hit because the particle cone is wide. Rockets do 140, Scattergun does 164, Shotgun does 144. It's easier to hit your targets with the Flamethrower, but leading a significant portion of the particles is more unreliable than aiming hitscan or shooting the floor.
If you consider Degreaser flaming and switching every 2.02 seconds to the Flare Gun, that's 152 DPS (degreaser switch speed is .23 seconds, so 90 damage in .46 seconds + (the remaining 2.02-.46 seconds times 139 dps)). You might as well be playing Scout, since it's around 100x more versatile. Also, the Flare Gun wouldn't be as easy to hit with in CQC if airblast preserved momentum.
Nobody wants to make the Pyro good at long range. The problem, or at least my problem, is that the Pyro is unique among CQC-focused classes in that he doesn't have an effective way of GETTING into close range. Scout runs fast and has double jump, Soldier rocket jumps, Spy has cloak. Pyro has detjumps I guess but they're awful and it usually still involves just standing on a prop and waiting for someone to walk into you. Outside of flamethrower range Pyro is just a fat Engineer without the buildings, and that's the best-case scenario (if you run a Shotgun).
If uberstalling was removed, then nobody would play Pyro unless they were forced to (like in HL). The class would be a utility class without enough utility to bother with. And that's why, if airblast were changed to not be annoying (and not that useful), I'd want it to be better at fighting stuff. Not full-time good. Basically just to reflect stuff on spam-heavy maps during stalemates without being absolutely useless against Scouts.
also since when does pyro counter sniper lol
Welp better just remove the class then.
Thanks cole
Everyone on this team is
Grats on being black Alec! I knew you could do it eventually!
The TF2 hall of fame thread was literally people just naming every single person who has ever been in invite.
I don't think you can say that you are high open if you don't have any experience playing regularly with teams above Steel 6s.
https://www.youtube.com/user/OneChilledPanda/videos
Some of the songs are a little too fast paced in my opinion, but there are a ton of good relaxing songs on that channel.
Kaneco Seriously, when you have bugs like invisible players or broken huds,
Valve doesn't have a responsibility to fix old broken huds that the hud creator stopped updating. And while the invisible player bug isn't completely gone, it is no where near as bad as it used to be.
Khakiam I the only person who has enjoyed playing minecraft at one point, or does that make me an automatic autist
I don't think anyone has a problem with the game, just with a lot of the people who play it. Sure, a bunch of little kids play it, but that doesn't mean that the game in itself is bad. It was my favorite game for a solid couple of months back in Beta.