I watch a ton of Sc2, and they mostly do the same thing but there we're talking like a maximal wait for 10-15 minutes - which music is fine for because people have other things they can do or drinks to get, but 30-45 minutes of music and title card will surely cause a viewer hemorrhage - and I think it did this LAN since we were pretty low compared to what we usually get.
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Last Posted | July 9, 2024 at 9:34 AM |
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I have a 6 year old. So, I can't really leave the house at night, and he goes to bed at 9 :/ So wtf else am I gonna do besides play video games. I didn't play comp tf2 while I was in college though - simply chose to do other things.
It all comes down to how much time you're willing to commit, and how much sleep you're willing to sacrifice. For me that's a lot of lost sleep.
Yeah it's not that I don't find it a bit distasteful, but I don't generally go in for crying about the caliber of players I'm made to play against. If I can't beat them it's my fault, I don't care who it is or what their history is.
Honestly, I doubt having on-site casters could really do much beyond providing live interviews for between matches.
If we wanna throw resources into things, we'd get a much bigger bang for our bucks out of creating content for BETWEEN games beyond truk-truk's excellent taste in music and Disney show tunes (;P)
Most of the viewer count drops occur when there's 30-45 minutes between LAN matches.
If we could fill that time with something cool (even just old frag videos, show matches, surfing races, old shade interviews, skype interviews, or ANYTHING other than a locked screen) we'd have a much better LAN program in general.
Obviously live events would be harder to plan because you never know when you're gonna have to use the whole block of time assigned to a bo3 because of great matches or computer problems. But still *something* should be inserted there.
If I end up being the one selected to cast open finals, I'd really like to not have to talk to myself for 45 minutes straight again. plz.
I would say, having watched the match, that budsquad's winning had a lot less to do with seanbud going scout, and a lot more to do with how poorly meat market played, in general, in the last several rounds. Some of it was inability to deal with Powah, some of it was poor positioning and management in general, and, I'd assume, a lot of it had to do with extraneous circumstances (killemdeader coming in cold basically and hivemind having to watch because of computer/client problems). Shout out to hivemind also - I finally remembered your name.
I'm not gonna call anybody out or provide any deep analysis, but to suggest that seanbud singlehandedly over powered meat market who was playing as best as they possibly could is laughable.
Not a knock on CW, Blaze, Dummy, mike, bl4nk, or anybody else on the AG roster throughout this season...
But that team was not insurmountable by any decent main team at any point during the season. If you want to win main you should be able to compete at an invite level, and the final incarnation of AG has the caliber of players you should be able to compete with - otherwise you in no way deserve to win or complain.
ESEA and roster creation.
When you make a new roster it has 2 destinies. It will either be immediately accepted into invite by killing due to its having a plethora of invite players (unless this roster is made after such a decision has already been made) or it will play in open. All other divisions (IM/Main) have to be entered through playoffs in Open or IM.
The only other way to obtain a roster is to get an IM or Main ready roster from somebody else, but then it is subject to the hijack rule where 2 persons who played in the previous season must remain on said roster and play 3 out of 4 of the first games (forfeits also don't count as games) or the team will be declared dead. Most people don't opt for this because it's risky, 2 guys who just randomly disappear will ruin your entire season and prevent you from playing in even open potentially - and most of the time when teams die too many people leave the roster and move on to other things to have 1/3rd of that team stick around to help ferry your new roster into the non-open division.
Ultimately I think ESEA created the rule to encourage teams to at least partially stay together (so as not to have to play in open), but this community is really bad about keeping teams together (even just 2 players). It also removes all human decision making from the equation (besides killing drafting invite teams). Which prevents petty issues of teams not liking the division they were, potentially, arbitrarily placed into by an admin whom may or may not be fully aware of the skill level of the team.
Also historically the Budsquad is by no means the first team to end up in this situation - hell for a long period of time there were several teams that would simply kill their roster and reform in open with the same players so as to avoid IM (either by being unable to create IM/Main rosters or by choice).
I used to be able to watch streams on high now low sometimes even has to stop to buffer :(
I make pita bread every few days... Sometimes with different types of flour but generally just all purpose.
Na'an bread is the uber bread though.
i'm not doing anything tonight so if it comes to needing a caster lemme know.
Can confirm have not been asked for the sureshot jorb.
I do have 50$ though ;)
Thanks Kalkin
Also liked the thief streams :p