War on soccer wasn't enough
We need Bush back
Not even the NSA couldn't save you now
@____@
Account Details | |
---|---|
SteamID64 | 76561198010875674 |
SteamID3 | [U:1:50609946] |
SteamID32 | STEAM_0:0:25304973 |
Country | Germany |
Signed Up | March 20, 2014 |
Last Posted | December 16, 2016 at 11:59 PM |
Posts | 338 (0.1 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 3.14 |
Windows Sensitivity | 6/12 |
Raw Input | 1 |
DPI |
42 |
Resolution |
1920x1080 |
Refresh Rate |
Hardware Peripherals | |
---|---|
Mouse | g500 (old version) |
Keyboard | |
Mousepad | Razer Exactmat |
Headphones | |
Monitor | Benq gl2450 |
War on soccer wasn't enough
We need Bush back
Not even the NSA couldn't save you now
@____@
Considered switching from my g500 to a Zowie but I don't want to give up those three side buttons and scroll wheel :<
The rain is making Löw look like certain other leading figures from the past
Well played from both teams
Haven't looked into it too much but Title.otf is probably an edited version of a LaTeX font, which is a good choice, considering they offer a wide range of really great fonts.
I know my comment is probably going to get buried but please put your old 'click anywhere to continue' motd in. That was genius.
I'm so hyped for Chroma (Harmonix), it looks like a mix of Tf2 and Rockband
I assume the base jumper was the reason that nerf happened at the time it did. Why they didn't put the sticky damage rampup on that item and then see how that goes is beyond me.
This still doesn't change the fact that communication from valve to the community is bad, be it discussion about planned nerfs or just customer support in general.
Lawnmower, have a look at this: http://teamfortress.tv/thread/8247/show-your-hud-modifications/?page=55#1644
I could really use some help. I'm trying to get the filled uberbar to have a smooth color cycle similar to this:
http://www.youtube.com/watch?v=B7ayiA_p7dM
..but I'm getting all these muddy colors so I tried to have as many color sample points as possible to work off but it doesn't really display all colors but rather skips and mixes the colors at some times and takes ages to fully reach a color value at others. This is what I'm currently working on after scrapping it a few times but as you can see, it just drifts off to a muddy green before restarting the loop. I must be doing something wrong here.
event HudMedicCharged
{
Animate ChargeMeter FgColor "247 47 68 255" Linear 0.0 0.1
Animate ChargeMeter FgColor "247 76 93 255" Linear 0.1 0.2
Animate ChargeMeter FgColor "247 0 93 255" Linear 0.2 2.1
Animate ChargeMeter FgColor "0 0 255 255" Linear 2.1 2.2
Animate ChargeMeter FgColor "89 12 255 255" Linear 2.2 3.0
Animate ChargeMeter FgColor "0 0 255 255" Linear 3.0 3.1
Animate ChargeMeter FgColor "89 12 255 255" Linear 3.1 4.8
Animate ChargeMeter FgColor "72 60 255 255" Linear 4.8 5.2
Animate ChargeMeter FgColor "46 0 94 255" Linear 5.2 5.4
Animate ChargeMeter FgColor "46 0 94 255" Linear 5.4 6.2
Animate ChargeMeter FgColor "0 99 188 255" Linear 6.2 7.2
Animate ChargeMeter FgColor "82 21 255 255" Linear 7.2 7.7
Animate ChargeMeter FgColor "70 18 219 255" Linear 7.7 8.2
Animate ChargeMeter FgColor "0 99 188 255" Linear 8.2 8.5
Animate ChargeMeter FgColor "0 99 188 255" Linear 8.5 8.9
Animate ChargeMeter FgColor "56 112 255 255" Linear 8.9 9.9
Animate ChargeMeter FgColor "56 112 255 255" Linear 9.9 10.6
Animate ChargeMeter FgColor "0 103 255 255" Linear 10.6 12.0
Animate ChargeMeter FgColor "0 143 255 255" Linear 12.0 12.2
Animate ChargeMeter FgColor "0 143 255 255" Linear 12.2 12.3
Animate ChargeMeter FgColor "90 247 88 255" Linear 12.3 12.6
Animate ChargeMeter FgColor "51 188 61 255" Linear 12.6 12.9
Animate ChargeMeter FgColor "51 188 61 255" Linear 12.9 13.0
Animate ChargeMeter FgColor "51 188 61 255" Linear 13.0 13.2
Animate ChargeMeter FgColor "0 255 0 255" Linear 13.2 13.5
Animate ChargeMeter FgColor "0 255 0 255" Linear 13.5 14.0
Animate ChargeMeter FgColor "0 255 0 255" Linear 14.0 19.0
Animate ChargeMeter FgColor "245 205 61 255" Linear 19.0 19.3
Animate ChargeMeter FgColor "245 205 61 255" Linear 19.3 19.4
Animate ChargeMeter FgColor "245 205 61 255" Linear 19.4 20.3
Animate ChargeMeter FgColor "245 205 61 255" Linear 20.3 21.0
Animate ChargeMeter FgColor "245 205 61 255" Linear 21.0 21.2
Animate ChargeMeter FgColor "191 255 56 255" Linear 21.2 23.0
RunEvent HudMedicChargedLoop 27.0
}
Banny with 162dpm
yup, i've seen everything now
It only shows the latest news and you can't navigate. I also doubt that we could recreate it. Maybe they are going to put the buttons back in again in the next update..
Seems like our only option is to wait. Noticed the buttons of my custom newsbox were grayed out, the buttons of omni's newsbox were greyed out and the buttons in the stock newsbox were removed altogether.
Good news, everyone.. they removed the buttons to scroll forward and backward in the newsbox.