Operais
Account Details
SteamID64 76561197994725160
SteamID3 [U:1:34459432]
SteamID32 STEAM_0:0:17229716
Country Australia
Signed Up April 6, 2016
Last Posted September 25, 2017 at 9:11 PM
Posts 21 (0 per day)
Game Settings
In-game Sensitivity 2
Windows Sensitivity N/A
Raw Input 1
DPI
800
Resolution
1920x1080
Refresh Rate
144
Hardware Peripherals
Mouse  
Keyboard  
Mousepad  
Headphones  
Monitor  
1 2
#18 Sage's Linux FPS guide in TF2 General Discussion
FireIsnt it generally a bad idea to allow sudo powers without a password ?

This only allows a single user to avoid the prompt on a specific program.

newDiGiTOne common problem that I would like to ask regarding the gamma though. changing the brightness slider in settings does not change the actual brightness in game, and I have already set fullscreen. Is there a solution for it?

I can change it when I first start the game, but if I change it after joining a server it doesn't do anything until I restart the game.

posted about 7 years ago
#15 Sage's Linux FPS guide in TF2 General Discussion

If anyone is testing different settings and wants an less tedious method to benchmark, here's a bash script I made when I was testing what worked well on my machine. It runs a demo 3 times, tries to scrape the settings used, along with the system specs and then appends the results to a file after the game closes. It's not exactly pretty, but it works.

Results look like this

Show Content
2016-10-11 23:28:00
--- Results ---
2639 frames 18.360 seconds 143.73 fps ( 6.96 ms/f) 12.826 fps variability
2639 frames 17.233 seconds 153.13 fps ( 6.53 ms/f) 10.980 fps variability
2639 frames 17.049 seconds 154.79 fps ( 6.46 ms/f) 10.242 fps variability
--- Settings used ---
Linux 4.7.7-1-ck x86_64 GNU/Linux
CPU : Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz (4 GHz)
RAM : 7874.86 MB
GPU : GeForce GTX 960/PCIe/SSE2
Driver : OpenGL ES 3.2 NVIDIA 370.28
Resolution : 1920x1080
Model Detail : Low
Texture Detail : Low
Shader Detail : Low
Water : Simple Reflections
Shadow Detail : Disabled
Antialiasing Mode : Disabled
Texture Filtering : 16x
Vertical Sync : Disabled
HDR : Disabled
Multicore Rendering : Queued Multi Thread
FPS Cap : Disabled
Glow Outline Effect : Disabled
Player HUD Model : Disabled
Weather Effects : Disabled
Sprays : Disabled
Eyes : Enabled
Flex : Enabled
Teeth : Enabled
Ragdolls : Disabled
Gibs : Disabled
comment: 960

2016-11-15 01:08:00
--- Results ---
2639 frames 14.515 seconds 181.81 fps ( 5.50 ms/f) 15.873 fps variability
2639 frames 14.368 seconds 183.68 fps ( 5.44 ms/f) 14.621 fps variability
2639 frames 14.411 seconds 183.12 fps ( 5.46 ms/f) 14.577 fps variability
--- Settings used ---
Linux 4.8.4-1-ck x86_64 GNU/Linux
CPU : Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz (4.2 GHz)
RAM : 15982.1 MB
GPU : GeForce GTX 760/PCIe/SSE2
Driver : OpenGL ES 3.2 NVIDIA 370.28
Resolution : 1920x1080
Model Detail : Low
Texture Detail : Low
Shader Detail : Low
Water : Simple Reflections
Shadow Detail : Disabled
Antialiasing Mode : Disabled
Texture Filtering : Trilinear
Vertical Sync : Disabled
HDR : Disabled
Multicore Rendering : Queued Multi Thread
FPS Cap : Disabled
Glow Outline Effect : Disabled
Player HUD Model : Disabled
Weather Effects : Disabled
Sprays : Disabled
Eyes : Disabled
Flex : Disabled
Teeth : Disabled
Ragdolls : Disabled
Gibs : Disabled
comment: cpu

2016-12-06 17:45:36
--- Results ---
2639 frames 13.884 seconds 190.07 fps ( 5.26 ms/f) 13.100 fps variability
2639 frames 13.627 seconds 193.66 fps ( 5.16 ms/f) 10.425 fps variability
2639 frames 13.597 seconds 194.08 fps ( 5.15 ms/f) 10.556 fps variability
--- Settings used ---
Linux 4.8.12-1-ck-haswell x86_64 GNU/Linux
CPU : Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz (4.2 GHz)
RAM : 15958.3 MB
GPU : GeForce GTX 760/PCIe/SSE2
Driver : OpenGL ES 3.2 NVIDIA 375.20
Resolution : 1920x1080
Model Detail : Low
Texture Detail : Low
Shader Detail : Low
Water : Simple Reflections
Shadow Detail : Disabled
Antialiasing Mode : Disabled
Texture Filtering : Trilinear
Vertical Sync : Disabled
HDR : Disabled
Multicore Rendering : Queued Multi Thread
FPS Cap : Disabled
Glow Outline Effect : Disabled
Player HUD Model : Disabled
Weather Effects : Disabled
Sprays : Disabled
Eyes : Disabled
Flex : Disabled
Teeth : Disabled
Ragdolls : Disabled
Gibs : Disabled

