Teapot_
Account Details
SteamID64 76561198009369945
SteamID3 [U:1:49104217]
SteamID32 STEAM_0:1:24552108
Country United Kingdom
Signed Up May 13, 2014
Last Posted August 28, 2016 at 5:50 PM
Posts 504 (0.1 per day)
Game Settings
In-game Sensitivity 2.76
Windows Sensitivity (7.4"/360)
Raw Input 1
DPI
800
Resolution
1280x720
Refresh Rate
60Hz
Hardware Peripherals
Mouse Razer DeathAdder Black
Keyboard Razer BlackWidow
Mousepad Razer Goliathus Speed
Headphones Sennheiser HD598
Monitor Samsung LED 24"
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#76 Fantasy TF2: Let’s do this! in Projects

http://i.imgur.com/5okeOop.jpg

posted about 9 years ago
#27 Interviews with TF2 players in TF2 General Discussion

zebbosai?

posted about 9 years ago
#160 cp_granary_pro in Map Discussion

Every other map still allows the attacking team to fail in their execution of pushing last after wiping the other team on mid, it's debatable that they deserve to lose after wiping on mid but taking it completely out of their hands to even try on last isn't good map design.

You also ignored my other points and chose instead to focus on me calling you ignorant, which is what you're continuing to come across as.

posted about 9 years ago
#155 cp_granary_pro in Map Discussion

@Kevin While I like granary, it was still one of the more unpopular maps in the rotation for a reason. You're being incredibly ignorant if you think mirroring the map is the only fix it needed. Some of the 'classic' things about the map is what made people dislike it, one of the big things being an incredibly chokey second point to which end removing the pillar and what ever other clutter you can is necessary.

posted about 9 years ago
#9 Interest in a roamer spot video? in Videos

Just a side note - I wouldn't recommend relying on hiding spots if you're new to the game and getting into roaming. The higher skill level you play at more and more people will check for you and you'll end up donating a pick, if instead you work on your timing and try to coordinate with your team for the force or pick you want to go for then not only will it be more successful but your survival is also a lot more likely.

Not to say that hiding spots serve no purpose, if you can get into a really forward spot quickly where/when the other team wont expect (to check for) you then definitely go for it. They're definitely effective at lower skill levels but make sure you don't start relying on them and have a solid roaming game to fall back on.

posted about 9 years ago
#64 esea in TF2 General Discussion

will invite fees be the same?

posted about 9 years ago
#6 Appreciation thread in TF2 General Discussion

what are you smoking

posted about 9 years ago
#317 Valve and Competitive TF2 in News

It will be released when it's ready, settle down. If you don't care enough to be excited at such a prospect why do you care at all?

posted about 9 years ago
#24 Fully Charged! Valve and Competitive TF2 - Episode 42 in Events

in-game items to fund lans/support teams?

posted about 9 years ago
#88 Valve and Competitive TF2 in News

I love all of you

posted about 9 years ago
#23 what HUD are you currently using (poll) in Customization

broesel blue??

posted about 9 years ago
#105 TF2 Legacy videos, round 2! in Videos

you're amazing.

posted about 9 years ago
#61 ESEA-I S19 Happenings/Predictions in TF2 General Discussion

I'd be surprised if plat came back to play demo.

posted about 9 years ago
#66 Post the hardest you've been fucked in TF2 in TF2 General Discussion

https://www.youtube.com/watch?v=i36nsu0lniw#t=112s

posted about 9 years ago
#13 ESEA S18 LAN - Day 2 in Events

Is it always viaduct to start GF? I remember it being so for the last 3/4 lans.

posted about 9 years ago
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