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SteamID64 | 76561198031041077 |
SteamID3 | [U:1:70775349] |
SteamID32 | STEAM_0:1:35387674 |
Country | New Zealand |
Signed Up | December 12, 2012 |
Last Posted | October 16, 2013 at 6:37 PM |
Posts | 29 (0 per day) |
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you could add a resup cabinet close to the spawn door to deny spawncamping.
agree that the lower roller door seems pretty useless, but better than nothing.
i think you should leave the grate the way it is, since it makes being on the low ground less bad
cheers for this :)
is there an easy way to give the bot more hp, or to give it cond 5? (uber)
NIU_NIUOne of the most ridiculous and memorable plays I remember was done by b4nny in the Alienware Arena tournament, which was held sometime around season four or five of ESEA -- right before his ascent to the very top. At Badlands mid, he sensed that he was about to be jumped by two soldiers and fell back. Retreating to choke, he fired two prediction pipes high into the air, which miraculously managed to connect with both aggressors at the apex of their jumps, denying them both and singlehandedly crushing the opposing teams' presence at mid. I like to think of those two pipes as a symbolic hint of things that were to come in the future.
http://www.youtube.com/watch?v=R_JglWcFxA4&t=2m27s
1 of his followup rollers gets a pick too
its not black and white. what you're saying might happen a lot if the timer was really low, but surely there is a good balance between the two.
again, i'm just saying that since its a part of the game, it should actually be a part of the game
brownymasterAmerican's rarely park the bus. And parking the bus has more to do with the map timer, not the stalemate timer. You have zero proof that lower the timer would even increase the pace of the game, just that you think teams will conform to your mindset when in fact they won't and instead will do the opposite of parking the bus, which is blockading the bus.
please reread, then stop posting
considering how wasted i was when i was posting this, that english fail wasn't too bad.
u guys keep thinking this is all about turtling and trying to get resets.. i think it would prevent teams from parking the bus, and make the game faster paced in general
ok then; how many games have u played where there was a stalemate out of your total?
it's honestly like some of u guys just can't read
anyone who thinks its bad to alter the timer: do you therefore feel 10minutes is optimal?
(that is my point)
clearly there is a time that would be a perfect balance. please realise that