Account Details | |
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SteamID64 | 76561198064861754 |
SteamID3 | [U:1:104596026] |
SteamID32 | STEAM_0:0:52298013 |
Country | United States |
Signed Up | August 4, 2015 |
Last Posted | May 1, 2016 at 4:14 PM |
Posts | 50 (0 per day) |
Game Settings | |
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In-game Sensitivity | |
Windows Sensitivity | 1 |
Raw Input | 1 |
DPI |
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Resolution |
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Refresh Rate |
60hz |
Hardware Peripherals | |
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Mouse | Mionix Naos 3200 |
Keyboard | |
Mousepad | |
Headphones | |
Monitor |
HuckYour mouse could be fucked and there might be massive input lag every time you click
This could possibly be the case, especially if you're playing on windowed with a high ingame sens (this can cause the mouse to "fly off" the window, and can be remedied using Cursor Lock)
If all else fails you could always use the -default method and see what you get from that
N1ghThotfix
Mainmenu was being stubborn so I removed it for now. Some buttons are still white cuz clientscheme.
- Fixed round timers (I hope)
- Added a different hudplayerclass.res file since the old one caused the scout model to stay despite changing class.
- MM support (I hope)
Despite more effort trying to fix the main menu I have no idea why it continues to crash. I might have to redesign the whole thing entirely.
STOGEI'll try my best tomorrow)
I'm sure you could do better than me :L
Forgot to mention the hud now uses #base along with hudanimations_manifest. Also if the ammo is missing try "cl_hud_minmode 0"
Would it be too much to ask for a changelog/list of the resource files that you edited?
Also what changes have you made to the clientscheme/hudlayout? (if any)
Se7enI can't seem to get the crosshairs to work. I go into clientscheme and remove the // before the crosshairs and still nothing. http://puu.sh/ocLA6/ace05a9848.png
any possible solutions?
Try setting "CHPermaDotBG" and "CHPermaDotFG" to "Visible" (they'll be "NotVisible" by default) under "G-MANG HUD PRE-OVERRIDES"
It shouldn't have anything to do with achievement tracker afaik
As the title suggests, this is something that's been on my mind recently. Are there any rates/proportions relevant to how mat_viewportscale values impact fps? What's the difference in fps boost from 1.0 to 0.75 to 0.5? Is the fps boost significant, or negligible?
Wiethoofdtf_inspect_hint_count "11"
thanks - mine was set to "0" for some reason
How do I get my own custom HUD to stop crashing when an MM lobby starts? I already made the necessary changes as described
here: http://www.teamfortress.tv/32056/how-to-update-your-hud-for-comp-mm-update
Update: I'm still getting constant "press F to inspect your weapon" messages whenever I'm using a skin, which is reeaaallly annoying. How can I fix this?
Did Mirelin's HUD ever get an update?
I've been messing with my autoexec and default tf2 settings (-default, -autoconfig,etc.) and I can't seem to get rid of constant tutorial messages in places like my loadout menu. In addition, I have a constant "Press F to inspect" message that pops whenever I'm using reskins, which is rather annoying. Are there any autoexec commands or other ways to fix this? Thanks
Here's some stuff that's in my autoexec that doesn't seem to be fixing this issue:
cl_showhelp "0"
tf_matchmaking_ticket_help "0"
tf_mvm_classupgradehelpcount "0"
tf_inspect_hint_count "0"
tf_highfive_hintcount "0"
cl_hudhint_sound "0"
I ended up making this, if anyone's interested
//Inventory Checker
hud_fastswitch 1
alias +invcheck "hud_fastswitch 2; slot11"
alias -invcheck "hud_fastswitch 1; lastinv"
bind "key" "+invcheck"
How to I edit the colors/fonts on the developer console?