Slayer6
Account Details
SteamID64 76561198003193213
SteamID3 [U:1:42927485]
SteamID32 STEAM_0:1:21463742
Country Greece
Signed Up October 14, 2013
Last Posted April 4, 2016 at 4:18 AM
Posts 135 (0 per day)
Game Settings
In-game Sensitivity 3
Windows Sensitivity 6
Raw Input 1
DPI
1800
Resolution
1920 x 1080
Refresh Rate
144
Hardware Peripherals
Mouse Razer Deathadder 2013
Keyboard Roccat isku illuminated
Mousepad Rarzer Goliathus Control
Headphones Razer kraken Pro
Monitor Benq xl2420z
1 ⋅⋅ 6 7 8 9
#1 Hud 3d bug in Q/A Help

Hello guys I encountered this (glitch/bug) with the spy's 3D model while using disguises, as you can see from the screenshot, when disguised, the model changes position and goes almost entirely out of frame. Removing the disguise or disguising again does not reposition the model. The only remedy to this is by using the hud_reloadscheme command. But to save users from using that command several times, I was wondering if there is a way to adjust the model to a fixed position.
http://i.imgur.com/XTXhpdk.png
http://i.imgur.com/sSl4OHB.png

Also another problem that i face is during spectating and freezecams/killcams the buff/low health colours are not the ones I have chosen (green and red for buff / low health respectively). The colours I get instead, are blue and orange. I would appreciate any views or thoughts on how to fix those two problems. Thanks in advance!

Edit I have found a solution to the spy bug. If someone can help me with my other bug that would be nice!

posted about 10 years ago
#870 Show your HUD modifications! in Customization
TekkModified Rayshud
https://www.dropbox.com/s/yxqta95gfjerswr/2.png
https://www.dropbox.com/s/wxjpn7xj2nk2qla/1.png
https://www.dropbox.com/s/snuokevgsurjuw2/3.png

Just wanted to personalize it a bit, will change the main menu sometime as well ;)

Hahaha really awesome names in class selection!

posted about 10 years ago
#107 AdvSpec in TF2 General Discussion

You were right for some reason with cl_showfps i couldn't move it at all. When i turned it off and added

advspec_medic_info_offset_x "l-0"
advspec_medic_info_offset_y "l-0"

in the advspec.cfg it moved right ahead on the top left
Thanks again :)

posted about 10 years ago
#105 AdvSpec in TF2 General Discussion

Hi I have a problem with the medic info, as you can see in the screenshot it's on top right instead of top left and I was wondering if it's possible to change its position and/or resize it and in which .res file we can find it.

http://i.imgur.com/u28rNfq.png

Thanks in advance

posted about 10 years ago
#868 Show your HUD modifications! in Customization

Here is a screenshot with the 3d avatar

http://i.imgur.com/8QkrXql.png

posted about 10 years ago
#15 Adding 3D Model to Custom HUDs in Customization
LazyPanda"classmodelpanel"
{
"ControlName" "CTFPlayerModelPanel"
"fieldName" "classmodelpanel"
"xpos" "20"
"ypos" "r235"
"zpos" "2"
"wide" "100"
"tall" "200"
"autoResize" "0"
"pinCorner" "0"
"visible" "1"
"enabled" "1"

Adjust the xpos and ypos values. I'm not sure how to resize it however

Thanks bro you really helped me a lot :)

posted about 10 years ago
#13 Adding 3D Model to Custom HUDs in Customization

The 3d model is covering the chat window and I was wondering if it's possible to change its position and/or resize it.
Thanks in advance. Included is hudplayerclass.res

