smoboA few questions:
- What would make a good match day that doesn't interfere with anything else? HL has Mondays with playoff extra matches Thursday, 6v6 has Wednesday and Saturday, 4v4 has Friday, Dota 2 has Sunday.
Since it's easier to find a time for 4 people to meet up than 8, 12, or 18, would the ideal structure be we schedule your match, then you have one week to play it and report your score, and anything unplayed gets forfeited for both teams? Kinda like our other leagues, except we won't enforce a default match time.
- What kind of roster size limit/backup rules would be needed for a 2v2 league? Roster limit of 4 players?
- What sort of map pool could we possibly do? It seems like there are only 2 Ultiduo maps that get played. (Someone earlier said 3?) Perhaps every week you do a best of 3 with the home team having tiebreaker map choice?
I don't do any of the website stuff so I don't know if adding another game format is something we can do. If it is, I want to make sure we do it the best we can.
You seem like you've thought about this a lot so I commend you. The fact of the matter is that some of these questions are easier to answer however. I want to make it clear I don't speak for UGC when I answer but in response to #2 I don't believe that holds very much weight. It wouldn't matter so much but it might be somewhere around 4 or 5 because being a leader you would only have to deal with one other human so that's not so bad. I really had hoped people would be more open to the idea of a new map every week, but yes I did mention that instead it could be done with every match playing baloo and stock (with obvious tie breaker if need be). Now match day is the hardest. Not ever person in UGC does happen to play HL and 6's and 4's and DOTA however. So, this might be a situation in which there must be a choice. I also do not see an Ultiduo match taking particularly long. It doesn't require a long period of time to play and not many people must show up to start. Sharing a day would be possible with this game mode. I really appreciate the in depth thought you've put into this. Hit me up if you have any more questions or concerns.