Thespikedballofdoom
Account Details
SteamID64 76561198128793141
SteamID3 [U:1:168527413]
SteamID32 STEAM_0:1:84263706
Country United States
Signed Up April 30, 2018
Last Posted August 15, 2025 at 9:27 PM
Posts 254 (0.1 per day)
Game Settings
In-game Sensitivity 3.01
Windows Sensitivity 5/11
Raw Input 1
DPI
1000
Resolution
1920 x 1080
Refresh Rate
144
Hardware Peripherals
Mouse Razer Basilisk
Keyboard Logitech G710+
Mousepad Glorious XL 16"x18" 5-6mm
Headphones Generic Sony IDK
Monitor Acer XFA240
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#767 TF2 benchmarks in TF2 General Discussion

Note that now to record on anything except pre_ji_demos you have to use offline mode on steam or disable internet or the game crashes on boot. Theres this addon that ficool2 made you can add so you don't have to do that though I don't know if that would bias testing in some way.
https://github.com/ficool2/custom_items_games

posted about a year ago
#7 Looking for Villa demos in TF2 General Discussion

Theres a new easy way! Ficool is a beast!
https://github.com/ficool2/custom_items_games
Also the previous solution is as easy as using offline mode in steam (true offline, not the one in the friends list) so it shouldn't be too nasty. Valve should fix this though.

posted about a year ago
#1 tf_use_min_viewmodels demo rec substitute command in Customization

tf_viewmodels_offset_override
This command will offset your viewmodel.
It's forward, right, up on the numbers so 0 0 -10 would set your weapon to be lower on screen.

The reason I'm posting here is because I just spent a lot of time trying to make the tf_use_min_viewmodels command work against this extremely stubborn demo file on an old tf2 version, but no matter what I did I couldn't set it. This command does work there though.
tf_viewmodels_offset_override 10 0 -7 matches minviewmodels SMG exactly

Every weapon's different, and no number matches min viewmodels on all weapons even just for one class, but it's something.
Also you can't type tf_viewmodels_offset_override 0 0 0 to turn it off, you have to set it to "".
If anyone knows how to solve this command another way please post

posted about a year ago
#10 TF2 update for 10/13/23 in TF2 General Discussion

It seems like you can get the old demo playback versions to work by disabling internet when you launch them. This is annoying

posted about a year ago
#14 MAJOR TF2 update for 10/9/23 (Scream Fortress XV) in TF2 General Discussion
PhnxdeliPre 25/07 branch seems to be affected and now crashes to desktopsame happened with pre smissmass 2022 branch during the summer update

It looks like it even happened again here.

https://github.com/ficool2/custom_items_games#beta-branches
https://steamcommunity.com/sharedfiles/filedetails/?id=3010274168
Here is this for those in need.

posted about a year ago
#21 Most of old visuals pack (works on serveme) in Customization

https://github.com/ValveSoftware/Source-1-Games/issues/5170
I don't know if anyone has expert insights into how to fix the problems of sv_pure, but if you think you do, I think valve pays a lot closer attention to github than anywhere else, bugs I've posted on the tracker here have gotten fixed more than once, so I want to note to weigh in on the issue here. Even if it looks like a schoolyard debate right now.

posted about 2 years ago
#5 [Help] Game taking too long to load into a server in Q/A Help

This has been bothering me a lot too, it's so fucking annoying

posted about 2 years ago
#24 Why use P-REC over integrated demo support? in TF2 General Discussion

https://rdgb.net/i/J0IHR.png

I just like being able to change all these sounds. Also prec_notify 2 has tiny green text in the corner and is a lot prettier and imo a much more noticable notification while being less intrusive as the super giant screentext ds_notify 2 has, I sometimes turn chat off so I can't use 1. And yeah the map name makes it very easy. The bright orange text in the console is super noticable too compared to demosupport

posted about 2 years ago
#12 TF2 update for 7/25/23 in TF2 General Discussion

These are the depot numbers. You have to get shared + your OS client I think.

https://steamdb.info/changelist/18987327/

pre_smissmass_2022_demos[Shared] 441 - 314077012305764573
[WIN] 232251 - 8319568912250137931
[OSX] 232252 - 2262584799279223344
[LINUX] 232253 - 2039032268643181297

https://steamdb.info/changelist/19677003/

pre_jungleinferno_demos[Shared] 441 - 7707612755534478338
[WIN] 232251 - 2174530283606128348
[OSX] 232252 - 8624037758464932425
[LINUX] 232253 - 3512165917877440762

I hope they weren't removed for good just so we can have 2 beta branches. Edit: theyve put them back

posted about 2 years ago
#7 How to Lawena + Virtualdub + Troubleshooting in TF2 General Discussion
-snowCyanicIf you want there's other stuff like making sure cl_autoreload 1 is in your config to avoid that jittery reload animation, using snd_soundmixer Default_Mix to fix the sound problem on gullywash etc.
got any more useful commands like this that I can put in my moviecfg?

yes please more of these im hungry for solutions problems i didnt know i could solve

posted about 2 years ago
#175 serveme.tf - free server reservations in Projects

I only vaguely understand SDR as -enablefakeip uses it, is there any additional info on how it works somewhere? Does it delist servers from the browser?

posted about 2 years ago
#8 Eltorro64Rus is a genius in Off Topic

The outstanding face flex/models he has given out without restriction or compromise are fantastic too, and they deserve the biggest of praise

posted about 2 years ago
#5 The final guide to custom skybox textures (lawena) in Customization

Use sv_skyname now

posted about 2 years ago
#10 demos.tf - Demo editor in Projects

When I unlock the pov, it seems to stick the camera at 0 0 0 and I can't move it even with drive.

posted about 2 years ago
#4 demos.tf - Demo editor in Projects

Is processing complete when the processing text goes away? No downloads come for me

posted about 2 years ago
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