Kaneco
Account Details
SteamID64 76561197991320838
SteamID3 [U:1:31055110]
SteamID32 STEAM_0:0:15527555
Country Nauru
Signed Up July 19, 2012
Last Posted February 21, 2017 at 1:47 PM
Posts 2736 (0.6 per day)
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In-game Sensitivity 1.6
Windows Sensitivity
Raw Input 1
DPI
800
Resolution
1920x1080
Refresh Rate
120hz
Hardware Peripherals
Mouse Razer Deathadder Black Edition
Keyboard Corsair K-90
Mousepad Razer Goliathus Control Edition
Headphones Sennheiser HD 280 Pro
Monitor BenQ XL2411T
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#64 Help! If TF2 had CS:GO ranks what would they be? in TF2 General Discussion

Without going too much into it how do you differenciate a roamer solly from a pocket solly for example? Or you don't? Because if you're only getting information from the logs alone, a roaming solly can have half the kills and dmg of the pocket but be much more on point with bombs and contributing to the team a lot for example.

I definitely think you shouldn't do a global ranking based on logs.tf. For example tf2pickups logs are all named accordingly so it would be easy to filtrate them in order to do a independent ranking for the site for example.

RadmanPart of the point of a skill rating system is so players are punished for not trying (or trolling).

Which is why dota has ranked and non ranked games, altough the non ranked games still have an internal mmr, it's bound to be different as you are not expected to tryhard as you would in ranked matches.

posted about 10 years ago
#26 Help! If TF2 had CS:GO ranks what would they be? in TF2 General Discussion
RadmanKanecoIs this being implemented on tf2pickup? Cant wait :DIs tf2 pickup going to have a different skill rating than tf2center? Cant wait for players to dick around on one site, then go to the other site for "real" games.

As far as I know tf2pickup doesn't have any association with tf2center and we at tf2pickup already have an internal ranking system also developed by Jon and our devs a while ago, but it's not public. I reckon this ranking would be independent for both sites. Doesn't make any sense to use the same rank if there are not even the same skill restrictions or rules (ie mumble and communication is always mandatory, etc.. for tf2pickup)

posted about 10 years ago
#44 Valve's Game in News

I know it's good we expand our horizons and remove class limits and unlocks restrictions to try new things, but I think it has been tried before (particularly class limits) hence why its banned, I just can't see a game with 2 heavies or 2 engineers being any fun to watch.

Is it inherently bad that heavies are limited to 1 for example? Haven't we tested it dozens of times to come to the conclusion that the game is better off with that restriction? This is what I'm wondering, are all the years of experience, experiments and rulemaking void just because Valve doesn't like the 6s metagame?

I can see this not being true for unlocks, because some of them get banned without even seeing competitive usage at all, but that's not true for class limits, we have tried a lot in that regard, hell, I remember seeing 2 demos, guess why we don't see it anymore? Because it didn't work out.

posted about 10 years ago
#23 Help! If TF2 had CS:GO ranks what would they be? in TF2 General Discussion
TwistedPerhaps we could base the rank names around the join date badges.

For example:

Mercenary > Soldier of Fortune > Grizzled Veteran > Primeval Warrior

I like this one, much more easier to understand. But you need to add some ranks in the middle. Or you can mix both, and using csgo logic of 3-5 levels for each "step", ex:

Mercenary Ranks

1 Unremarkable Mercenary
2 Scarcely Lethal Mercenary
3 Mildly Menacing Mercenary
4 Somewhat Threatening Mercenary
Soldier Ranks
5 Uncharitable Soldier
6 Notably Dangerous Soldier
7 Sufficiently Lethal Soldier
8 Truly Feared Soldier
Grizzled Veteran Ranks
9 Spectacularly Lethal Grizzled Veteran
10 Gore-Spattered Grizzled Veteran
11 Wicked Nasty Grizzled Veteran
12 Positively Inhumane Grizzled Veteran
Primeval Warrior Ranks
13 Totally Ordinary Primeval Warrior
14 Face-Melting Primeval Warrior
15 Rage-Inducing Primeval Warrior
16 Server-Clearing Primeval Warrior
17 Legendary Primeval Warrior
Australian
18 Australian

Is this being implemented on tf2pickup? Cant wait :D

posted about 10 years ago
#199 Lange's thoughts on the state of competitive TF2 in TF2 General Discussion
GentlemanJonKanecoWhich makes no sense because it voices exactly the community concerns and aspirations.

I would get the "we don't wanna put them in a tough spot" excuse, because it comes off kinda in a "take it or leave it" tone. but I dont really get that first excuse.
The reaction from various people who signed or didn't want to sign was presumably enough to convince the decision makers otherwise.

I didn't get to see any bad reactions from the people asked, actually I think virtually everyone active in the community was represented there, save for some exceptions.

