How do I make the wings bigger in size? Will that result in a pixilated crosshair?
Account Details | |
---|---|
SteamID64 | 76561198076467423 |
SteamID3 | [U:1:116201695] |
SteamID32 | STEAM_0:1:58100847 |
Country | United States |
Signed Up | June 21, 2013 |
Last Posted | October 13, 2013 at 5:57 AM |
Posts | 211 (0 per day) |
Game Settings | |
---|---|
In-game Sensitivity | |
Windows Sensitivity | |
Raw Input | |
DPI |
|
Resolution |
|
Refresh Rate |
Hardware Peripherals | |
---|---|
Mouse | |
Keyboard | |
Mousepad | |
Headphones | |
Monitor |
This has already been posted in the forums, but the answer is it differs, but you will get better fps in fullscreen, because windows has stuff running in window mode that are disabled in fullscreen
I used to use yahud, but I switched to brosel for a more minimal hud. However, I like the captions used in yahud, how can I install the captions from yahud into another hud?
Okay, thanks
EDIT: I solved it myself, thanks anyways
Can someone make me a konr wing that flashes a different rainbow scheme when you do damage and make a konr wing that's balanced (left side is good, but on the right side flip the colors so the darkest are on the outside and the lighter ones are on the inside.
Thanks in advance
MangachuPacifistI have a question.you would have to change the zpos
If I have other xhairs with the image, which one will appear on top?
so you can make one 4 and 3, 4 would go onto on 3
Thanks Mangachu.
What size did you make your default tf2 crosshair and the konrs for your xhair combo?
I have a question.
If I have other xhairs with the image, which one will appear on top?
Once I played windowed, I got 25-35 fps, but in fullscreen I got 75+ fps.
Its mainly windows stuff that doesn't get disabled in windowed that causes lagg
I thought it would be ironic when a pacifist killed someone, so that's my name
milocomp pub would be star's server ip: 70.42.74.33:27015 good luck getting in thou no matter what time of day this server is literally always full
I somehow got in yesterday, and it was snakewater, and half of the enemy team were complete idiots.
the301stspartanshifty1gwould it be possible to change damage numbers this way?
Not really. What you are doing here is just creating a permanent "overlay" over your HUD.
I guess you might be able to use images for damage numbers in general but that would be something different and is probably rather pointless since numbers are actual characters and you can simply change the font.
You could enable and deable it with the damage done thing, but that would be a headache and wouldn't make much sense, esp since the numbers are always different, unlike the constantness of the crosshair
the301stspartanPacifistthe301stspartanThat.
If you have Photoshop you can simply make your crosshair, save it as tga with transparency and then convert it into vtf.
Check this tutorial: http://tf2.gamebanana.com/tuts/7660
What kind of centering should I make for the image?
The center depends on your game resolution. If you use photoshop to make your crosshair you can just sue the ruler tool (ctrl+r) and make to crossing lines to determine the center. For example at regular fullhd you would put those lines at 960 and 540. if you want to save time and be precise, simply draw one half of your crosshair and then mirror it so both sides will be the same amount of pixels away from the center.
Thank you.
shifty1gwould it be possible to change damage numbers this way?
You could, but it wouldn't be too nice.
the301stspartanThat.
If you have Photoshop you can simply make your crosshair, save it as tga with transparency and then convert it into vtf.
Check this tutorial: http://tf2.gamebanana.com/tuts/7660
What kind of centering should I make for the image?
the301stspartanThat.
If you have Photoshop you can simply make your crosshair, save it as tga with transparency and then convert it into vtf.
Check this tutorial: http://tf2.gamebanana.com/tuts/7660
thanks, I think I have all the software.
Time to make cool crosshairs until this is patched