Basically, my game feels like its running @ 30FPS when in reality I get about 200 FPS in pubs with occasional drops to 150 during action. It's recently gotten worse, and come to the point where its messing with my tracking. I track to hit airshots and even groundshots, but now I'm forced to flick as soldier so I can't hit anything. Halp!
net_graph 4:
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Config(s):
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- (Comanglias)
http://pastebin.com/LbvUNtdp
- (My Personal Settings)
http://pastebin.com/VhiJjHCE
- Launch Options: -dxlevel 80 -full -w 1920 -h 1080 -console -novid -heapsize 4194304 -high -noforcemspd -noforcemaccel -nocrashdialog
Custom Folder:
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- Configs, FlameHUD, Hitsound, No Soundscape, My Training Maps, and the No Explosions Smoke Script combined with removed Muzzleflash.
Optimizations:
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-
http://www.teamfortress.tv/29140/massive-fps-boost-for-amd-catalyst-users
-
https://steamcommunity.com/sharedfiles/filedetails/?id=483257164
- Enabled RadeonPro Settings: Force Triple-Buffering (OpenGL), Anisotropic Optimization, Trilinear Optimization, Enable Surface Format Optimization, Flip Queue Size (0), Disable Aero, Force Process High Priority, CPU Affinity on CPU 0 and CPU 1, Enable Graphics Overdrive, Always use highest performance clocks while gaming, High Performance GPU clock 975, High Performance Memory clock 1400.
Important Specs:
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- Intel Pentium G3258 OC'd to 4.3 GHz
- AMD Radeon R9 270
- 128GB SSD
- 1TB HDD (My TF2 is on here)
- Zowie FK1
- Controller I never use that's always plugged in (idk how important this is)
- ASUS VG236H 2ms Response Time Monitor (OC'd to 74.5 Hz W/ patched HDMI frequency)
- Windows 10
Benchmark:
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- Benchmark1.dem from
http://www.teamfortress.tv/7598/tf2-benchmarks
- 2639 frames 18.783 seconds 140.50 fps ( 7.12 ms/f) 10.297 fps variability