edit: ignore my submission. I forgot I had already submitted these to the se7en fragvid. Sorry :)
Tob, Belgium
Ticks in demo name. Snakewater demo was on 120 ping so med pick at the end looks off unless you record with higher interp
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SteamID64 | 76561198108250545 |
SteamID3 | [U:1:147984817] |
SteamID32 | STEAM_0:1:73992408 |
Country | Belgium |
Signed Up | May 3, 2015 |
Last Posted | November 16, 2024 at 10:00 AM |
Posts | 1662 (0.5 per day) |
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In-game Sensitivity | 30cm/360? changes |
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Raw Input | 1 |
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edit: ignore my submission. I forgot I had already submitted these to the se7en fragvid. Sorry :)
SkinnyMindDoes anyone know where I find the arekk crosshair in vtf?
this? https://clips.twitch.tv/RichHardMoonOhMyDog
https://cfg.tf/tools/crosshairs/ has a similar one. ql_3
If you want you can PM me and I can make some variations for you with different gap size and cross lengths
sagesmashbros379fulHey, love the mod, but is there any way to make the mod but where the hats not only get removed but also get replaced by the default cosmetics (ie Soldier's Helmet, Sniper's hat, and Scout's headset)?What you're looking for is the "headsfeet" version i think, its in the OP
Those don't replace the cosmetics. He actually wants a mod that replaces all the cosmetics with the soldier's helmet instead of seeing the soldier's face. Same with the scout's hat/sniper's hat.
A mod like this was once mentioned in the previous thread hrbls made, I think. Someone replied it was possible, however it'd be harder to make work than nohats. I never heard anything about it afterwards. I'm assuming anyone who tried to make it gave up
-Phantom-what hud nursey has here: https://www.youtube.com/watch?v=om5zE9F875A&t= skip to 0:20
looks like a slightly different default hud
The target ID seems to be the one from "improved default HUD" https://huds.tf/forum/showthread.php?tid=276
With some slight editing for the health cross' positioning it probably is identical
For anyone wondering on the happenings in this very interesting thread: I already made her the crosshair yesterday as VTF.
But turns out she doesn't know how VTFs work and she uses Mac. I gave her a functioning crosshair folder with the VTF in it but apparently that crashes on Mac. She also wants it to turn red as hitmarker but that involves turning the png into a font and editing her version of toonhud. Her original attempts at creating this crosshair herself had the middle part as an off center HUD crosshair. Not sure if she's familiar with centering HUD elements. Didn't ask.
I'm not familiar with Mac, fonts or hudanimations so I gave up. If anyone would feel like it for some reason: here's a download for the VTF and PNG
https://www.dropbox.com/s/4pibj89zdmaoao1/meowster_ace.vtf?dl=0
https://www.dropbox.com/s/zxzmv5iqv0dhofk/meowster_ace.png?dl=0
Maxi-Tino_Pride rock looks like pride rock from the lion king movies. Haunter is also knows as launchpad to some people.
I've always called "pride rock" launchpad because you launch onto spire.
that can get confusing though because Haunter is sometimes called launchpad too
bands like breaking benjamin will forever remind me of runescape due to the rsmv trend but it also just fits. Even 10 years later I still think of runescape when I feel nostalgic and listen to some skillet/breaking benjamin/three days grace
Provide me with a screenshot and I will
tay_imagine demos sticky-jumping around and only taking 20 damage every time
Perhaps. Though in my experience stickyjumping demomen are rarely an issue. It often results in demomen being overconfident and feeding into scouts when they engage fights this way. Ofcourse this is from my experience at a mid level, not a prem/invite one. You could definitely be right though I believe this is a bigger buff to roamers than demos
I'm a shitty ETF2L mid scout, so take my opinions with a grain of salt but here's a couple of ideas I had
Reduce explosive jumping damage (soldier and demo)
+soldiers and demomen have more mobility
+More diversity in shotgun/gunboats choices
+Indirect Scout nerf due to more shotgun soldiers and more soldier mobiility
-If buffed too much gunboats might not be worth running anymore. This would be counterproductive with my intention of having an overall more diverse choice in unlocks
Crossbow changes
Reduce all healing from crossbow by x% AND/OR Remove passive reload
With the current power of the crossbow and the absence of any other unlocks in the meta a change clearly needs to happen though I oppose the ban of the crossbow. A rebalance from Valve's side needs to happen. I personally prefer a small nerf to the amount healed and bringing back the old mechanic of an active reload.
Even if this nerf'd happen the crossbow would still be meta. So buffs to the needleguns would still be needed for crossbow to not be the go to pick
Scout
I think the simplest nerf to scout would be reducing the knockback from the scattergun. A change that would buff soldier bombs and nerfs the pocket scout meta TF2 has moved towards over time. Obviously I'm not for reducing knockback to a point where denying soldier bombs is no longer possibly, though I feel it currently requires too little effort to do succesfully