habib uses it on soldier and demo but not scout I think
Account Details | |
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SteamID64 | 76561198116423071 |
SteamID3 | [U:1:156157343] |
SteamID32 | STEAM_0:1:78078671 |
Country | United States |
Signed Up | September 16, 2015 |
Last Posted | September 16, 2020 at 8:48 PM |
Posts | 1671 (0.5 per day) |
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Windows Sensitivity | 6/11 |
Raw Input | 1 |
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1920 x 1080 |
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Mouse | Glorious Model D |
Keyboard | Mistel MD770 |
Mousepad | Aorus AMP500 |
Headphones | Sennheiser PC37X |
Monitor | MSI MAG251RX |
6' but I slouch a lot so it really looks like I'm 5'10-5'11
Wasn't it also stated by the Aussies that flying to West Coast US was much less of a hassle than making the journey to England? Obviously making the journey abroad is a long one but there certainly has to be a difference
I'd also like to see the 4th place curse broken BibleThump
lootKonceptlootmight be nice to have the rosters listed or at least link the team pages for those of us who can't remember who is on which teamhttp://imgur.com/x4R4bkp.png
?????
I was talking to the guy posting power rankings, curb your autism
And I misunderstood that part of what you said. It happens all the time.
Grow up.
SpaceGhostsCoffeehttp://steamcommunity.com/id/su-z
https://gyazo.com/6e07fc5308a6a76eecd7664828841b71.png
that number has to be skewed by simply idling in a game but my goodness I can't imagine having my computer on all the time
pyxelizeScrewballi don't think losing the top 2 teams will help tf2pyxelizerealistically would top invite teams even switch to another league without a prizepool?Fuck em
i mean i understand esea sucks and all but froyotech and evl have a shot at $5600 every season as opposed to no prizepool at all
The point that I think Screwball is trying to make is that with the same winners winning everything over and over again, it does sort of feel like it's kind of pointless to play. And "playing for the experience" doesn't really count for much anymore.
The problem that I see with this is when we have these huge international LANs (whether x or y event is actually happening is irrelevant currently) since there's not really a known "super team" that's known in NA that comes out of hiding to destroy everyone on LAN and just disappear once the event is over. All of the old players that were known for winning everything have either moved onto other games or simply stopped playing altogether.
These huge LANs that define the pinnacle of high level TF2 are what we end up really cherishing rather than if froyo won yet another invite season. To lose those teams that allow us to witness the best that our game has to offer is something that can't really be replaced.
Jarrett000Didn't we already lose a division and try to ditch esea by switching to another league in season 15? That scenario even had a scandal as the cherry on top and it still didn't work out in the communities favor.
Like I'm sure nobody is "anti-TF2 longevity" or anything but I don't expect positive results from an attempt at a league change again; ones gonna die and the survivor will be smaller than before.
Season 15 was also when the whole bitcoin mining thing happened, and that affected all games that ESEA supported afaik. The number of people playing was going to take a hit regardless of it but as you had said, changing leagues will leave many on one side of the aisle, and those left likely will just stop playing rather than wait for a better thing to come from the scraps that are currently left. It's just a lose-lose situation.
ScrewballWe cant even get ESEA to let us keep IM. What makes you people think we are going to get our lan back? How delusional do you have to be?
While you do make a valid point, I think it's actually been determined recently that the reason IM died was because a few sandbag teams tried to play the "not me" game in hopes that some other team would actually step up and save the division while they would be able to stay in open. Correct me if I'm wrong but from reading the news after the announcement that's what I got from it.
However, the fact that there has been such a struggle as of late to just get enough teams to keep the division alive shows that IM being compromised may not be that bad, as there wasn't really much difference between high Open and low IM other than what division the team would end up being placed in. Maybe things will turn out for the better from this move for the teams involved or this might be the final nail in the coffin. Hopefully it's not the latter, but only time will tell.
edit: I probably could have written a whole editorial on this topic alone but I'm unfortunately getting wrapped up in school stuff and other IRL things that I should have taken care of a long time ago
ConsoleI feel like everybody keeps on forgetting TFCL is a thing
the only real way I could see TFCL becoming the league where everyone goes to play comp tf2 is either
- the majority of the top invite teams flock to TFCL while TFCL offers some prize to play for that's much better than what ESEA is offering (this is the most unlikely imo)
- enough open teams flock to TFCL, killing the division
- ESEA stops supporting competitive tf2 altogether
lootmight be nice to have the rosters listed or at least link the team pages for those of us who can't remember who is on which team
?????
Scouts wouldn't be as awful to fight as demo if it weren't for that sticky detonation delay when switching weapons (FIX THIS PLEASE VALVE FFS)
You know when I think about it I wonder if that's why the quickiebomb launcher was introduced into the game. Maybe valve knows about this switch delay thing and purposely introduced it to sort of alleviate the problem instead of actually fixing it :o
viperit might be too late, but if 16 teams can agree to play im, tri may be able to make some magic happen
it's all on the sandbag open teams who weren't registered in im to step up to the plate
how many are needed to keep IM alive?
bLabLaHow do I edit the "Featured" panel on the main menu?can someone please help me with this?
also how do i fix the dual huntsman charge meter bug in a hud?
make the meter in hudbowcharge.res render offscreen since the other one that's used is the meter for the demoman's stickies
I believe the featured panel is MOTD_ShowButtonPanel in mainmenuoverride but I'd use the vgui_drawtree to double check it
SilvvyzeFrostySilvvytryed that, doesnt seem to have got rid of the shadowzeFrostyhow do i get rid of the health cross and shadow on a hud? using lanskys oxide hud but want it just as numbers
http://i.imgur.com/qBvUwbO.jpg
Try setting the enabled/visible values under "PlayerStatusHealthImageBG" in the playerhealth.res to 0
Do the same for the "PlayerStatusHealthImage" field then
also you can try setting the xpos or ypos values to a very large number (99999 for example). That should help
I never realized how amazing an icon-less desktop looked, but I'm thinking of keeping it this way now
diamond0wnerLast 2 years: Ronin
Before that: Epsilon
ronin was a new org iirc when they sponsored their team so wouldn't that make [R]eason a bigger org than them at the time?