2016-12-06 17:49:57
--- Results ---
2639 frames 20.425 seconds 129.20 fps ( 7.74 ms/f) 7.336 fps variability
2639 frames 21.825 seconds 120.92 fps ( 8.27 ms/f) 6.757 fps variability
2639 frames 21.088 seconds 125.14 fps ( 7.99 ms/f) 6.619 fps variability
--- Settings used ---
Linux 4.8.12-1-ck-haswell x86_64 GNU/Linux
CPU : Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz (4.2 GHz)
RAM : 15958.3 MB
GPU : GeForce GTX 760/PCIe/SSE2
Driver : OpenGL ES 3.2 NVIDIA 375.20
Resolution : 1920x1080
Model Detail : High
Texture Detail : Extra High
Shader Detail : High
Water : Reflect World
Shadow Detail : Medium
Antialiasing Mode : 16xQ CSAA
Texture Filtering : 16x
Vertical Sync : Disabled
HDR : Full HDR Enabled
Multicore Rendering : Default
FPS Cap : Disabled
Glow Outline Effect : Disabled
Player HUD Model : Disabled
Weather Effects : Disabled
Sprays : Disabled
Eyes : Enabled
Flex : Enabled
Teeth : Enabled
Ragdolls : Enabled
Gibs : Enabled (burning)
comment: cinema

Also here's a script that can change the governor to performance if any of the listed processes are running, and sets it to powersave if they're no longer running. However, you need cpupower to be exempted in the /etc/sudoers file so it can be elevated without a prompt. You can do that by adding something like this to the end of the file

your_username_here ALL = NOPASSWD: /usr/bin/cpupower
posted about 7 years ago
#17 Felik's config // Chris' config replacement in Customization

Thanks for the work you put into this fx. I noticed there's no anti-aliasing cvar in your config, is that intentional?

unmodified configs with benchmark1.dem
felik
2639 frames 16.209 seconds 162.81 fps ( 6.14 ms/f) 10.208 fps variability
2639 frames 15.834 seconds 166.67 fps ( 6.00 ms/f) 8.840 fps variability
2639 frames 15.998 seconds 164.95 fps ( 6.06 ms/f) 8.645 fps variability

cowmanglia_gfx
2639 frames 15.198 seconds 173.64 fps ( 5.76 ms/f) 9.893 fps variability
2639 frames 15.066 seconds 175.16 fps ( 5.71 ms/f) 9.220 fps variability
2639 frames 15.105 seconds 174.71 fps ( 5.72 ms/f) 9.301 fps variability

rhapsody
2639 frames 19.116 seconds 138.05 fps ( 7.24 ms/f) 7.700 fps variability
2639 frames 19.058 seconds 138.47 fps ( 7.22 ms/f) 7.181 fps variability
2639 frames 19.132 seconds 137.94 fps ( 7.25 ms/f) 7.172 fps variability

Show Content
2016-10-10 17:05:23
--- Results ---
2639 frames 16.209 seconds 162.81 fps ( 6.14 ms/f) 10.208 fps variability
2639 frames 15.834 seconds 166.67 fps ( 6.00 ms/f) 8.840 fps variability
2639 frames 15.998 seconds 164.95 fps ( 6.06 ms/f) 8.645 fps variability
--- Settings used ---
Linux 4.7.4-2-ck x86_64 GNU/Linux
CPU : Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz (4 GHz)
RAM : 7874.86 MB
GPU : GeForce GTX 960/PCIe/SSE2
Driver : OpenGL ES 3.2 NVIDIA 370.28
Resolution : 1920x1080
Model Detail : Low
Texture Detail : Extra High
Shader Detail : Low
Water : Simple Reflections
Shadow Detail : Disabled
Antialiasing Mode : Disabled
Texture Filtering : Trilinear
Vertical Sync : Disabled
HDR : Disabled
Multicore Rendering : Queued Multi Thread
FPS Cap : Disabled
Glow Outline Effect : Disabled
Player HUD Model : Disabled
Weather Effects : Disabled
Sprays : Disabled
Eyes : Enabled
Flex : Enabled
Teeth : Disabled
Ragdolls : Disabled
Gibs : Disabled
comment: felik

