So far the only major big is this:
http://i.imgur.com/S9HInzx.png
The red shouldn't be there. Help?
Account Details | |
---|---|
SteamID64 | 76561198075855372 |
SteamID3 | [U:1:115589644] |
SteamID32 | STEAM_0:0:57794822 |
Country | United States |
Signed Up | September 8, 2013 |
Last Posted | September 19, 2025 at 11:51 PM |
Posts | 506 (0.1 per day) |
Game Settings | |
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In-game Sensitivity | 1.3 |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
DPI |
1200 |
Resolution |
1920x1080 |
Refresh Rate |
165Hz |
Hardware Peripherals | |
---|---|
Mouse | Logitech G502 HERO |
Keyboard | HyperX Alloy Origins |
Mousepad | Logitech QcK Large |
Headphones | Astro A40 TR |
Monitor | AOC AG271QG |
When I first downloaded it, I played for like 30 minutes, and didn't pick it back up for another 8 months.
And just my luck, I started playing December 2011, I should've just got a couple strange festives while they were cheap :c
Spectator TargetIDs are broken. I could use some help from someone :)
Alright, thanks to @Tresh, the hud now has suitable TargetIDs. Please go ahead and update your HUD if you haven't done so already. Thanks!
New TargetIDs: http://i.imgur.com/C9iJL2F.jpg
Also, attention to anyone who knows what they're doing. I would like some help animating the numbers. Specifically the health value, like when you are buffed, it changes to the color blue, and when you're low, it changes to a dark red. Thanks!
TreshGot bored so I made this in 5 minutes. I know the font is messed up.
http://steamcommunity.com/sharedfiles/filedetails/?id=200345149
It looks like your fonts are wrong throughout the entire HUD. I like the ID, I really do, but your HP and Ammo are using the wrong fonts...
CondescendingCandlestickI would use it but I really dislike the spechud
It's only stock, I haven't edited it yet.
Scoffer_StaticVoidScoffer_I WAS USING THIS FONT! haha tis niceIf you know a link to where you got it from it would be nice if you posted it. I want to properly credit the author.
got it from dafont a few months ago,
EDIT: http://www.dafont.com/squarefont.font here is the link
Thanks :D
Also, for everyone else, a friend reported that the shields did not have a charge meter. That is now fixed!
Scoffer_I WAS USING THIS FONT! haha tis nice
If you know a link to where you got it from it would be nice if you posted it. I want to properly credit the author.
ControlopeStaticVoidThat really is the only major thing left, and I unfortunately can't figure out how to do it. I'm hoping someone from the HUD making community could give me some info on how to change/make them better.What you should do is vertically align the name and the health, and then crop the background to your liking/make a new background, so that it isn't as huge as it is by default. You should also consider lowering the target ID so that it doesn't cover as much of the character model; just make sure your main and secondary target IDs don't overlap.
I realize that the target ID is horrible, and I don't have much experience with editing them. Fortunately, a user added me offering to help with them. So we'll see what we get done by tomorrow.
MidnitesiteI really like the health/ammo font. Change those target IDs so that they aren't so obtrusive, and it'll be a great hud.
That really is the only major thing left, and I unfortunately can't figure out how to do it. I'm hoping someone from the HUD making community could give me some info on how to change/make them better.
ddrsensationAwesome work. It's awesome to see so many people making HUDs!
I'm really digging the main font. It'd be cool if that font was used for everything, but I wonder if that would look obnoxious at all.
Don't worry, that was my first thought. It has great numbers, but when it comes to actual text, the font lacks.
Thread moved:
http://teamfortress.tv/thread/22190/voidhud2-0
omniStaticVoidFirst off, I need to know how to change popup notifications for health pickup (health packs) and metal pickups (as engineer). I do not know which file to look at for this and would like to be informed which one it is.HudHealthAccount.res and HudAccountPanel.res respectively.
StaticVoidSecond, this is an issue with notifications such as Marked for Death, Bleed, and Milk images. My HudPlayerHealth.res (contains these values) can be found here: http://pastebin.com/xHBdjdX3The notification icons are attributed to the health cross, I believe. I may be wrong, but I've noticed in every HUD I've edited, the icons follow where I put the health cross. By moving the health cross 9999 units away, you've also moved the icons with it. Try "visible" "0" on the health cross and place the health cross in a more suitable place nearer the health text.
thank you very much.
Everything you said was very helpful and it all worked. Hopefully I can near publishing this HUD :D
Hello everyone, I've been working on a custom HUD for awhile, but I've encountered several issues.
First off, I need to know how to change popup notifications for health pickup (health packs) and metal pickups (as engineer). I do not know which file to look at for this and would like to be informed which one it is.
Second, this is an issue with notifications such as Marked for Death, Bleed, and Milk images. My HudPlayerHealth.res (contains these values) can be found here: http://pastebin.com/xHBdjdX3
I would like to know what is wrong with it to make them not appear at all.
Thanks in advance for any help you give.
Were you really going to order Wheat Thins online?
Thanks. Now I will go to sleep tonight fearing a giant alien dick raping me.