What would be the reasons to sign a letter like that and then not want it to be public? It's a fact based re-tell of a story we know all too well.

When I signed it I was under the impression it was gonna be an open letter, actually, that was one of the main reasons I signed it for, because if it didn't create any fuss around it I knew it wouldn't really be effective or even worth doing, I even offered to "advertise" it on our site/youtube channel when and if they decided to make it public, but that never happened obviously

posted about 10 years ago
#197 Lange's thoughts on the state of competitive TF2 in TF2 General Discussion
GentlemanJonWormsWhy was this not an open letter to begin with?Fear of a community backlash.

Which makes no sense because it voices exactly the community concerns and aspirations.

I would get the "we don't wanna put them in a tough spot" excuse, because it comes off kinda in a "take it or leave it" tone. but I dont really get that first excuse.

posted about 10 years ago
#14 takyahud in Customization

yahud has been my favorite for a long time, this is a great version, will be using it now. Is MvM fully supported?

posted about 10 years ago
#34 Lange's thoughts on the state of competitive TF2 in TF2 General Discussion

Just fyi, ETF2L last HL and 6v6 season had increased numbers compared to the previous ones (6v6 season for example had 296 teams). TF2Pickup is averaging something like 800 pickups a month, etc..

American scene is in a dire situation because you got 3 leagues for such a small playerbase, 2 of them paid leagues. It only divides the community. How the hell do you sustain that kind of stuff with such a player base? Even esea got rid of main because there was not a big enough player pool.

Regarding the letter he mentioned, I would have hoped it would be an open letter, I mean if Star can make a video and get a patch out a few weeks later, we can hold them to something at least. We have youtube channels with thousands of subs, big community hubs, a lot of power to our reach to get their attention.

We're not gonna get Valve's attention by playing the good quiet boy, I figured by now you guys already are aware of valve structure and how bad they are at communicating with their community if communicating at all. U can complain about reddit all u want but the truth is that the shit they stir and all the tears over on CSGO and Dota subreddits gets them a long way, tons of patches/updates/explanations/etc by Valve were provoked by the community. If you don't hold them to something then you're sure not to have anything your way.

This is valve we are talking about, as much as I love the games they make and their philosophies, their interaction and communication with the community is pretty abysmal.

posted about 10 years ago
#116 MAJOR TF2 update for 12/8/14 (12/9/14 UTC, End of in TF2 General Discussion
smoboKanecoyeah I liked the video but the whole "let's" not use voiceovers at all #sodeep was a bit disappointing. Even if they couldn't get valve to get the voice actors on board they could have made a smarter use of the existing voicelinesI think they didn't use voiceovers because the original plan was to make it as a one man project, and wasn't really an artistic choice.

Well, it's not like they didn't finish production more than 1 year ago.

I think the silence works well but not in the whole movie, some single soundbites could be much more expressive using some existing voice bits from the characters, for a few small scenes it shouldn't take more than a few weeks, I'm not talking about 15 mins dialogs but 2-3 seconds sound bites on some scenes. It just feels lacking with complete silence.

posted about 10 years ago
#100 MAJOR TF2 update for 12/8/14 (12/9/14 UTC, End of in TF2 General Discussion

yeah I liked the video but the whole "let's" not use voiceovers at all #sodeep was a bit disappointing. Even if they couldn't get valve to get the voice actors on board they could have made a smarter use of the existing voicelines

posted about 10 years ago
#32 MAJOR TF2 update for 12/8/14 (12/9/14 UTC, End of in TF2 General Discussion

The new items

http://www.trade.tf/items/updates

posted about 10 years ago
#8 Fortress Forever Steam Beta in Other Games
Setletliterally more alive than EU pug scene.

??

posted about 10 years ago
#58 congrats to cinq and #tf2mix in TF2 General Discussion
flatlineif NA gets a tf2pickup i will never play anything else ever
is it just servers? i'm pretty sure tragic would be happy to provide if you just need servers

As lamqta said the problem we have atm is with devs, our current devs currently have other priorities and dont have as much time as they want, so we would need some devs familiar with the NA scene and able to adapt the site to your scene, shouldn't be too hard because the backend/entire site structure is already there for the EU pickups.

posted about 10 years ago
#55 congrats to cinq and #tf2mix in TF2 General Discussion

tf2center is very casual, you can't really call a tf2center game a pickup, even if it has mumble required. I messaged lamqta about this asking what the current status on the NA tf2pickup.net is. I think this is what you guys really need, also we support HL, BBall and ultiduo pickups which Im sure you would like as well

posted about 10 years ago
#2457 Frag Clips Thread in Videos

PotD: https://www.youtube.com/watch?v=mftCy33W_r4 [60fps]

posted about 10 years ago
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