any plans for the app to get macos support?
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SteamID64 | 76561198064107427 |
SteamID3 | [U:1:103841699] |
SteamID32 | STEAM_0:1:51920849 |
Country | United States |
Signed Up | June 21, 2014 |
Last Posted | December 2, 2021 at 8:41 PM |
Posts | 196 (0.1 per day) |
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githubRemoved in favor of the new modules system. Here is a modules.cfg that provides the same functionality as the No Preset VPK. Just put modules.cfg in your cfg folder.
Would you mind updating this to include the network related modules?
Out of curiosity, do you recommend keeping the same interp for all classes? I know in old fps configs it was recommended that you have different interps for projectiles/hitscan classes but you don't seem to indicate if that was still the case or not.
snd_lockpartial and mat_managedtextures are treated as "unknown commands" for me. Maybe those commands don't work with OpenGL?
I don't use your config exclusively, but I've updated my mess of an autoexec with your commands and such as you've pushed out releases since nobody else has, but I've ran into an issue when updating the changes you introduced in 6.0.
Specifically, the changes you did to net_maxroutable (and net_compresspackets_minsize, though the issue mainly happens with the former) has caused me to be stuck on "parsing game info" forever, but only on Skial servers. I don't know why it only happens there, but on every other server I've tried I've had no issues, though I did notice that the "parsing game info" seemed to last a tiny bit longer than before. I was able to fix this by changing the values for those commands from 576/577 back to 1200/1201 (respectively) as you had in the previous release. Like I said before, no idea why this happens only on those servers, but just letting know that's a thing.
(If it helps, I'm running on macOS)
I don't know if anyone else gets this issue, but I've used twitch5 in the past and I couldn't get into my bttv settings when a stream was active, could only get to it if a stream was offline, so just be mindful of that.
bumping since it's that time of the year again
https://files.catbox.moe/kncfwe.jpg please and thank you
just in case anyone here hasn't seen it yet
https://steamcommunity.com/groups/flathud#announcements/detail/2970547369762336123
scopeThey still haven't fixed the broken bonus contract on Mann Manor :(
which one is broken exactly?
I've already done both bonuses and didn't have any issues (unless a later update broke them)
ScrambledboxcarWrangler contract is broken, "get kills with sentries" is the primary objective but most of the time it doesn't count. Also getting 5 kills with one sentry doesn't give you extra points even though it says it does.Like the other contracts, does the sentry have to be level one? And for the 5 kills with one sentry, do you mean that it doesn't count at all, or you just don't get awarded Contract Points?
can confirm it requires level 1
ScrambledIf anyone has the gunslinger weapon contract, could they post here if they know if the contract works with level 3 sentries instead?
supposedly it works with level 1 sentries
both flathud variants make it impossible to click the "find a game" button (also hides the quit button)
flathudblue links to the flathudred download
Just a bit of fair warning for anyone using this config that using
r_hunkalloclightmaps 1
can potentially crash your client with an "engine hunk overflow!" error. An easy fix is to set it to 0. That said, it has only happened in very specific maps for me, and probably won't affect anyone who only plays competitive/pubs/official maps/etc, so no need to worry about crashes unless you play a lot of custom maps.