lft
med/demo/scout
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SteamID64 | 76561198042494131 |
SteamID3 | [U:1:82228403] |
SteamID32 | STEAM_0:1:41114201 |
Country | United States |
Signed Up | December 28, 2016 |
Last Posted | December 14, 2024 at 1:20 PM |
Posts | 461 (0.2 per day) |
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A team of 6 mes would play a bit more of an old-school style.
My scouts would be wildly inconsistent and mostly good at cleaning up frags, not doing damage, so we would play off the damage of our soldiers and demo, if we can get over the awful positioning of my soldiers.
Sniper would be off-class of choice for pushing lasts, since once in a while they would just go off and single-handedly win pushes, even if 90% of the time they do fuck all.
We would probably try some idiot strat once in a while that will wipe the team because we full commit.
Most of the time though, calls would be strong -- getting out of midfights when at disadvantage, tracking ubers, etc.
Beach House's new album 7 is quickly becoming one of my favorites.
I miss everyone from Voogru TF2. They were the ones that really got me into this game so many years ago. Especially Cold--, who encouraged me to join my first HL team.
Vark
Massastorm
some dude nicked up as crimson (not the popular one), who rarely spoke but was a nutty sniper for our HL team.
crispy for running the Crit-Fail pug site back in the day
RAWRWAFL
rj/emkay
EemesDuMmTmcomplaining no matter what, if the risk doesnt pan out just cut the map againA good way to solve this problem could be either to have a vote on which map should be cut or even to see which map gets banned the most in pugs to gauge popularity- I think if ETF2L used some actual stats measure their strong and weak maps, rather than somewhat anecdotal evidence, it would probably make people less upset when the map they in particular like is taken out of the pool.
http://www.teamfortress.tv/40659/map-voting-results
SpaceCadetEuropean Vote Breakdown
36 Entries – 288 Maximum Points – 36 Minimum Points
1st Place – Gullywash (215)
2nd Place – Snakewater (204)
3rd Place – Process (192)
4th Place – Badlands (176) - Tied
4th Place – Viaduct (176) - Tied
6th Place – Sunshine (117)
7th Place – Granary (113)
8th Place – Reckoner (103)
It seems like SpaceCadet had a pretty good system for gauging map popularity, maybe this could be implemented for decisions for future seasons?
MenachemI don't know whether it's taking place on a bad day
ShearsNot sure if this is true for anyone else but for me this is directly in the middle of college Final exams
Given the proportion of players that are under 22 in the community it shouldn't be shocking to have low turnout for an event that takes up a good chunk of time during the busiest part of the school year.
I don't know what the rules/requirements for renewals for these cups are, but delaying/canceling until most people are out of classes might be a good option. Personally, I'm looking forwards to playing in the June cup but I can't indulge in TF2 during the school year.
Setlet
As others have mentioned, the editing feels a bit awkward. I think a lot of it is due to minor things with the velocity/time remap that reece mentioned -- those transitions never quite feel right. Spend more time with the details of your edit and it will come together I think -- you're on the right track.
I also agree with the criticism that many cines do not have the featured player big enough in the frame. You should be aiming for cines that are at least as close as the ones you have in the scout clip. https://www.youtube.com/watch?v=O1aGC99Acy8 is a great example of smooths with low FOV done well.
Do something with the colors IMO -- default TF2's color palette just doesn't fit with this song and editing style I think.
Not sure if this is true for anyone else but for me this is directly in the middle of college Final exams
froyotech be like https://imgflip.com/i/29ars3
Plays #1 - #5 were all nutty, great episode
ShearsAdvanced player here.
FUCK
I meant Amateur and typed "Advanced" instead
herr_p stepping off the point
emkay (at that point under the alias RJ) dropping a med in spawn through some tiny ass crack on Upward: https://www.youtube.com/watch?v=-5x6coQ3FwM
Amateur player here.
Overall, TF2PL has been an excellent experience for me so far, but I would like to echo and expand a bit upon the criticisms raised here in this thread.
As Mustard pointed out, the classes people have in their profile pic don't necessarily reflect what people are good at/want to play, and the problems with this are particularly egregious around medic. I've effectively been a med main ever since the Mixchamp days (RIP), but there are definitely times on TF2PL where I want to play a combat class instead, can't be fucked to instantly change my profile pic before the next PUG, and end up being expected to play med again when I really wanted to play scout or demo. Even some sort of way to more quickly and easily change the classes you're interested in playing in the game lobby would be an improvement.
catman1900I mean the regular faceit tf2 pug option is still there without any elo, so you could try playing that instead tbh. The main issue is nobody queues for it because everyone only plays tf2pl now
^maybe a solution is to make this visible on the TF2PL page as a "casual" PUG queue? Would address a good number of these complaints IMO
Edit because I initially typed "Advanced" instead of "Amateur" xd
Vivi37 dpm (he played the full length)
http://logs.tf/1887799#76561198113628945
he was new to comp and trialing for my team :/
how does someone even do only 37dpm on demo