servers are still incredibly laggy in eu
Account Details | |
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SteamID64 | 76561198049741167 |
SteamID3 | [U:1:89475439] |
SteamID32 | STEAM_0:1:44737719 |
Country | United States |
Signed Up | September 20, 2013 |
Last Posted | November 13, 2024 at 9:56 AM |
Posts | 524 (0.1 per day) |
Game Settings | |
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In-game Sensitivity | 0.8 |
Windows Sensitivity | 1 |
Raw Input | 1 |
DPI |
1600 |
Resolution |
1152x864 |
Refresh Rate |
240 |
Hardware Peripherals | |
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Mouse | razer viper mini |
Keyboard | keychron k3 |
Mousepad | Havit XXXL |
Headphones | hyperx cloud mix |
Monitor | AW2521HF |
Smesiborh eu and na are in a slump so there's a good chance that au wins i58
I'd say that au is also in a slump, losing so many talented players in the past 2 years (mainly from immunity)
Litesarosehttps://clips.twitch.tv/warhuryeah/AggressivePenguinHassaanChopI THOUGHT HIS FACE WAS A PICTURE WTF
too predictable
if you have any files in your scripts folder that have weapon names in it, delete all of them.
Frost_BiteDavidTheWinHis last game was with some Finnish team during the season where ETF2L said you can use openplugin to change the fov if both teams agree. He played on a 4:3 monitor and used 120fov in openplugin but when playing against (I think it was) crack clan Ipz denied the openplugin and Darn threw the first map and they defaulted the second map. I'm pretty sure the cast is on the vtv youtube somewhere.https://www.youtube.com/watch?v=HI3Qk0AxGLY if anyone's interested.
FWIW, I've only seen Darn exactly twice: this match, and the first cast I ever tuned into, which was during the pause when Darn smashed his keyboard against his computer and bluescreened it. Not exactly the best of impressions.
I remember that he played with rockit as well in season 18 for like half a season
Zappy620faggetHow does the game work? Is it 1on1 or is it a clusterfuck with a lot of players? And in what map? And what about europeans?Most likely its going to be a 1v1 duel in mge and also the map is decided by a coin flip between competitors, but I guess I should make a strawpoll about that since maybe 20 points is a lot just for market gardening... Europeans can join of course, I would love the group to have players from all over, but most of the people in the group currently are from the usa unfortunately. So it might be a hassle in terms of ping as you can imagine, but if you're up for it, I don't see a reason to exclude you :P
I don't think anyone here is interested, espicially the players that are good at it.
azarunPPhoenix21Soldier's banners fall in your criteria too, but they are both viable and balanced.
Lets face it valve will never remove sandman from the game or make it a stock reskin. Might be better nerfing them to the point where high level players would prefer consistent stock over gimmicky unlock.
the only reason why they are balanced is because soldiers without gunboats barely survive if they are useful, there's a reason why it's only being run to push last on stalemates on certain maps, very specific, and I don't think anyone has a problem with those unlocks in hl/pubs (same thing but one being with classlimits) so nerfing them will make everyone use the same boring unlocks in every game mode.
it doesn't require more skills to use them, it just rewards better players in general, this weapons aren't banned for their short "spawn time" but because they are either over powered af (crit a cola) or just potentially help out your entire team (jarate/mad milk) or an individual (all of the eatable heavy secondaries)
their design is flawed for competitive because they are so much better than the stock alternative.
google is your friend
http://etf2l.org/forum/customise/topic-17728/ first option when I googled tf2 lod quake like settings
1000 dpi, as long as the mouse doesn't jitter or predict dpi doesn't matter imo.
he helped me realize that my isp operates from my bathroom and the fact that I occasionally can stream is a miracle.
teletubbiesthis config is mae by GreenDolphin and I am using that config about half year. I have no idea about other configs, if they are better, so I would be very happy to know.
why not google it. or even look in this forum, it has a stickied thread for this, and it teaches you how to benchmark your results.
no point for this thread.
Corsamustardoverlordthere's a reason the demo nerf was the single worst thing to ever happen to this game and it's not just how it made demos feel
Making it easier for the other team to push is not a bad thing, considering the pace of 6s. The game is slow and has a ton of stalemates, because people are still afraid of spam to get forced or die. I don't understand what tf2 players want. They complain about tf2 being boring to watch because there's nothing happening half the time, and then the same people complain about the demo nerf which most definitely helped teams be able to push a lot easier. The whole way 6s works, demo is a bit complicated to balance properly because if you buff it too much, the game is slow, but if you nerf it too much, demos are a lot less impactful. Overall, it's fine the way it is, because demos can still carry games, can still shut down scouts in a team fight if they have good aim, and can still single handedly shut down a push, but at the same time, the team pushing into a demo can peek more without too much risk.
it's not a bad thing, but considering the fact that demo has 2 projectile based weapons, one of whom is affected by ping when being shot, and when trying to deal damage with it (detonating stickies), making the splash distance smaller made demoman even more frustrating than it already was if you play with 80-100 ping.
demo was never suppose to be a 1v1 class and if they nerf the spamming cabalities, maybe they should buff him in other aspects.