Hyce
Account Details
SteamID64 76561198007577013
SteamID3 [U:1:47311285]
SteamID32 STEAM_0:1:23655642
Country United States
Signed Up October 25, 2013
Last Posted September 13, 2021 at 2:48 AM
Posts 753 (0.2 per day)
Game Settings
In-game Sensitivity 2.06
Windows Sensitivity
Raw Input 1
DPI
1250
Resolution
1920x1080
Refresh Rate
144 Hz
Hardware Peripherals
Mouse G400s
Keyboard 1986 IBM Model M
Mousepad Steelseries Mass
Headphones Sennheiser HD280/AT 2020 Mic
Monitor The 144hz BenQ everyone has
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#54 cp_logjam (5CP) in Map Discussion

Logjam A15

Download: https://www.dropbox.com/s/8for5wbf0sac1qi/cp_logjam_a15.bsp

Changes:
Made last wider
Reduced sniper sightlines on 2nd
Messed with logroom (no more logs in it lol woops)
Added some ramps (Yay ramps)
Sorry Ipz I didn't raise the exit of logroom on mid, everything would come out at a height advantage to mid and I didn't really like that

Screens

http://i.imgur.com/mXXa6bO.jpg

http://i.imgur.com/iOfoSuC.jpg

http://i.imgur.com/tlD3oIE.jpg

http://i.imgur.com/4zWDGpR.jpg

posted about 10 years ago
#6 New Map Ideas (KOTH) in Map Discussion

Sounds like you've got good ideas, and if you can get experienced comp guys to give you solid feedback things can go really well.

That being said, Hammer is a bit of an obnoxious program to learn. There are many things in it that are just not intuitive at all, and troubleshooting when you haven't wasted a billion hours in it can be awful.

Feel free to add me (hyce777) on steam if you have any mapping questions.

Also. DOWNLOAD THIS. http://forums.tf2maps.net/showthread.php?t=4674&highlight=resource

Comes with a .vmf with every single major gametype already entity'd out for you, so you don't have to go through the trouble of putting it together.

posted about 10 years ago
#1 Mid CEVO Open Team LF scouts in Recruitment (looking for players)

HOBOSTIX is a new CEVO-O team. We're low-mid open, probably. Hoping to be solidly mid open by the end of the season.

We need one scout still.

We will be scrimming 4-5 nights a week for two or three scrims, and we want to review demos as well.

We need someone who's committed to this team first and foremost, and is pretty good at clicking on things already and has some experience. Everyone on the team so far has at least 3 seasons of experience in UGC or CEVO.

The team is:
Scout: ???
Scout: Sylvester
Pocket: Facepalm
Roamer: Thintri
Demo: Hyce
Medic: NicKk

We need a scout pretty soon. Add me if you're interested.

posted about 10 years ago
#53 cp_logjam (5CP) in Map Discussion

cp_logjam_a14 is here!

Download: https://www.dropbox.com/s/g07du2kv7ejtvzb/cp_logjam_a14.bsp

Changes:
Moved houses on mid to make it easier to see the point from choke without being sniper OP
Increased the size of the hole in the roof on house
Increased retaining wall's door size
Raised the exit of gandalf's cave on mid
Made it harder to spam gandalf's cave from the roof of house
Fixed some respawn time stuff
Made it so you can go underneath spire
Added rocks at 2nd for scouts to dance on
Widened 2nd a bit and shifted spire over a bit
Changed the right most exit of lobby (used to be planks)

Screens:

http://i.imgur.com/JPCYNQ8.jpg

http://i.imgur.com/JTCxk8z.jpg

http://i.imgur.com/8fdGWBI.jpg

http://i.imgur.com/biMM1xI.jpg

http://i.imgur.com/wEH183O.jpg

http://i.imgur.com/LUmAVGm.jpg

posted about 10 years ago
#52 cp_logjam (5CP) in Map Discussion

Spawntimes on last have already been fixed, made it so attacking respawn waves were a bit longer (I had them shortened a lot from back when the map was curvy and weird) and decreased defenders a bit. I also made the respawn waves a second shorter overall.

posted about 10 years ago
#49 cp_logjam (5CP) in Map Discussion

I watched Starkie's VOD and I will take your post into consideration as well. I love having you high level EU guys testing this map out.

