garbage
SOOOOOAPYMEISTER
Account Details | |
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SteamID64 | 76561198049378596 |
SteamID3 | [U:1:89112868] |
SteamID32 | STEAM_0:0:44556434 |
Country | United States |
Signed Up | June 22, 2017 |
Last Posted | November 23, 2024 at 1:21 AM |
Posts | 336 (0.1 per day) |
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Raw Input | 1 |
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#35
Hey, can we please ban wall bugs in tournaments?
in
TF2 General Discussion
Max_FactsMachineOr you could check them like any other spot. Are we going to start banning Batman on Metalworks? Secret in Gullywash? Unless a certain wallbug spot genuinely breaks the game (in which case you can ban that spot), I see no reason to remove a skill-based mechanic. That's the conclusion ETF2L came to and every time we've discussed it in NA the decision has been to keep them
https://clips.twitch.tv/SolidJoyousAsteriskPogChamp
Why should anyone ever have to check that spot for a soldier hiding, especially when you don't hear a rocket jump just before the push so you wouldn't be expecting someone bombing
you look up to clear sticky traps
posted about a year ago
#4
team looking for
in
Recruitment (looking for team)
great mechanics, high potential.
posted about a year ago
#43
Update maybe?
in
TF2 General Discussion
^^ showed up to lan less than a month ago
posted about a year ago
#2
mge class power rankings
in
TF2 General Discussion
perfect demo beats all
posted about a year ago
#38
Predatory behaviour within the community.
in
Site Discussion
bro quadruple texted, L rizz.
posted about a year ago
#44
TF2 Center is closing in two days
in
TF2 General Discussion
goodnight sweet prince.
posted about a year ago
#3
TF2 Internet Safety Guide
in
TF2 General Discussion
oh thats really fucking chill dude
posted about a year ago
#58
shadowplay clipdumps
in
Videos
https://youtu.be/YFlVX5f40Ck g6 shadowplays
posted about a year ago
#6
can shotgun pocket come back
in
TF2 General Discussion
SpaceCadetInvite and Advanced: I would say shotty more effective overall than gunboats for defending last only. Dmg potential > jumping around.
gunboats is def better than shotty on last, being able to jump around to block cap on last holds is more important than your damage output especially if the other team has small ad. at that point both of your soldiers are just stalling the point so your med can get uber.
posted about 2 years ago