"Resource/UI/HudPlayerClass.res"
{
// player class data
"HudPlayerClass"
{
"ControlName" "EditablePanel"
"fieldName" "HudPlayerClass"
"xpos" "0"
"ypos" "0"
"zpos" "1"
"wide" "f0"
"tall" "480"
"visible" "1"
"enabled" "1"
}
"PlayerStatusClassImage"
{
"ControlName" "CTFClassImage"
"fieldName" "PlayerStatusClassImage"
"xpos" "25"
"ypos" "r70"
"zpos" "2"
"wide" "40"
"tall" "40"
"visible" "1"
"enabled" "1"
"image" "../hud/class_scoutred"
"scaleImage" "1"
"alpha" "0"
}
"PlayerStatusSpyImage"
{
"ControlName" "CTFImagePanel"
"fieldName" "PlayerStatusSpyImage"
"xpos" "3000" //3
"ypos" "r67"
"zpos" "2"
"wide" "55"
"tall" "55"
"visible" "1"
"enabled" "1"
"image" "../hud/class_spyred"
"scaleImage" "1"
"teambg_2" "../hud/class_spyred"
"teambg_3" "../hud/class_spyblue"
}
"PlayerStatusSpyOutlineImage"
{
"ControlName" "CTFImagePanel"
"fieldName" "PlayerStatusSpyOutlineImage"
"xpos" "3"
"ypos" "r67"
"zpos" "7"
"wide" "55"
"tall" "55"
"visible" "0"
"enabled" "1"
"image" "../hud/class_spy_outline"
"scaleImage" "1"
}
"PlayerStatusClassImageBG"
{
"ControlName" "CTFImagePanel"
"fieldName" "PlayerStatusClassImageBG"
"xpos" "999"
"ypos" "999"
"zpos" "1"
"wide" "100"
"tall" "50"
"visible" "0"
"enabled" "0"
"image" "../hud/character_red_bg"
"scaleImage" "1"
"teambg_2" "../hud/character_red_bg"
"teambg_3" "../hud/character_blue_bg"
}

"classmodelpanelBG"
{
"ControlName" "CTFImagePanel"
"fieldName" "classmodelpanelBG"
"xpos" "999"
"ypos" "999"
"zpos" "1"
"wide" "109"
"tall" "50"
"visible" "0"
"enabled" "0"
"scaleImage" "1"
"image" "../hud/character_red_bg_clipped"
"teambg_2" "../hud/character_red_bg_clipped"
"teambg_2_lodef" "../hud/character_red_bg_lodef_clipped"
"teambg_3" "../hud/character_blue_bg_clipped"
"teambg_3_lodef" "../hud/character_blue_bg_lodef_clipped"
}

"classmodelpanel"
{
"ControlName" "CTFPlayerModelPanel"
"fieldName" "classmodelpanel"
"xpos" "20"
"ypos" "r235"
"zpos" "2"
"wide" "100"
"tall" "200"
"autoResize" "0"
"pinCorner" "0"
"visible" "1"
"enabled" "1"

"render_texture" "0"
"fov" "12"
"allow_rot" "1"

"model"
{
"force_pos" "1"

"angles_x" "0"
"angles_y" "172"
"angles_z" "0"
"origin_x" "200"
"origin_y" "0"
"origin_z" "-60"
"frame_origin_x" "0"
"frame_origin_y" "0"
"frame_origin_z" "0"
"spotlight" "1"

"modelname" ""

"animation"
{
"name" "PRIMARY"
"activity" "ACT_MP_STAND_PRIMARY"
"default" "1"
}
"animation"
{
"name" "SECONDARY"
"activity" "ACT_MP_STAND_SECONDARY"
}
"animation"
{
"name" "MELEE"
"activity" "ACT_MP_STAND_MELEE"
}
"animation"
{
"name" "BUILDING"
"activity" "ACT_MP_STAND_BUILDING"
}
"animation"
{
"name" "PDA"
"activity" "ACT_MP_STAND_PDA"
}
"animation"
{
"name" "ITEM1"
"activity" "ACT_MP_STAND_ITEM1"
}
"animation"
{
"name" "ITEM2"
"activity" "ACT_MP_STAND_ITEM2"
}
"animation"
{
"name" "MELEE_ALLCLASS"
"activity" "ACT_MP_STAND_MELEE_ALLCLASS"
}
"animation"
{
"name" "PRIMARY2"
"activity" "ACT_MP_STAND_PRIMARY"
}
"animation"
{
"name" "SECONDARY2"
"activity" "ACT_MP_STAND_SECONDARY2"
}
}

