Working on the frames the issue I believe is that the trees are rendered from almost any position on the map. I wish areaportals where something that where simple.....
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SteamID64 | 76561197986221617 |
SteamID3 | [U:1:25955889] |
SteamID32 | STEAM_0:1:12977944 |
Country | United States |
Signed Up | March 3, 2013 |
Last Posted | October 26, 2014 at 1:46 AM |
Posts | 57 (0 per day) |
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If possible I would like to get some feedback, because I was thinking about making a tunnel behind the point from left to right. That is if it is needed
Started working on fixing up coldfront/warmfront. Most of the grievances where directed towards the last point, and the long sight lines... Well I think I fixed them(I hope)
Raised the roof on last
Removed 90% of the overhang above the doors
Pushed doors into last to make getting in easier
Added walls to block the long sight lines in last
Removed behind the point, but in its stead added some struts to hold behind
Removed most of the ceiling clutter
http://cloud-2.steampowered.com/ugc/1117176606475695629/6C1B0A96992BFE5ED6E7BE4D16DEFC65889D7C5C/
http://cloud-2.steampowered.com/ugc/1117176606475698347/F9C505B662249307F48039618578E911575B7D17/
http://cloud-2.steampowered.com/ugc/1117176606475697036/DD614C6D0AC070809F3267A43F28DF58DA1413F8/
Seeing the recent discussion on A/D maps I have decided to pull off the dust covers on one of my old maps. Based on Gravel Pit, but designed to get more fights out of each round. caps are A->B->C
Point C
http://cloud-2.steampowered.com/ugc/1118299879287406171/44361A0ED4EF64C844DDA10AAA3AC308995CD87C/
Point B
http://cloud-2.steampowered.com/ugc/1118299879287404352/5C829783215FF085BD2960D2F233FC9B389642AB/
Point A
http://cloud-2.steampowered.com/ugc/1118299879287402782/AED35F9B1C98D05789EF9362B78A4100EC98C22C/
Dl link to latest version https://dl.dropboxusercontent.com/u/24793114/cp_labtacular17.bsp
couldn't the teams stay ay 10 and have 9 weeks?
http://www.imdb.com/title/tt1087461/
Megan is missing
This might be the wrong idea, but why doesn't twitch add a tip jar?
I ran a poll a week ago to get some feedback on weapons that should be looked at for changes.
http://kwiksurveys.com/app/showpoll.asp?qid=164684&sid=qdn4r4wyvdtr8dx164684&new=True
based on the feedback from this poll I created a second poll focusing on the 18 weapons with the most feed back from.
With the second poll I was hoping to get at what you all view as wrong with these weapons. please fill out the poll, because I highly doubt that change will be had without valve seeing some hard data. your opinion is greatly appreciated.
Hi I am running a poll to gather opinions on which weapons should be fixed if I could have some of your time to fill out which weapons subtract from a highlander experience it would be greatly appreciated
http://kwiksurveys.com/app/showpoll.asp?qid=164684&sid=qdn4r4wyvdtr8dx164684&new=True
How about this I have complied a complete list of the unlock weapons below. I would like to compile feedback data, Before this lobby thing gets implemented.
All you have to do is pick the 18 weapons that you would like to see banned.
http://kwiksurveys.com/app/showpoll.asp?qid=164684&sid=qdn4r4wyvdtr8dx164684&new=True
how would someone get there maps into this?