LKincheloe
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SteamID64 76561198000024718
SteamID3 [U:1:39758990]
SteamID32 STEAM_0:0:19879495
Country United States
Signed Up November 12, 2012
Last Posted July 23, 2017 at 2:37 AM
Posts 1474 (0.3 per day)
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#41 Shade's News in TF2 General Discussion

Get the other tyrone then.

posted about 10 years ago
#4 Kinch LFT Backup Medic (Low Open) in Recruitment (looking for team)

Two week bump (draft).

If you need a interim starter I can give it a shot.

posted about 10 years ago
#10 Demoman Charge in Customization
hooliwhat does that even mean

That is to say, would using a moving crosshair to sight long-range sticky snipes be either a VAC offense or illegal in competitive play?

posted about 10 years ago
#7 Demoman Charge in Customization

Would it be legal though? You could use it as a way to range targets.

posted about 10 years ago
#15 KOTH Sandstone in Map Discussion

Maybe make it a Day map but keep the night skybox? I love night maps in general but I don't want to kill the FPS for anyone else.

posted about 10 years ago
#68 ESEA Map Poll in TF2 General Discussion

They should add a rule that if you vote for a new map, it stays in for at least 3 seasons.

posted about 10 years ago
#2 cp_steel in TF2 General Discussion

Define not grasping, are they just falling to pieces after capping A or just not organized?

posted about 10 years ago
#60 ESEA Map Poll in TF2 General Discussion
HyceAs much as I love to toot my horn about my maps, logjam is not where it could be right now. It plays pretty well, but it's still got a ways to go. In a few versions, it will be a really good map but at the moment it's not quite perfect. I'd love to see it this season, and I know ETF2L and CEVO are giving it a shot, but I also don't want the community to try it out with where it's at and immediately go "shit map I don't want to play it anymore" without realizing that I seriously work on my maps.

Please don't kill logjam prematurely...

Vote GPit. or Save Sunshine.

posted about 10 years ago
#2 #tf2.pug.na Recent Issues in TF2 General Discussion

!restrict jaybenaduchi 18263

posted about 10 years ago
#2 Tour de France in Off Topic

Sky are kicking themselves for not bringing Wiggins along.

Kinda crazy the attrition in the peloton and we haven't even made it to the Pyrenees yet.

posted about 10 years ago
#18 New Map Discussion in TF2 General Discussion
Casualpayload cactus does not have any cactus

Badwater doesn't have any water, so the logic is sound.

posted about 10 years ago
#43 Update 7/8/14 in TF2 General Discussion

So far I haven't been able to find a way to change the 300 point limit, might be hard-coded into the map.

posted about 10 years ago
#15 New Map Discussion in TF2 General Discussion

Point stealing is very cheesy. If RD gets into competitive I imagine late-period play will revolve around sac-ing a player to steal as many points as possible in order to force the other team to go passive, as you can get 10-20 seconds of the enemy not having those points in their possession.

I wouldn't mind seeing the Intel point moved to the middle of the big room in front of it (make it like Badlands last) or eliminated entirely and just focus on killing robots.

I also kind of wish there was a Control point on mid which you have to cap in order to attack the other team's base, as it stands now there's no central focal point to lead Pub players too and for Comp it's going to be a nightmare to cast with.

posted about 10 years ago
#34 Update 7/8/14 in TF2 General Discussion
kaiserRegkirbyIs it possible to pug on these beta maps? I haven't tried playing them yet. If they are, maybe we can get some pugs going and then give feedback to Valve from a competitive perspective?The PL map would be fine, but what kind of config would you use for this Moonbase map?

30-minute rounds, most points wins.

posted about 10 years ago
#3 Update 7/8/14 in TF2 General Discussion

Commence more breaking of HUDs.

EDIT: Robots have 500hp.

posted about 10 years ago
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