"customclassdata"
{
"undefined"
{
}
"Scout"
{
"fov" "25"
"angles_x" "-17"
"angles_y" "220"
"angles_z" "-10"
"origin_x" "105"
"origin_y" "-1"
"origin_z" "-82"
}
"Sniper"
{
"fov" "25"
"angles_x" "-10"
"angles_y" "172"
"angles_z" "0"
"origin_x" "130"
"origin_y" "-3"
"origin_z" "-97"
}
"Soldier"
{
"fov" "25"
"angles_x" "-10"
"angles_y" "170"
"angles_z" "0"
"origin_x" "145"
"origin_y" "-5"
"origin_z" "-90"
}
"Demoman"
{
"fov" "25"
"angles_x" "-13"
"angles_y" "200"
"angles_z" "0"
"origin_x" "138"
"origin_y" "-4"
"origin_z" "-93"
}
"Medic"
{
"fov" "20"
"angles_x" "-5"
"angles_y" "210"
"angles_z" "0"
"origin_x" "150"
"origin_y" "-5"
"origin_z" "-96"
}
"Heavy"
{
"fov" "20"
"angles_x" "-5"
"angles_y" "200"
"angles_z" "0"
"origin_x" "200"
"origin_y" "0"
"origin_z" "-102"
}
"Pyro"
{
"fov" "20"
"angles_x" "-5"
"angles_y" "172"
"angles_z" "0"
"origin_x" "175"
"origin_y" "-5"
"origin_z" "-90"
}
"Spy"
{
"fov" "20"
"angles_x" "-5"
"angles_y" "160"
"angles_z" "0"
"origin_x" "160"
"origin_y" "0"
"origin_z" "-95"
}
"Engineer"
{
"fov" "20"
"angles_x" "-10"
"angles_y" "168"
"angles_z" "0"
"origin_x" "140"
"origin_y" "-2"
"origin_z" "-82"
}
}
}
}
posted about 10 years ago
#866 Show your HUD modifications! in Customization
BananasaurusSlayer6Modified hudas iscariote hud

http://i.imgur.com/jixkQs2.png
link pls...

Not atm until I finish it :)

posted about 10 years ago
#862 Show your HUD modifications! in Customization

Modified hudas iscariote hud

http://i.imgur.com/jixkQs2.png

posted about 10 years ago
#37 broeselhud_blue in Customization

How can we enable disable the 3d avatar and where are those images located?

posted about 10 years ago
#226 [HUD] HUDAS Iscariote - first beta release in Customization

I understand

posted about 10 years ago
#224 [HUD] HUDAS Iscariote - first beta release in Customization

Hello cirlo i was wondering how we can enable the 3d image if we can replace it with something like this http://img18.imageshack.us/img18/2029/q0bx.png put it near the health instead of that cross that has and completely remove the background of the health and ammo also if we can change the fonts to those in the picture. Thanks in advance w8ing for your reply if you don't mind add me to talk i have and some other ideas that i want to apply but not the knowledge to do :D

posted about 10 years ago
#12 Labeled maps for players new to competitive TF2 in Q/A Help
KevinIsPwnSlayer6If you can post the place names and for metalworks that would be really nice!
http://comp.tf/wiki/Metalworks

Yeah i have already see that. I just wanted to be the same as the one he made! :)

posted about 11 years ago
#26 broeselhud_blue in Customization

Thanks for keeping broeselhud alive keep up the good work

posted about 11 years ago
#8 Labeled maps for players new to competitive TF2 in Q/A Help

If you can post the place names and for metalworks that would be really nice!

posted about 11 years ago
1 ⋅⋅ 6 7 8 9