I like the map. It's nice to move around and it has a nice aesthetic. It's quite interesting that you can stand on the ledges in choke. Could be useful as teams push to avoid eating the same spam and to shoot down on sacks.
I think it's probably for the best that you filled in the window on last, even though it was unique. I'm not too sure on the door to second that starts at choke. It feels a bit of an expedient, though I understand why you've tried it. I'm also not too sure on the big structures in the middle of mid. They're quite easy to hide behind and avoid all spam from the high ground on the right, and they present some odd high ground. Maybe I need to play more of the mid to see how they're used. Though I'm a big fan of the old bridge mid anyway.