Quindali
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SteamID64 76561198041958405
SteamID3 [U:1:81692677]
SteamID32 STEAM_0:1:40846338
Country United States
Signed Up July 15, 2013
Last Posted July 12, 2016 at 3:50 PM
Posts 190 (0 per day)
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#74 Quick-Fix in 6s? in TF2 General Discussion
Alleal-No capping while ubered. I don't think anyone is arguing about that.
-Remove knockback invulnerability. Why did it get this in the first place?
-Remove overheal for the Medic. Medic vulnerability is the penalty for faster charge (like kritz)
-Decrease megaheal rate, at the very least on medic. To the point that other classes are capable of out DPSing the quick fix megaheal

then it is literally not the quick fix anymore. valve is not going to nerf a weapon that they just buffed this extremely. the only solution and the BEST and EASIEST solution is to just fucking ban it and hope i49 can salvage comp tf2

posted about 11 years ago
#72 Quick-Fix in 6s? in TF2 General Discussion

lol i thought about doing this but was like nah too lazy but someone else did <3

2sy_morphiendbmanQuick fix makes competitive 100% more fun. Run kritz if you want to win so badly, let us enjoy our new play style.harbleuif its overpowered why are we the only invite team using it? if its so much better why doesn't every team use it?TLRThe new quick fix is the main reason I want to play next season. It has the potential to completely fix the terrible chokepoint standoffs.pine_beetleI think it makes for a much more aggressive and action packed game.anjirocoolThe quick fix adds a new degree of team play we haven't seen before.ninjanickthe gun should not be banned, it's nowhere near overpowered and gives a reason for people to enjoy medic. so what if you think it's gay because it's different than what you're used to. It's been tried out by literally every team in invite like harbleu said and mixup is the only team that felt it was viable enough to actually use. Cant wait to see how it plays out at lanMangachudefy doesn't want medics to have funSneakyPolarBearShould allow it for a season and see what happens imo.mquickfix is fun and different and we havent figured out how to auto-win with it yet so im not sure what the point of calling it blatantly op ishookyKritz can easily dominate Quickfix.thrasherIt's really not that OP. It's pretty situational IMO. It'll never replace regular uber or even kritz, nor will it break the game.BigToeThis is exactly what Robin Walker was talking about when he spoke of 6s needing a shake-up. (ref: Extine + Sal's convo at Valve) How have suddenly decided that 6s TF2 has already reached the pinnacle of evolution and needs no more tweaks? Valve forbid, they may release a map that changes the way 5 CP or Koth is played. So what? We adapt, adopt and learn. That's the only way this game will remain playable and sustainable.
I'm going to stop it at page 2 but seriously guys.

Shout-outs to hellbent and bsc for being right
posted about 11 years ago
#173 quickfix in TF2 General Discussion

we posted the same thing on teh same day lul twinsies <3

http://www.ugcleague.com/forum/showthread.php?10435-Ban-QuickFix-for-HL-and-6s

posted about 11 years ago
#65 Quick-Fix in 6s? in TF2 General Discussion
kermit_90% of the people in this thread were the idiots that sided with Mixup and didn't think the new quick fix, which is essentially a new weapon shouldn't have been banned until the next season.

Regardless as to how boring this LAN is (and it is boring), I still don't understand the logic of the community.

because people bandwagon and didn't understand the true influence of how much an impact the QF can have. me and defy both created discussions on banning QF when it was first buffed (on the first day actually, lul). I posted on UGC and he posted here and both of us received horrible arguments basically that it's "fun" and "new".

probably tf2's worst lan in history has shown that it's not fun to play or watch and that its impacts go farther than initially considered, because most people can't think past "this is new and interesting, give it a shot". we gave it a shot-- the best teams in NA wasted their time stalemating at LAN with it. now let's ban it and stop wasting everyone's time and money.

posted about 11 years ago
#64 Quick-Fix in 6s? in TF2 General Discussion
mario"because of how much easier it makes medic" Haha, NO.

how does it not make medic easier? while yes, you have to communicate with your heal target (which really is not that difficult, at least not for my team) and you have some unfortunate times where you get jumped away the quick fix also means

-less impact of crit heals/health pack distribution
-easier to have "good" healing micro (eg who you heal first, for how long, then who)
-no need to know how to build charge while keeping good buffs
-less importance of charge advantage between two medics

trust me. if you ask people who play medic or at least understand the class, quick fix makes it a lot easier.

posted about 11 years ago
#75 S14 LAN Discussion! in TF2 General Discussion

heavies snipers spies... i didn't realize i was watching hl #quickfixftw

posted about 11 years ago
#1087 THE GREAT TF.TV CHALLENGE in Off Topic

http://i.imgur.com/1ghOudH.jpg

at work

http://i.imgur.com/7QqvIjh.jpg

hiking in the arctic

http://i.imgur.com/EjZmrZa.jpg

more arctic stuff

posted about 11 years ago
#34 Quick-Fix in 6s? in TF2 General Discussion
ClandestinePzBefore: The new quickfix makes the game really interesting and exciting, it should be made the new meta and we'll savage anyone who dares to disagree.

After game 1: The new quickfix makes the game really stale and boring, it should be banned and we'll savage anyone who dares to disagree.

