Twiggy
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SteamID64 76561197981944988
SteamID3 [U:1:21679260]
SteamID32 STEAM_0:0:10839630
Country Tonga
Signed Up April 19, 2014
Last Posted October 13, 2024 at 6:44 PM
Posts 1565 (0.4 per day)
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Hardware Peripherals
Mouse Razer Copperhead
Keyboard Packard Bell wireless AA powered
Mousepad ikea gaming desk
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Monitor Packard Bell 17" CRT
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#530 cp_logjam (5CP) in Map Discussion

Hyce i have a few questions :

https://i.imgur.com/lM6o9k9.jpg

why do you make a doorway like this if you noclip the small ledge? It's misleading.

From this perspective :

https://i.imgur.com/yVHgsti.jpg

what does it bring to you to make these many roofs? There are other instances of that on the map, and you're not the only one who makes that.

posted about 5 years ago
#6 No signal on monitor in Q/A Help

can you test the graphics card on another computer?

can you use http://www.system-rescue-cd.org (or any other livecd/usb)?

do you hear the same beeps as it used to do normally before the problem?

posted about 5 years ago
#7 2Forks in TF2 General Discussion

nice beard eXtine

posted about 5 years ago
#31 Global Whitelist January Update in TF2 General Discussion
Wandumis reducing the enjoyability of the game not a valid reason to ban a weapon?
why would you willingly make the game less fun

the point of a competitive game is to win it.
for the 109217012982th time, enjoyability is subjective.
protecting a playstyle bred from a rule iteratioin is non sense.

posted about 5 years ago
#2 Monitor choice for office/browsing in Hardware

up for science

posted about 5 years ago
#20 Global Whitelist January Update in TF2 General Discussion
GazMeanwhile the iron bomber is an upgrade in every aspect but still unbanned

this exactly. There is at least one yes in solarlight's quote that applies to this weapon.

I'm really interested in seeing the play footage used to determine that these were abused in actual league play and led to worse game experience.

posted about 5 years ago
#12 Password Collection #1 in Off Topic
gbj123456 has been seen 23,174,662 times
TeamFortress2 has been seen 72 times
teamfortress has been seen 302 times
tf2 has been seen 86 times
valve has been seen 533 times
steam has been seen 4474 times
discord has been seen 821 times

It's insane that theres this many people using passwords w/o numbers and capitals

i dont think putting complex characters in, say a 8 char string makes any big difference over a normal string. It's better to have a long sentence of normal words rather than having the PITA of remembering wh1cH 133T'$p33k you used.

Also I couldnt find a way to search for a combo after seeing one broken password.

posted about 5 years ago
#20 ETF2L Season 32 announced in News

I'm surprised by the high rating of sunshine for a map which copies the process layout (but with worse areas) and is so much scout/defense favored. I also wonder who, in a 4maps a night scrim session, picks sunshine over granary/badlands outside of sunshine etf2l weeks.

posted about 5 years ago
#14 Ideas around the map pool concept in Map Discussion

those maps aren't similar?
easy last to turtle into with offclasses
2nd point has highground over last lobby giving defenders a very easy time
sightlines from 2nd to last lobby impossible to deny (tbf sunshine is less flawed on this than say, snake)
highground on mid for mid defenders

To me this is is clearly maps sharing the same structure. And it's not a problem. People enjoy playing variations of the same structure. So I don't see the problem in having 2 maps using the viaduct formula.

Now in EU we dont play coalplant. I believe it's significantly different than viaduct, so what were the reasons of stopping it in esea?

posted about 5 years ago
#9 Crit boosted ambassador also has damage falloff in Q/A Help
Psycho_This actually also affects mini-crits (like on jarate or an escape plan soldier) and it's pretty annoying to do -24 with a minicrit

I sent them emails about that last year and they ended up blocking my adress so maybe they don't want to fix it

haha what the fuck volvo pls

posted about 5 years ago
#12 Ideas around the map pool concept in Map Discussion
lucrativesagei thought people disliked koth more. the koth maps in the new map cup were garbage tho.
some actual great koth maps that people don't seem to know:
koth_bagel (autumn theme, best koth map of the past few years imo)
koth_whitecreek (alpine theme)
koth_cannery (asia theme)

all these maps have been tried and tested and share the same issues viaduct has already (maybe not cannery as much), lots of high ground for the defenders, easy to defend the point but harder to attack, forward holding is extremely strong.

Not saying these things are bad, it makes viaduct what it is but when it comes to new koth maps they should promote different gameplay and meta if more are going to be added. There are plenty in the works and undiscovered ones that fit this mold imo and I'm working to develop them over this season and possibly run a koth cup by the end of the season.

I disagree. By this logic why have sunshine/process/blands and not only one of the three? Even outside of those 3 several 5cp maps share the same features and flaws, and it's not a reason for not playing them. What does logjam change on the standard 5cp formula for example?

Did you do waterton in one of your maptest pugs? I've never seen/played it.

posted about 5 years ago
#1 Monitor choice for office/browsing in Hardware

Hi, I'm invoking the spirits of the monitor nerds.

I'm trying to find a good 24" monitor for office/browsing use only with HDMI, 1080p, adjustable height/tilt/pivot.
I've narrowed my search to 3 iiyama models :
ProLite XB2483HSU-B3 : AMVA, couldnt find any color probe data to judge colorimetry
ProLite XB2474HS-B1 : VA, same as above
ProLite B2483HS-B3 : TN panel, i've found one resource that talks about good colorimetry/contrast

Basically if you have data to judge the panels quality I'm all for it

cheers

posted about 5 years ago
#15 Hackers in dm in TF2 General Discussion
Seinfeldim always surprised pubbers aren't huge fans of DM mod, it seems like a pubber kind of mode

well even if they somehow understood what to do (classes, stay at mid, etc) do you think they'd enjoy going 1/50 for tens of hours before getting the hang of it?

posted about 5 years ago
#5 Ideas around the map pool concept in Map Discussion
ConsoleUnfortunately going that route right now for tf2 would mean we would be playing turbine, swiftwater, and foundry.

What do you mean? These maps have not been reworked, by valve or anyone, AFAIK.

HyceNo, the up and coming maps aren't going to play like process/snake/gully/sunshine right off the bat

This shouldn't be a goal. New maps should strive to make different experiences. For example, granary plays different than the maps you quoted, original badlands had a more punitive ammo management + last cap, etc.

What I really disliked during some lans were the pick/ban system, where a team could ban the same maps round after round and almost get away without playing a single time the map they did not practice. Being the best should mean being the best everywhere.

What about a "map wildcard"? A team could choose a map, and, a certain number of times during a season, force a fixture to happen on this map (unless the other team counter-wildcards you). You would then make the pool of wildcardable maps larger than the league pool to include whatever slightly sub-par maps, and let teams metagame each other.

posted about 5 years ago
#8 warcraft 3 reforged in Other Games

no. get the original by whatever means then play it either on official servers, or on gameranger. don't give money to those lazy gits

posted about 5 years ago
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