2016-10-10 17:06:58
--- Results ---
2639 frames 15.198 seconds 173.64 fps ( 5.76 ms/f) 9.893 fps variability
2639 frames 15.066 seconds 175.16 fps ( 5.71 ms/f) 9.220 fps variability
2639 frames 15.105 seconds 174.71 fps ( 5.72 ms/f) 9.301 fps variability
--- Settings used ---
Linux 4.7.4-2-ck x86_64 GNU/Linux
CPU : Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz (4 GHz)
RAM : 7874.86 MB
GPU : GeForce GTX 960/PCIe/SSE2
Driver : OpenGL ES 3.2 NVIDIA 370.28
Resolution : 1920x1080
Model Detail : Low
Texture Detail : Low
Shader Detail : Low
Water : Simple Reflections
Shadow Detail : Disabled
Antialiasing Mode : Disabled
Texture Filtering : Trilinear
Vertical Sync : Disabled
HDR : Disabled
Multicore Rendering : Queued Multi Thread
FPS Cap : Disabled
Glow Outline Effect : Disabled
Player HUD Model : Disabled
Weather Effects : Disabled
Sprays : Disabled
Eyes : Disabled
Flex : Disabled
Teeth : Disabled
Ragdolls : Disabled
Gibs : Disabled
comment: cowmanglia_gfx

2016-10-10 17:08:48
--- Results ---
2639 frames 19.116 seconds 138.05 fps ( 7.24 ms/f) 7.700 fps variability
2639 frames 19.058 seconds 138.47 fps ( 7.22 ms/f) 7.181 fps variability
2639 frames 19.132 seconds 137.94 fps ( 7.25 ms/f) 7.172 fps variability
--- Settings used ---
Linux 4.7.4-2-ck x86_64 GNU/Linux
CPU : Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz (4 GHz)
RAM : 7874.86 MB
GPU : GeForce GTX 960/PCIe/SSE2
Driver : OpenGL ES 3.2 NVIDIA 370.28
Resolution : 1920x1080
Model Detail : Low
Texture Detail : Low
Shader Detail : Low
Water : Simple Reflections
Shadow Detail : Low
Antialiasing Mode : Disabled
Texture Filtering : Trilinear
Vertical Sync : Disabled
HDR : Disabled
Multicore Rendering : Queued Multi Thread
FPS Cap : 300
Glow Outline Effect : Disabled
Player HUD Model : Disabled
Weather Effects : Disabled
Sprays : Enabled
Eyes : Enabled
Flex : Enabled
Teeth : Enabled
Ragdolls : Enabled
Gibs : Enabled (no burning)
comment: rhapsody
posted about 8 years ago
#5 Random trashcan script and Null movement script in Q/A Help

Your WASD binds need to call the +mfwd aliases, not the default +forward.

posted about 8 years ago
#22 TFTV Dark Theme in Site Discussion

I've also made a dark theme that I'd like to post here.
https://userstyles.org/styles/132118/teamfortress-tv-dark

Preview
https://i.imgur.com/9KtxHpl.png

You can change colours around and there's also a vector flag theme and image embedding script in the description. Hope you enjoy, let me know if you have any suggestions.

posted about 8 years ago
#19 Linux users: How's tf2 running? in TF2 General Discussion

I regularly switch between Arch and Windows 7, so I have a fair bit of recent play time on both platforms. I personally don't notice any differences between them, they perform similarly.

 OS: Arch Linux 
 Kernel: x86_64 Linux 4.4.6-1-ck
 Resolution: 3840x1080
 DE: XFCE4
 WM: Xfwm4
 CPU: Intel Core i5-3570K CPU @ 3.8GHz
 GPU: GeForce GTX 760 361.28
 RAM: 7875MiB

I use the ck patched kernel and proprietary NVIDIA drivers. I set CPU policy to SCHED_ISO when running TF2, and the CPU governor to Performance. I use an unaltered cowmanglia's gfx.cfg and run the game at 1920x1080.
Running this "benchmark demo" gives me the following:

2639 frames 18.378 seconds 143.60 fps ( 6.96 ms/f) 11.731 fps variability

Windows with same cfg for comparison

2639 frames 19.202 seconds 137.44 fps ( 7.28 ms/f) 10.304 fps variability # dxlevel 95
2639 frames 19.222 seconds 137.29 fps ( 7.28 ms/f) 10.262 fps variability # dxlevel 90
2639 frames 16.815 seconds 156.95 fps ( 6.37 ms/f) 11.132 fps variability # dxlevel 81
CHERRYbastia question for you linux users than if i got this thread here already.
if you played on winows before that do you notice any differences in mouse speed? even when i was 100% sure that my drivers were working correctly, my mouse felt about 1.5 times as fast even on desktop while not ingame.
There's no raw input afaik and some distros have mouse acceleration so this would be my bet

There is raw input, it's simply bugged. TF2 has a bugged version of a library that doubles the raw sensitivity. Using half your Windows sensitivity should be identical.
Disabling mouse acceleration is always good though.

posted about 8 years ago
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