I don't really understand how the community's opinion can sway so easily.

because not enough people understood the full influence of qf and don't understand medic enough either. it takes time and apparently a lan to play out before people realize and hey that's fine with me let's just please ban it before next season

posted about 11 years ago
#20 Quick-Fix in 6s? in TF2 General Discussion
reillyTo me, so far the only enjoyable parts of watching LAN has been clockwork and blaze. I didn't even watch half the matches so far because it's just not fun to watch, and hard to follow.

And I normally don't miss a second of the LAN streams.

^ pretty much. we had like 10 people watching the matches from this morning and we've all stopped because watching QF fail pushes over and over again + heavy/sniper to every mid has pretty much made this the worst LAN i've ever seen

posted about 11 years ago
#13 Quick-Fix in 6s? in TF2 General Discussion
sherman_gluckTaggerungThe Quick Fix should be banned until next season due to its mid-season change and then re-evaluated during the off season(just like a mid season unlock). The new Quick Fix drastically changes the pacing of 6v6 and it needs to have a proper look at before being put into the league.
I'm not saying I hate the thing, or it should be banned forever. But it shouldn't be thrown in during a season, it should be evaluated during the off season and (hopefully) be introduced in the next season.

Until a decision is made, we will be practicing playing with Quick Fix and seeing what ways you can play against it with Kritz and Uber. Currently it seems that using Kritz is the only effective medi-gun you can run against it. But even then, its only slightly effective.

no, tf2 is significantly more fun to watch with it being used.

lol at what people thought about QF 6s meta a month ago when it first came out. "forces teams to be more aggressive" "more dynamic gameplay" good joke

reading over the first thread from a month ago and seeing how opinions have changed just a few weeks later after a few lan matches... hilarious. it's k defy, me and you are just ahead of the curve and have too much 6s game sense for these plebians :P

posted about 11 years ago
#8 Quick-Fix in 6s? in TF2 General Discussion
harbleuif its overpowered why are we the only invite team using it? if its so much better why doesn't every team use it?

one month later-- all invite teams using it at lan.

posted about 11 years ago
#1 Quick-Fix in 6s? in TF2 General Discussion

Since the Quick-Fix was buffed a few months ago, I thought it was imbalanced and definitely not good for the 6s meta. Month's worth of scrims and a few lan matches later, I honestly don't understand why leagues (esp esea) aren't moving to ban this weapon.

Just to review, QF attributes:
-No forceback, knockback, or airblast (bullets, explosive damage, pyros do nothing)
-Buffs heal target to 125% AND buffs medic to 125% (190hp) when uber is popped which fades like a normal buff
-Medic and heal target continue to cap point once uber is popped
-ALWAYS builds at max charge rate because only buffs to 125%. (Uber charge build rate decreases by half once heal target is past 143% buff)- this means you'll have QF in exactly 32 seconds every time, assuming you're constantly healing.
-Medic jumps with heal target and runs at same speed, ONLY if healing a faster class.

IMO it changes 6s meta in a bad way and makes shitty teams "better" because it
1) lets medics get away with not understanding uber advantages and not knowing how to build charge
2) creates cop out strats that let teams who have bad coordination get away with shit like bad pushes because of the fast heal rate in fights
3) ability to cap points while immune to knockback, forceback, or airblast while "ubered"
4) medics able to jump across maps and follow their heal targets which change getting out/pushing in (esp lasts like snake, metalworks, and gran)

overall the problem is NOT that the quickfix is op, the problem is that it single handedly changes the entire way 6s is played and IN MY OPINION- for the worse. it is easily counterable by both vanilla uber and kritz but the effect it has on 6s gameplay is insanely different, and not a change for the better. quickfix makes 6s less team-oriented strategy in terms of combo+flank, promotes moronic strats (like AG vs. tri- jump gully last with QF, continue capping point. other team uses QF to body block but gets focus fired by remaining 4 players on offense. or heavy+sniper to mid ALL DAY), and makes shitty teams slightly less shitty because of how much easier it makes medic.

thoughts? should it be banned? is it fine? what is the QF's effect on comp 6s?

EDIT: main reason for posting this again is cos this is honestly the most boring lan I've ever watched and this new QF meta is pretty much why

posted about 11 years ago
#64 2v2 MGE Tournament in TF2 General Discussion

posting this again, if anyone needs space to practice--

Quindalimy server is on mge by default and has been updated to have this new 2v2 plugin. i've temporarily changed the password to be "mgetemp" so teams can practice on it but just a heads up-- the server will be unavailable at times if we're using it to scrim/pug. if you see the server is not on MGE, please don't join and just check back later. <3

connect 74.91.122.220:27015; password mgetemp

happy 2v2ing! cool tourny idea :)
posted about 11 years ago
#16 2v2 MGE Tournament in TF2 General Discussion
mustardoverlordunban the pan you plebs

gtfo mustard you're banned

posted about 11 years ago
#14 2v2 MGE Tournament in TF2 General Discussion

my server is on mge by default and has been updated to have this new 2v2 plugin. i've temporarily changed the password to be "mgetemp" so teams can practice on it but just a heads up-- the server will be unavailable at times if we're using it to scrim/pug. if you see the server is not on MGE, please don't join and just check back later. <3

connect 74.91.122.220:27015; password mgetemp

happy 2v2ing! cool tourny idea :)

posted about 11 years ago
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