I pretty much have to echo what has already been said in this thread. From the research I've done, not enough HL teams would be willing to pay to play. Unless there's a high demand for it, we won't be venturing into HL for now.
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Why do you hate ESEA so much? :(
breloommlast time open was this big (s9) there were 24 teams that made it12:16 AM - Mushroom of Autumn: do yoyu know how many teams are going to make open playoffs?
im fairly certain that seven maps (every map but metalworks) are in the playoff bracket
dont lose hope bubbleteams!
12:18 AM - Kalkin #esea: 16
While I think a 24 team playoffs would be a great step, it looks like it isn't happening this season.
Few seasons back, I was told we were no longer allowed to do brackets with numbers that were not exponentials of two. That's why I don't do it anymore.
[10:57:56 PM] Kalkin #esea: http://teamfortress.tv/forum/thread/5135/1#post-69800
[10:58:00 PM] Kalkin #esea: the opposite of killing hate threads
[10:58:02 PM] Kalkin #esea: kalkin love threads
He rubs it in my face
/lowblow
ehFkLets blame killing for ESEA's shitty system.
TF2DEMOS.COM
KILLING
IS
A
FAGGOT
30 minutes past your match, you're no longer able to ready up for your match (it says you can no longer ready, contact an admin). At 32 minutes past eCg reported the forfeit win which leaves noodle is moist one minute to .start. Since it was 32 minutes past, they tried to .start but couldn't because the server wouldn't let them.
TLDR; eCg reported the ffw, noodle tried to .start but couldn't because of server stuff, I took it away
I hope that explains it well. It's kind of complicated.
http://play.esea.net/index.php?s=content&d=league_rules_TF2
All weapons released after January 1st 2012 will be automatically banned. Please review the list before your matches, a weapon not being blacklisted will not be an excuse. The bans are as follows:
I don't think I've ever read something as dumb as this in my life. First off, it just theorizes that turning TF2 into a CS based game would create more interest. If TF2 was as boring as this man said, then we'd be experiencing a decline in viewership rather than the explosion that we're seeing. Obviously, a good portion of that is attributed to the growing popularity of twitch and other such streaming platforms but I'd say a large majority of it is because of the interest. Personally, I still find TF2 extremely exciting and there are plenty of nail biting matches. In fact, just looking at the difference between ESEA players and ESEA viewers, it's quite obvious that the large majority of our viewers are from "non-competitive players".
Now that we've seen that his conclusion that people find TF2 boring is absolutely atrocious, let's talk about why his idea is worse than the current state of comp tf2. It's actually pretty simple, even with CSGO spinning it's wheels, I'm 99% it will never return to the popularity of CS never mind reach the popularity that the current "RTS" games are seeing. Even with a "shot-clock" and sudden death, CSGO does not have amazing numbers. Purely by viewers, NA TF2 has more eyes than NA CSGO (just off ESEAtv stats). So no, sudden death doesn't make shit more interesting, if anything I think it would butcher the game. The give and take of the current 5cp-respawn game mode provides for a good amount of action where shit is going ham and a good amount of down time where casters can analyze and banter.
Onto the next point, SC2, LoL, DoTA all mimick this idea of bursts of action followed by lulls in the action and/or stalemates. To kind of rap up why his argument is shit, TF2 is boring unlike mobas -> needs sundden death like CSGO -> flow of game of tf2 is closer to mobas than CSGO.
Of course, I could go into my whole big opinion of why TF2 will never be at MLG but I think I wrote enough.
TLDR Our format is best IMO, evidence shows it's not boring, look at my gotfrag essay
I thought we were friends brad :( </3
Do we even have any streamers that actively run commercials?
djcdotabuff is shutting themselves down
valve don't want mmr visible and they locked that part out. they fixed their webapi so dotabuff could still exist w/o all the DBR shit if they just switched to using that, but they're trying to make themselves look like some horrible victim right now
MMR is still invisible.
Valve: Protecting nerds feeling's since 2013.
Login and view your profile. Pretty sick, now I actually want to play.
I'm 1600. Post yours