can we have some lpkane pics?
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SteamID64 | 76561198030718472 |
SteamID3 | [U:1:70452744] |
SteamID32 | STEAM_0:0:35226372 |
Country | United States |
Signed Up | August 12, 2013 |
Last Posted | April 29, 2015 at 6:03 AM |
Posts | 271 (0.1 per day) |
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flippers
nigga ya fucked up the same way i fucked up but then i realized he was talking about tf2 loadouts and not the game loadout.
edit: after i saw your comment and all the down frags.
Oh yeah I see how that would cause some confusion.
SnowshoeVoloderSorry to detract from your thread but I didn't think it was important enough for its own and I saw that you have answered similar questions before.
I know that targetid stuff is very tricky because it is all spread out, but how do you change the health crosses to numbers only?
Basically you can make a label with %Health% as the labeltext for the true health value instead of the cross thing valve uses. Then you can make a shadow by duplicating it and positioning it slightly, etc.
http://i.imgur.com/8PdC23P.png
Throw the rest of the unused cross stuff off screen with a value of 9999 for x and y or something.
AFAIK you need to edit spectatorguihealth.res and hudplayerhealth.res
Thanks, I literally figured it out like 90 seconds before I saw this. Love this hud btw.
leaky, I don't understand...what were you emphasizing there?
Sorry to detract from your thread but I didn't think it was important enough for its own and I saw that you have answered similar questions before.
I know that targetid stuff is very tricky because it is all spread out, but how do you change the health crosses to numbers only?
When I am in my loadout and click on an item (weapon, hat, anything) my game crashes. It isn't my backpack because I can go to my backpack. It's the screen that shows items for the specific slot. Afaik, I have updated all HUD files based on the diff posted on the wiki. Does anyone know what's wrong?
mthsadjust wondering, is it necessary to have geforce experience running at all? i dont use the streaming feature or anything from it at all (besides the video card part of course).
I don't use it either, but it installed itself with the driver(s) and I am not really sure if uninstalling it will mess something up.
If you have an nVidia gfx card and the GeForce Experience or whatever, look in task manager and make sure that you don't have 50 copies of nvidiasvc.exe running. I have had that happen twice, both times during scrims and i don't know why. I am not sure what it is or why it opens, and you can't close it because it's needed for something. Only way I found to fix was to restart the computer. The two times it happened were spread over about a month, with the 2nd one happening last week. Doesn't seem to be a regular thing, but it drops me from ~200fps to 10-20.
Does anyone know exactly what needs to be changed in the backpackpanel, inspectpanel, etc. files to fix this?
OK, update: Thank you Rawr and omni. Rawr, removing PaintBackgroundType "0" is what fixed the problem. And omni, thank you for letting me easily copy the code to get them to center so that I didn't have to spend time fiddling.
omniThis'll sort your problem out, provided I've understood exactly what you're after.
<code>
I'm also confused by your ypos positioning look at this, but then again I don't know what you're after exactly. I assume something like this:
----------------------------------------
If so that's what my xpos positioning in the code above will do. If you're after something else let me know.
I will try this out. And as for the ypos values, they were different because I was testing them. I figured that maybe putting on the same ypos was making them clip so I was just moving them around.
I recently made a thread about issues with the winpanel clipping. I solved it, but then ran into another, more confusing problem.
Here's the gist of it: in the winpanel, I would like 2 lines. One blue and one red. The blu going from xpos 0 to halfway across the screen (xpos ~395) and red from there to the other side. I am declaring the lines within winpanel.res, one above the other. The issue is that whichever line is declare first shows up while the other doesn't.
Here's the code:
"BlueLine"
{
"ControlName" "ImagePanel"
"fieldName" "BlueLine"
"xpos" "0"
"ypos" "295"
"zpos" "2"
"wide" "395"
"tall" "5"
"autoResize" "0"
"pinCorner" "0"
"tabPosition" "0"
"visible" "1"
"enabled" "1"
"fillcolor" "67 98 120 255"
"PaintBackgroundType "0"
}
"RedLine"
{
"ControlName" "ImagePanel"
"fieldName" "RedLine"
"xpos" "0"
"ypos" "10"
"zpos" "2"
"wide" "100"
"tall" "5"
"autoResize" "0"
"pinCorner" "0"
"tabPosition" "0"
"visible" "1"
"enabled" "1"
"fillcolor" "135 45 47 255"
"PaintBackgroundType "0"
}
Like that, the blue line shows and the red doesn't, even though I set it to a completely different ypos. If I put red above blue, then the red shows (in its defined location) and the blue one does not.
Here's a picture:
It's an older photo, so it has the red line on the left instead of right, and it doesn't really show the issue that well, but as you can see, the blue line doesn't show up.