Now if only I could get some invite caliber guys to test this over here in NA...

Anyhoo, expect A14 today or tomorrow.

posted about 10 years ago
#156 TF.TV WHIPS, what do you drive? in Off Topic

https://www.youtube.com/watch?v=bZCtaVKXEf0

D&RGW 491, or D&RGW 346 depending on the weekend...

As for cars, this.

http://git.me/photo/2014/04/08/9438481609589460992/15151826582948474880/2004-Volkswagen-Golf-GLS-No-Accidents-Only-158k-KMS.jpg

posted about 10 years ago
#46 cp_logjam (5CP) in Map Discussion

Logjam A13 is here.
(ETF2L guys keep doublemixing it night after night so I keep making new ones. Haha)

Changes:
Re-thought lobby
Lowered house height on mid
Made house roof somewhat collapsed
Fixed some playerclip glitches
Fixed some odd geometry
Made mid cap a bit faster
Lengthened respawn times for team attacking last

Download: https://www.dropbox.com/s/z4gp6azfkdsgaub/cp_logjam_a13.bsp

Screens:

http://i.imgur.com/mpCihk1.jpg

http://i.imgur.com/lu1vqXJ.jpg

http://i.imgur.com/K6dksyv.jpg

http://i.imgur.com/yl8uppZ.jpg

http://i.imgur.com/bC73wCI.jpg

posted about 10 years ago
#41 cp_logjam (5CP) in Map Discussion

They're just crappy placeholders at the moment.

But yeah, knowing some of the callouts I don't care... "Gandalf's Summer Cave" "Possom Cove" "Zed Fighting Arena" ... there isn't much I can do to influence what people call stuff. That and Sideshow is silly.

posted about 10 years ago
#37 cp_logjam (5CP) in Map Discussion

Logjam A12 is here.

https://www.dropbox.com/s/6jztn0ldq31afjb/cp_logjam_a12.bsp

Changes:
Added a house on mid
Made mid a bit bigger from log pile to log pile
Added some stuff into house to make it feel less open
Increased the area at 2nd
Lowered respawn times for defending last

New Screens:

http://i.imgur.com/XugbkA9.jpg

http://i.imgur.com/o82CmjH.jpg

http://i.imgur.com/NIOs6Gg.jpg

posted about 10 years ago
#7 LF Medic in Recruitment (looking for players)

Played on Bake's team last season. Good, humble, friendly players. I left solely because I'm a powerthirsty asshat and I wanted to be my own captain again. This team will definitely continue to improve.

posted about 10 years ago
#36 cp_logjam (5CP) in Map Discussion

cp_logjam_a10 is here!

Intermodal's finally at a pretty good stage so I focused on this one and got a new version done.

download: https://www.dropbox.com/s/imwcxct0evxtoic/cp_logjam_a10.bsp

Changes:
Mid is changed a bit to help sightlines and holding the point
2nd is completely different (the bend in the map is pretty much gone)
Lobby is also completely different

Screens:
Last

http://i.imgur.com/UxLrBnt.jpg

Lobby

http://i.imgur.com/KBBFL2P.jpg

http://i.imgur.com/FgR1Z89.jpg

2nd

http://i.imgur.com/9XISs28.jpg

http://i.imgur.com/uZNBDLe.jpg

Flank 2nd-Mid

http://i.imgur.com/T2KkmcN.jpg

Choke

http://i.imgur.com/L2UgZ3m.jpg

Flank 2nd-Mid

http://i.imgur.com/002MiDh.jpg

Mid

http://i.imgur.com/zLlHMuX.jpg

http://i.imgur.com/oQXBX7d.jpg

Map Layout

http://i.imgur.com/tZF6MO2.jpg

posted about 10 years ago
#6 open team lfp in Recruitment (looking for players)

Karova is a very solid player and will be a good captain. Elle is also a wonderful medic, this team will do well.

posted about 10 years ago
#5 Geo LFT Scout/Roamer (ESEA-O) in Recruitment (looking for team)

I have him tagged as "don't scrim this asshole" for what it's worth

posted about 10 years ago
#14 503 LANs in LAN Discussion

I'd be down to go but I'm going to Colorado soon so I wouldn't want to spend money on gas

posted about 10 years ago
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