I think some people are confusing systems thinking with personal motivation here. People are generally motivated with what is best for them, and consider less the impact it has on a system as a whole.
Here are some things I think are true:
An influx of beginner teams is important to the survival of competitive 6s. Aka an open environment.
A well broadcasted and exciting high level competitive division is important to popularize the game and attract new teams. Aka an invite division
Esea has provided both, historically.
Cevo now provides a satisfactory open division, and may provide the second type.
New and lower level teams appear to be favoring CEVO. Instead of telling them their motivations are wrong and ridiculous, we should try to understand why this is happening. Quindall suggests it is both cost and friendliness.
A LAN costs lots of money.
The bigger the player base, the more money available.
Esea has a bigger player base because the lan costs are shared with CS.
Money and LAN seems to incentivize high level play. Open teams seem to bring more money. What incentives open teams? An enjoyable game experience. That is literally the fuel at the core of this scene; lots of people love this game.
As long as people love the game, they will play. As long as enough love it, they will form teams and leagues.
If the game dies, it will be because the community moves on. No money, no league, nothing will be able to sustain it for more than a season or two if people don't care. Because the money is supported by the interest in the game.
In conclusion: the game will either die or it won't. Yes, certain ecosystems support its growth, but if it's going to die, you cannot stop it.
I, for one, don't think it will die.
I think Esea should weather this season in whatever way possible. If cevo is sustainable they don't stand a chance. But if, as many fear, cevo will die, they stand to make out well in s17.
And I think everyone should play where they think they'll have the best time. It will work itself out. The discussion is helpful! The personal attacks, less so