This is a cool team, and one of the best teams in UGC that didn't stack invites.
Account Details | |
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SteamID64 | 76561198032104454 |
SteamID3 | [U:1:71838726] |
SteamID32 | STEAM_0:0:35919363 |
Country | Switzerland |
Signed Up | July 18, 2012 |
Last Posted | June 13, 2017 at 5:17 PM |
Posts | 1315 (0.3 per day) |
Game Settings | |
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In-game Sensitivity | |
Windows Sensitivity | |
Raw Input | 1 |
DPI |
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Resolution |
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Refresh Rate |
60 Hz |
Hardware Peripherals | |
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Mouse | G400s |
Keyboard | CM Storm Black Switches |
Mousepad | qck+ |
Headphones | |
Monitor |
Found it, nvm
Which one is the official one in esea?
+frags for a download link.
I have a few small modifications I'd like to make to your hud, but I can't find where to make them. First, I'd like to remove the 'last damage done' that floats near where you hit the person. Then, I'd like to move the 'last damage done' that sits above my health, to right below my crosshair. Finally, I'd like to change the color of the 'ubercharge %%' when I'm being healed by a medic, or I'm looking at a medic (the one in the target i.d., just below the player name).
Awesome hud though, I love it so far.
Another strange thing I noticed, is that once I'm in the server, everything is fine. I can reconnect to it without problem, I don't have any problems while I'm in it. Just a couple times a day I can't connect to servers (or, it takes me 5 minutes of trying to connect to it over and over before it works).
This is awesome to see! I've never noticed it before either.
Okay this is still happening on a frustratingly daily basis. A few other things I noticed: I've been able to restart my internet and connect to mumble, and even get into the tf2 server, but then the item server is down. Also, if I can't seem to connect to anything, sometimes connecting to a server from an outside link (i.e. clicking on the jumpiT server connect links on natf2.com) seem to work on occasion.
Such an inconvenient problem :\
I wish my upload rate was better so that I could stream at a decent quality :\
wareya(went over the post length limit, jesus christ)
@vanilla:
I really, really don't like vitalism's design. It would be like a constant double-last-hold in 6s, probably with some alternate tactics. I can get the flag and cap it in ten seconds, which is way too fast for tf2; if you break through a turtle once you could probably chain a few caps with mild coordination. Honestly, mach4 has a pretty good design in comparison. I consider neutral CTF another gamemode, too, so I won't comment on that.
Loronix:
that thing can't even intel grab anymore
Yeah, I definitely don't think vitalism would be good for 6s, it seems to have been designed with highlander or pubs in mind. I'm just saying that ctf is evolving from the classic 2fort style, and it could lead to more viable ctf options for 6s.
It's never been a problem for me before, with wireless or wired. I'm in a new apartment and I think we have a new isp, so I suppose that would be it? I honestly have no clue...
There's newer ctf maps that have been coming out. I think they are mostly geared towards highlander, but I think there's potential for 6v6. The main difference is that the way you cap has been changed a lot. For example, on ctf_vitalism, you bring the enemy flag to the center of the map, and they do the same (rather than bringing it back to your base), and you can't cap if the other team has your flag as well.
I don't remember the name of the other different ctf map, but in that one there is only one intel to be capped, and you have to cap it in your enemies base. Both of these have lead to some pretty entertaining gameplay for highlander, I feel like they aren't that far off from making it work for 6v6.
There already is a group for announcing pug.nahl.
I can't find any sort of gamermode in my anti-virus program, and I made sure that it was allowing steam and mumble access to internet.
I'm going to try to switch away from wireless, but if that doesn't happen, any other possible solutions?
I guess I can see how it'd be useful in some maps. But there are so many highlander maps with plenty of health packs, I'd prefer to just use the stock RL (which I think is the best RL), and pick those health packs up on the flank. 4 rockets vs. 3 rockets is such a big difference to me.
I made sure it was allowed through my firewall, and it didn't make a difference. I'm going to make sure I have 'gamermode' enabled in my antivirus. Does anyone have any other ideas of what the problem is or potential fixes?