I pug once a week or so. I run inhouse pugs on my maps typically, but sometimes we play stock maps. It's always a lot of fun, we've got a good group of guys who aren't jerks and don't fuck off or try super hard. It's a good time.
Account Details | |
---|---|
SteamID64 | 76561198007577013 |
SteamID3 | [U:1:47311285] |
SteamID32 | STEAM_0:1:23655642 |
Country | United States |
Signed Up | October 25, 2013 |
Last Posted | September 13, 2021 at 2:48 AM |
Posts | 753 (0.2 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 2.06 |
Windows Sensitivity | |
Raw Input | 1 |
DPI |
1250 |
Resolution |
1920x1080 |
Refresh Rate |
144 Hz |
Hardware Peripherals | |
---|---|
Mouse | G400s |
Keyboard | 1986 IBM Model M |
Mousepad | Steelseries Mass |
Headphones | Sennheiser HD280/AT 2020 Mic |
Monitor | The 144hz BenQ everyone has |
PapaSmurf if it gets my maps any actual fucking attention you can jerk yourself off about badlands in my map threads as much as you want
Well his team kicked my teams ass and they weren't dicks about it. Help him out!
RC3 is here!
Download: https://www.dropbox.com/s/cv30nt9nvxptmkx/cp_intermodel_rc3.bsp
I took into account some of TruDom's ideas, but not all of them. I've been receiving some complaints about the length of the map already (it's granary styled people, come on) and it is a bit more intensive than just editing the ground to make 2nd longer with all of the optimization crap going on.
I did add more space at last, raised the point a bit, and added the door at 2nd by the point into lobby. I think these are some pretty good changes and I'm excited for where the map is going next.
Screens:
http://i.imgur.com/89w8S4D.jpg
http://i.imgur.com/ZGTqKN8.jpg
http://i.imgur.com/n1kabcL.jpg
A7 is here!
Download:
https://www.dropbox.com/s/361561b4zz0x8by/cp_uintah_a7.bsp
Changes (I'm definitely forgetting some of them)
Re-did lobby
Moved the point at 2nd further from choke
Bridge to point
Raised last
Re-did some of last to help avoid ubers pushing in
Added some stuff to block sightlines and make mid more interesting
Re-worked connectors
Balanced advantages based on geometry in general
Lengthened spawn times by a bit
Screens
Mid
http://i.imgur.com/hrIZpi5.jpg
2nd
http://i.imgur.com/8bgL0wE.jpg
http://i.imgur.com/e9czDnr.jpg
Lobby
http://i.imgur.com/STGspZC.jpg
http://i.imgur.com/1111fr9.jpg
Last
http://i.imgur.com/N1uxMSb.jpg
http://i.imgur.com/Ugmys12.jpg
http://i.imgur.com/h8CuYRr.jpg
Connectors, 2nd-mid
http://i.imgur.com/nzaum5M.jpg
http://i.imgur.com/qdpA7wp.jpg
http://i.imgur.com/SOuM0xG.jpg
Layout
My homie thintri
pl_switchback_b11
mge_training_v8_beta4b
cp_badlands
My number one is my old payload map that I haven't touched in a year and a half? Then MGE? okay whatever i guess
PapaSmurf323MR_SLINAppreciate that you're creating content but
please do not use these forums as your personal Twitter account.
Thanks.
If I update my map I update my thread. That's what mappers do.
Also, I don't know if this map is badlands or not, because you've never said otherwise in this thread. Come on, man!
To try and re-rail this thread...
I did also have a pair of G35's for a while. Not the most comfy headset in the world (I prefer over-ear to on-ear, but that's just my preference), and it wasn't the greatest sound quality the mic was clear and it was pretty solid. Only real issue was the way the actual headphones were connected together, which was a little crappy and broke after about two years. Just be gentle with them and they should last longer.
So I wanted to map and the only feedback I got in writing was the sarcastic healthkits remark, but I do remember someone saying something about mid... so I present...
UINTAH_A6
Download: https://www.dropbox.com/s/05wv3k3g0uhh5wt/cp_uintah_a6.bsp
Pic of mid (nothing else changed other than clipping on choke and some healthkit stuff)
http://i.imgur.com/wiPDgqJ.jpg
We'll PUG it tonight or tomorrow. Or both. Add me if you're interested.
I see a few stairs are playerclipped- a better option is to bulletblock them, which won't show up when you have drawclipbrushes on. You can tell though, if you can shoot a grenade at the stairs and they don't keep their forward velocity then the stairs are just stairs or are playerclipper rather than block bulleted.
Block bullet is the friend of comp players.
Don't try any Razer headsets. They make good mice and shitty headsets (at least in my experience). Had two of their headsets have mics stop working for no reason at all.
I currently use a pair of Sennheiser HD280's; they're probably a bit much for people who aren't musicians (They're $100 and are noise canceling and sound awesome but they really are designed for studio use). I'd recommend any cheaper sennheisers and an external mic (I use my built in laptop mic when I'm not using my recording setup); I'd recommend just about anything by Blue microphones or a Modmic.
I've had lots of dumb TF2 dreams before. Only two that come to mind are pretty short.
First one was simple. I answer my door and before me stands the Medic. And he's 7 foot tall. It was weird. He called me a dunkopf and slapped me and ran away giggling.
Second one was weird. Combination of CSS, TF2, and Bad Company 2... Medic ubersawed a tank to death while there were spies disguised as hostages on cs_compound... and people were blowing up buildings and stuff.
And that's how my gimmicky map koth_destroy was made... that's a silly map.
Quick nobody +frag or -frag in this thread to make this thread really dumb
I had long hair and my g400 died
Got a haircut and Logitech RMA'd me a G400s.... gg?